There doesn’t need to be one. Any windows handheld can run Microsoft’s first party games.
Microsoft are having enough trouble with home consoles, we don’t need them spreading themselves thin with an underpowered handheld too.
A mate of mine has the ROG Ally and while it’s a damn nice device, when playing uncharted 4 on it to show the performance to me it chewed through like 25% battery in about 15 minutes. You can’t have high performance handheld while having even remotely good battery life.
Maybe they can stick the landing this time. All they needed to do was show one shot of the pack of four cats reunited during the credits. The parallel theme between the pack of four stray cats and the crew of four robots called the outsiders was an essential part of the plot and then they just leave it hanging.
I downloaded that movie on a whim for a long flight to Australia and it was surprisingly solid. I didn’t know the source material and assumed it was a original concept. Annapurna’s games are usually top tier so hopefully their movies will be as well.
I’m curious what the movie would contain that the game didn’t. The game was very linear and almost played like a movie itself. Don’t get me wrong, I’m all for a cat movie! Just curious how it will differ from the game.
“In the beginning, animated movies starring Chris Pratt were spaced by 24 weeks, then 12, then six, then every two weeks. The last one, with Garfield, was a week. In four days, we could be seeing new casting announcements every eight hours, until they’re coming every four minutes.”
The world has potential. I assume they would want to use a cat as the protagonist, so if it isn’t a retelling or Sequel/Prequel, I’m not sure how it wouldn’t feel forced. But I’m certainly curious.
I absolutely adore that game, but in all honesty I’m not sure I want a straight adaption. When I finished the game I was left feeling like wanted more beyond the game, I want to see more of the world and lore that the writers built.
This game had all kinda of problems, but problem #1 was releasing on epic games with 0 hype. At least with a wider release they could have secured a decent launch.
It wasn’t published by some rogue and inexperienced entity. Accepting Epic’s offer meant that it beat the projected sales figures. The game also ended up being a top seller on Epic, possibly adding to that revenue. On Steam, a negative score would likely bury the game, though we can only speculate.
Yeah since they explicitly say performance met mangement expectations, I suspect they knew ahead of time that it’s going to bomb, so they took Epic’s money and thereby guaranteed some monetary return at least.
It’s a shame, because while I loved SR3 (and enjoyed SR4 and even GOOH albeit I could not stand playing as Johnny), Agents of Mayhem and now the new Saints Row showed that not only is the humor outdated by modern standards and they didn’t know how to modernize it, they also couldn’t even properly recreate the actual humor the way it was.
The issue with SR Reboot is that they did try to modernize the humor, they went and dove head first to new style of humor and it clearly didn’t work for them.
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Aktywne