Arigion

@Arigion@feddit.de

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

Arigion,

You are aware that the impossible sections were on purpose to sell hint books and to make money with the telephone hintline which one could call being stuck?

Not counting games that were unfun because of bugs, what’s the most unfun video game that you’ve played and what made it unfun? (kbin.cafe) angielski

Most of the video games I’ve played were pretty good. The only one I can think of that I didn’t like was MySims Kingdom for the Nintendo DS. Dropped that pretty quickly. It was a long while ago, but I’ll guess it was because there were too many fetch quests and annoying controls.

Arigion,

I have never ever heard of a game coming with a help hotline. And I played a lot of games in that time. TIL that

one classic example is the game “The Legend of Zelda” for the NES. The game contained cryptic puzzles and secrets that were not easily solvable. Nintendo provided a hotline, called the Nintendo Power Line, where players could call in for tips, tricks, and solutions. Calls to the hotline were not free, creating an additional revenue source for the company.

Arigion,

I bought NMS on release, even got a new PC for it and man was I disappointed by the missing content. Worse, after every time I tried to get back into it with some update my last efforts were broken. My base was broken or my home planet changed in a bad way or suddenly I had to manage a colony which I did not enjoy or my ship got lost due to a glitchy starbase. Every new patch I’m reminded of that and now I don’t bother to start it any more. I hope y’all have so much more fun with it than I had.

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