Activision Blizzard was already about as anti-consumer as possible, so in this particular case at worst nothing will change, at best Microsoft might actually clean house and there might be some improvements for the consumers…
Microsoft will use this purchase to further restrict releases to non Xbox consoles, no matter when they agree to to industry bodies. It is in Microsofts interest to only release on their platforms as releasing to PS or Switch will cost them in Xbox purchases.
Yeah, sorry, I was thinking from a PC standpoint and sort of ignored the whole console perspective (though, frankly, the console market seems to have been absolutely fubared from its inception, from a consumer standpoint, so anything Microsoft does will probably be as relevant as farting into an ocean of shit…)
It shouldn’t be when they were talking about making that shit retroactive for games that were already released. Unity proved they cannot be trusted. Besides, developers should move to other engines for the sole reason of sending a message to the other guys in the industry like Epic’s Unreal Engine. Pull shit like this and you’ll lose out on the developers. Make them realize that Unity was a failed experiment and no one wants to be like them.
For anyone paying attention, it shouldn’t be. Anyone that goes back to business as usual fully deserves the rug pull when this or something worse is implemented again.
A scorpion wants to cross a river but cannot swim, so it asks a frog to carry it across. The frog hesitates, afraid that the scorpion might sting it, but the scorpion promises not to, pointing out that it would drown if it killed the frog in the middle of the river. The frog considers this argument sensible and agrees to transport the scorpion. Midway across the river, the scorpion stings the frog anyway, dooming them both. The dying frog asks the scorpion why it stung despite knowing the consequence, to which the scorpion replies: “I am sorry, but I couldn’t resist the urge. It’s my character.”
I’m working on a 7 year old game with Unity. It will take me a long time and energy to port to Godot. I’m gonna carry on with unity, but I’m learning Godot at the same time. I really wish there was a porting button you could press.
A button to export project you mean? Amazon could definitely give Godot some love. There are exporting projects, but they break a bit on the code part apparently
I spent a week and really liked Godot, lightweight, amazing UX, very compatible with Linux, and the feeling of being part of a community is so good. C# support is great, but not as good as Gdscript, and coding in C# is so much faster for me. For instance there is no hot reloading on C#. Managed to get Vs code working and debugging after as while but broke the compatibility with unity of Vs code. So it’s tricky to work on both engines on Vs code simultaneously.
Yeah exactly, he left because he finished the job he was there to do. Now they are acting like this is some kind of move to placate their customers as if it wasn’t the plan all along.
I’m concerned with the state of consolidation in the gaming space (and just about every other market, I might add) but I also find it hard to argue they’re a monopoly. They’re number three in the console space and thanks to Proton Microsoft’s de facto stranglehold on PC gaming OS’s is weaker than ever. I could see cloud gaming being a problem in the future but it’s such a nascent market who knows what will happen there.
I hate to be the advocate of EA here but I’m convinced it’s because FIFA is not allowing them to use the trademark any longer and the mentioned loopholes are either permitted by FIFA or will be closed soon.
Nothing to do with previous titles. You could still purchase them. This is EA locking you into playing the current version of the game. Some people like the mechanics of the older games and don’t want to have to pay these games that are more store front than actual game.
There's a lot of rambling here but your points are centred around battery life so I'll hit that.
The Steam Deck's battery life isn't amazing.
The most I've seen is Stardew Valley running for 5 hours.
There's two sides to this; the Steam Deck's power consumption settings and how long you actually want to spend playing.
The Deck allows you to control how much power a game is allowed to consume. I'm playing Fallen Order atm and that game would probably run for 2-3 hours of continuous play. I'm playing on mostly medium settings with textures on high.
There are certain other games that will utterly drink battery life, like Baldur's Gate 3. I would personally argue that you shouldn't be attempting it as a regular mode of playbut I tried it myself and it doesn't look terrible. But you have to go in understanding that BG3 is a graphically intensive game and the Steam Deck isn't exactly built for it.
On the second point, I personally can't spend more than 2 hours of continuous play. After a while, I get tired of holding the device. I live in the UK so our travel times aren't long. I also don't travel very often either. My time on the Deck is usually just before going to sleep. The way the device is, I'm not sure that you could be playing one game for that long. Sure, you can play Titanfall 2 but that's a very fast-paced game and it's probably not going to translate well to the Deck. It's better if you plug in KBM but then you're having to carry those around as well. At that point, you may as well be on a laptop or PC.
There are certain games I've decided that I'll play on the Deck like Fallen Order or No Man's Sky. I've also got emulators loaded if I ever want to play those games. If you want a Steam Deck, you should be getting it because it allows you to play a huge breadth of games, not the latest ones at high graphical settings. If you want that, get a PC, you'll be happier with that than the sacrifices you'll have to make on the Deck just to get the game to run well.
Thanks for writing out how your experience is. It’s how I imagined it. I would need to have more battery life to make it worth it to me to buy it. For example, a long trip without any way to plug it in. I definitely wouldn’t expect it to run AAA titles.
It is possible to get a USB power station. The Deck can charge at up to 45W.
I wish that power stations acted more like "external batteries" (would automtically be flipped on by devices when their internal batteries get low, will be charged after their internal batteries are charged), but even as things are, they do let one extend battery life on portable devices dramatically.
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