My experience with Code Vein was briefly playing it on game pass, but couldn’t get past the weeb bait waifu chick. Like seriously, first cutscene and her boobs are waving in the breeze while she’s standing still, like they’re fucking flags or something. It was downhill from there when the gameplay was mediocre and I was supposed to somehow connect with and protect said waifu as my motivation.
Uninstalled in under an hour. Wife and I jokingly refer to the game as “Code Titty-Flap.”
It looks interesting. The Summer Gameshow said it was inspired by Silent Hill and DDLC, so it’s an interesting concept. The character models are a little jarring with the game world, but it could be intentional for all i know, and I’m excited to give this a shot.
It honestly wouldn’t surprise me if it’s actually set in a more anime-style world, and that the “real” looking one in the trailer is imaginery or something.
That’s objectively incorrect though. It’s an entirely new chip based on a different architecture. Switch 1 games are actually run through a translation layer, which is why a small number of them still don’t work on Switch 2 currently.
On weekends it’s too much to ask, yes. Monday to Friday is perfectly ok. If we could reschedule this until Monday at the earliest, that would be greatly appreciated.
oh heck yeah! as a patapon fan i finished the demo and i absolutely adore it! it feels like the natural evolution of patapon, we skipped a few games that’d make the transition smoother but the soul is there
I didn’t expect it would enhance framerate at all without a game patch to be honest.
I was expecting something like new 3DS, where all games that were not specifically patched for it ran exactly the same. But I guess the difference is that new 3DS must have run in pure hardware old 3DS mode for those.
I felt DQB2 was already somewhat playable, but I probably never did very crazy builds. I remember people warning that destroying mountains on the main island for example was a very bad idea, because they were supposed to limit how much of the island the game had to render. Maybe I should check my old island on Switch 2.
It’s kind of the point I was trying to make though. They could have unlocked CPU speed for O3DS games by default, and they chose not to. I assume they didn’t because of all the games, there will always be the odd ones that behave unpredictably when they’re running on unintended specs. So they went for 100% compatibility unless the game was specifically patched for N3DS.
Even though this time it’s software emulation, they could have played a bit safer by emulating exactly a Switch 1, including clock speed. Turns out Switch 2 seems to have very good compatibility, with only a couple problematic games they are working on, so in the end, good that they did it that way.
I think it’s because the market changed around them. When the 3DS launched they were one of the only companies providing decent BC. Now, everyone does it and people expect games to actually play better on the new devices.
Still a surprise that Nintendo got the message, but with the dozen first party games that got free patches it was clear this was a new era for them. I’m playing Pokemon Violet right now after beating Scarlet a few years ago and it’s like a whole new game on Switch 2, all the performance issues are just gone.
Conceptually it could be fun. Although I feel the (ridiculously expensive) fakeout all night meant we all thought this was Parasite Eve and RE9 is just a letdown after that.
Hopefully she becomes a MC real fast because I apparently have visceral reactions to the trope of “barely functional analyst girl”. At best it is annoying. More commonly it is thinly veiled misogyny and fetish bullshit.
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Aktywne