Developers? Panicking? Developers will rejoice that they don’t have to build these garbage mechanics. Publishers and game studio execs? Yeah they’ll panic
Reminder that this is not being done by the original Titan Quest developers Crate (who made Grim Dawn), and the last few Titan Quest DLCs were very… Bad.
The past few Titan Quest DLCs were made by Pieces Interactive who are currently working on yet another Alone in the Dark remake. Titan Quest II is being made by Grimlore Games, who made the Spellforce 3 trilogy of RTS/RPG hybrids.
Not sure how much of an improvement that is, but it’s not quite the worst-case scenario. So that’s nice.
Last couple south park game were pretty good. Decent enough games, but enough south park humour to make them enjoyable for fans. Can’t speak to the n64 game though.
As far as i remember the games back then were pretty shit, because they just told random game studios to make South park games. The games were just clones of other games like mario kart. (I did like that dumb ps1 game tho) and trey and matt weren't really happy with it so they "made their own" starting with stick of truth. That's why there was a sudden shift in quality.
They would have to also start charging to save scum. Why would I pay $5 for a crit when I can just reload my save and try until I get one? Every new save is $0.50 and every reload is also $0.50.
To summarize the actual tweets/comments/etc that these videos (there are multiple) are panicking about.
Smaller studios aren't going to be able to replicate the scale and complexity of BG3. So people shouldn't be using BG3 as the bar to compare future titles/RPGs from other studios going forward. Larian is comparable in size (or even larger) to Bethesda when they released Skyrim, and no one has been able to compete directly with Skyrim either.
Not all games and RPGs need to be as complex and long as BG3. Expecting open-ended, 100 hour-long RPGs for every future game/RPG isn't realistic. Not all games require that scope, it's rare to get such a budget for this type of game, and even if you did, most companies won't be able to replicate the game in a meaningful way. Just like how companies other than Rockstar would struggle to replicate the scale of games like GTA and RDR.
There, I've summarized multiple 20 min videos. Just without all the hand-waving and drama.
Click baiting video. Other devs don’t care. As long as they can make money pumping out mediocre games then they will continue to do so. Acting like this is the first good game to come out in a decade or something.
Looking at how many games have stood in Dragon Age: Origins’ shadow over the past decade, I get the sense that lots of studios wanted to create the true spiritual successor but couldn’t come up with the resources to do so.
The managers who make the decisions don’t. Doesn’t matter if they are a publisher or the development company itself. It’s a bit blurry these days anyway, what with how easy it is to self publish and how many publishers have their own internal development studios.
The managers who make the decisions is also unclear as power differs on the company. They could care all the way up to the CEO but if the CEO puts an unrealistic deadline, the game has an unrealistic deadline
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