Items are usually at the center of each "puzzle" but it's mostly trial and error. Blocks covering the item can't be broken and become marked if you try - it's pretty simplistic on that front.
There are different types of blocks surrounding the item that require different approach (some need multiple prods, others have to be tackled from a specific side) but, at least in its current form, it's not a complicated system. I hope they'll add some challenge later on but that depends on what kind of experience they're aiming for.
I'd say give it a shot if you're curious - they have a demo on their Steam page.
The logo bothers me with the number behind GTA, most other games it was GTA with the name over or next to the words. The only thing I am upset about is that it's coming in 2025, I was hoping for the back half of 2024. Of course, this is also GTA, I think the first trailer for GTA V was in 2010 and the game finally launched for the first time in 2013. So we may not be playing this until 2026.
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