I was initially interested in the original, but the studio’s transphobic, misogynist, and homophobic “jokes” both within their games and their communities pretty quickly dissuaded me.
[Edit] it sounds like this has a new team behind it, so possibly disregard the above
I was initially interested in the original, but the studio’s transphobic, misogynist, and homophobic “jokes” both within their games and their communities pretty quickly dissuaded me.
I was not aware of that. I’m not the biggest fan of the Build engine, so I was never anything more than barely aware that the game exists. I’ve skimmed over en.wikipedia.org/wiki/Ion_Fury#Controversy a bit after your comment. I agree with you. Had I’ve been initially interested in the original, such “jokes” would have put me off as well.
it sounds like this has a new team behind it, so possibly disregard the above
The successor is done by a different studio (Slipgate Ironworks, who are also doing the RTS Tempest Rising). The original team (Voidpoint) works on the expansion for the first game. I hope Slipgate isn’t using Voidpoint’s “joke” template.
Yeah having worked in a call center for 3 years I always find it amusing when people think these issues are related to a certain industry when in reality it’s just the core essence of capitalism calling for infinite growth in a finite market
The funniest thing about Apollo was, I hated his game - because of everyone apart from the man himself. Then, his name was disassociated from the two following games, but I really enjoyed his storyline in each.
There are accusations that new backstory for him was forcibly shoved into Spirit of Justice, but I disagree; when you’re playing a game in isolation, I think it just doesn’t work well to have too many lingering plot points to be resolved in future - it made sense to only feature story beats that will reach some resolution.
I liked Apollo Justice. Yeah, it was very disjointed and barely consistent at times, but it was still very fun to me.
The weirdest part of it was discovering how absolutely crazy Phoenix looks to anyone not in his head. Someone described it as talking to the version of Phoenix who chose all the stupidest answers in previous games, and yeah, it’s kinda like that.
It was rather surprising to see how much the following two games ret-conned from Apollo’s first game. Apollo’s back story was completely changed, the idea of jury/lay judge trials never went anywhere (ironically until the prequel series which takes place in the UK instead of Japan-erica - and I am aware it was shoehorned in AJ as Takumi advocating for jury trials in Japan), Apollo seeming to have a falling out with Phoenix off-screen then reconciling almost instantly, they just seemed to only carry over Apollo, Trucy and Klavier, and Trucy and Klavier didn’t even necessarily need Apollo to be there to be relevant. Fortunately the ret-cons worked out for the better for his character. I would imagine any future AA7 will feature at least one case in his office in Khura’in, and Athena will take over Apollo’s former role as Phoenix’s main protege/successor.
As someone who has lived in three different boroughs in NYC, I am so thrilled by this. I loved the NYC of the first one but didn’t like that it was just Manhattan, when comics Spider-Man lives in Queens and sometimes goes to Brooklyn. Great decision to expand it.
The way they shadow dropped Metroid Prime 1 Remaster, I am expecting them to release all 3 Metroid Prime games before 4. So, no release of Metroid Prime 2 remaster is a bit sad. It either means they aren’t going to release remasters of a whole trilogy, or that Prime 4 is much further away than we hope.
There really got me with this one… I was soooo excited for some F-Zero news… the music… the pixel look… then a shift to HD graphics and the a announcement of a new game… oh wait this was in my head!
Instead we got a battle royale.
Don’t get me wrong, I still take it and play it… but this was really brutal. :(
I mean, the whole backstory to F-Zero X sounds an awful lot like this game; no rules, death race, massive field. It feels like this game fills a gap between X and the original
While I wasn’t hugely excited about Mitsoda’s thin-blood idea, I’m even less excited about being an awakened Elder. Also, knowing the heart and soul of the original will be missing does not fill me with optimism.
The content of the trailer gives me nothing to work with really, either. It will have first-person action combat, that’s about it, and it’s the last thing anyone excited for a Bloodlines sequel would care about.
I know characters, writing and atmosphere can be hard to get across in a trailer but I would have liked something more. The previous trailer at least had similar undertones to the first game, you could tell it had some of the same people involved and it gave me some optimism.
It Paradox wanted me to get me on board for this attempt they could have at least used one of Rik Schaffer’s new tracks for the trailer, but I assume he has been scrapped too.
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