Given that it will eventually be open-source: I hope somebody hooks this to a capture card, to have relatively lag-less motion smoothing for console games locked to 30.
I hope this works out and becomes a viable competitor to DLSS3, especially with this most recent generation of games getting so demanding spec wise. I also appreciate that they make it available for any graphics card from any company. Nvidia certainly has some edge in propiatary features that AMD is having trouble matching at the moment, but Nvidia becoming even more dominant is bad news. Lack of competition will only encourage them to stagnate in the future and increase prices even higher. I’ll probably be looking to upgrade my own gpu soon so am very interested in how the just announced amd 7800xt compares against the Nvidia 4070.
Well, I just found out this games grades you after every mission like Devil May Cry or Bayonetta. I was interested, but this alone makes it a hard pass for me
I bought NMS on release, even got a new PC for it and man was I disappointed by the missing content. Worse, after every time I tried to get back into it with some update my last efforts were broken. My base was broken or my home planet changed in a bad way or suddenly I had to manage a colony which I did not enjoy or my ship got lost due to a glitchy starbase. Every new patch I’m reminded of that and now I don’t bother to start it any more. I hope y’all have so much more fun with it than I had.
Glad they included such an expansive space combat update in this release. For a while it seemed like ship combat was an afterthought, but this update really does add depth to it.
For the three of us who bought a PSVR2, the foveated rendering they finally added with this update is fantastic. Still not as good as playing it on a TV, but so much better than the blurry mess it used to be.
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Aktywne