I love that mechanic. It forces the players movement to be more strategic while ramping up the tension. “I have to look away to get around this obstacle, can I do it quick? How close will it be when I look back?” Then you get stuck on something and it’s like “shitshitshit”
Well needed to be honest. I love the original trilogy but they could do with a fresh coat of paint. I wish they’d touched up the animations too, the gunplay of the originals can feel quite… early 00’s.
Ok so we got a regular GTA story with humour, 2 main characters in relationship (maybe another playable one?) and hopefully a detailed open world to do side activities in. Looks good enough for me. Just make it at least as good as RDR2 and you have my money.
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