based on Capcom official X account it appears that this game will be a follow up of Amaterasu adventure, so it seems Kamiya is removing Okamiden from the canon
Very Happy to see this, TP1 has my favorite set pieces of all time (the desert levels in special) and if they’re already held super well throughout the years, can’t wait to see them remastered, and with a new chapter to boot!!!
Just hope the move to UE5 doesn’t introduce the typical shader stutters 😬
Why do they figure I never played one of my favourite games?
Played that, 2, Ascend, Vengeance… was there another? Feels like there’s another I played. Also played Starsiege. And Cyberstorm. … Now I want new stuff like those. Bleh!
Unironically, to me it was besides RetroArch (I know what it is, its not an emulator in itself, I could discuss this all day long) it was actually Yuzu. That’s because I played BotW and TotK this year on Yuzu. Otherwise its RPCS3, Xemu and Cemu off course. I’m surprised he didn’t mention Xemu at all.
As for BigPEmu, its unfortunately proprietary software. So I’m not going to test it, but wonder how it compares to Virtual Jaguar core in RetroArch.
Not if its not absolutely needed to. In example Steam is a pass, or back then when I was using Nvidia cards the proprietary drivers was a must have too. I even have proprietary drivers installed for the gamepad… (and hate myself for it) BigPEmu is “just” another emulator and I can play the Jaguar games on RetroArch already. So yes, I avoid proprietary software by principle, but do make exceptions. I’m not a purist. I’m still curious to how it compares to my current solution.
As a vegetarian, this kind of reminds me of what I’m going through sometimes. Eating out in particular can be annoying, with most meal options in most restaurants containing meat.
Would you eat something where you don’t know whats inside? For me its like going into a Restaurant and they promise you it will taste wonderful, without telling you whats inside, only showing how it looks from outside. Would you eat it? That’s kind of what a proprietary emulator is for me. And I don’t have much to choose from, unlike vegetarian food (you can even make your own food out of the parts you buy). Sometimes I straight up have no other choice than use proprietary software (like Steam for Steam games, even the games are proprietary…).
I understand the nature of your comparison. We are making a compromise and accept that we have less to choose from, for our greater good and goal.
I remember seeing some dev notes on reddit a year ago and it felt like a total Hollow Knigh ripoff. Same moveset, same tools, same everything. Is this still the case?
It’s not. I backed this game. The mechanics of a lot of metroidvanias are similar but this one is especially parry based. I haven’t run into a whole lot of similar platforming challenges and the parry mechanic is important not just to game play but to advancement in the game. Hollow Knight by comparison has a combat strategy that is much more forgiving and in its way more pogo and juggle-based than Nine Sols.
Late game is expected to be difficult. Nine Sols kind of sets you up to either get good at that parry mechanic or rage quit and the rest of the move set is kind of built around it. Hollow Knight teaches you to pogo and juggle in kind of round about ways, and it doesn’t force you to use those mechanics in battle despite the fact that when you do things get a lot easier. That’s part of the reason that the late stages of the game are so brutal. You spend so much time learning to evade and then strike, the pogo, to juggle. And then a lot of that moveset is just not applicable (to the colosseum, or the final boss fight (final ending) etc. The mechanics you get in late game you have the least amount of playtime with and they’re crucial to learn for the final boss.
For sure. I struggled so much in the Colosseum I did not finish the last stage (Aspids can go fuck themselves), and didn’t even bother with the Pantheon. Wasn’t story required anyway so I’m fine with it.
Agreed. I managed the first two stages of the Colosseum. Then I died there repeatedly so I got tired and went to explore other parts of the game. I am replaying the game now on steam (I previously completed the first ending on Switch), and so I may decide to try again. But I’m just not that bothered. The pantheon seems interesting to me but not enough to really go there and die repeatedly doing it. Maybe one or two of the boss fights I would play again but I don’t view most of them as extremely enjoyable so probably not.
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