In 1980, he was murdered by a Christian fan of the Beatles, Mark David Chapman, who later cited Lennon’s quote as one of his possible motives in the killing.
Vote with your wallet then. Stop buying games from terrible companies. Oh right, you prefer to just rant and literally change nothing in how you live life.
Games don’t typically state when they use game launchers. By the time you find out you’ve probably already bought the game. Ubisoft and EA are the only companies I can think of that have truly awful launchers that make me not buy games from them anymore.
Paradox games have a launcher and it doesn’t bother me. Very minimalistic. I also haven’t bought anything on release since the Wii first came out. People always bitch about little things so it’s hard to know how bad something is until I experience it first hand. I personally won’t play anything by Ubisoft or EA because they’re bad companies that make bad games. I’d put up with their shitty launchers if they had something truly unique to put aside my dislike for them, but they haven’t yet. A bad launcher isn’t enough to make me not buy a game. It’s simply a large deterrent.
Without further research, i have to imagine he means charged per hour of gameplay, so a 40 hour game, a 10 hour game, and a 120 hour game should all be priced differently.
Considering replay value I’m not sure how you actually accomplish that pricing method in a reasonable way, but i don’t fault him for thinking in that way (assuming it is not actually streaming)
Edit:
I’m not saying i agree with the quote. I don’t think it’s fair to be angry at an assumption, so be mad at what he actually meant. Also, the actual quote at least has some level of merit, even if i think it’s a bad idea (certainly not as awful as a subscription model).
Here’s the full quote with source:
“Take-Two’s CEO Strauss Zelnick isn’t concerned with upsetting fandoms, as reinforced by his latest comments that video games should be priced on their “per hour value”, aka based on the hours of gameplay you get.”
Oh for sure. I mentioned above that i didn’t mean to suggest that this idea is the correct one, only that i don’t believe it was intended to mean subscription model. It’s less of a greedy idea and more of just a bad idea (in my opinion). There is also at least some merit to the statement, i.e. if he’s suggesting that triple a titles that are particularly short shouldn’t be full price.
“Length” of a game is useless out of context. Games like the later assasins creed are bloated garbage with overinflated playtime. On the other hand you have games with procedural generation, optional endgames, post launch content and the simple fact that a small, but still significant amount of players will play through a short game multiple times, because they enjoyed it so much/wanna get better. (In my case, thats Furi)
What I am trying to say is, you can’t really get a proper amount of hours of playtime for any game, unless its like 99% cutscenes.
I agree with you. I didn’t mean to suggest that he’s correct, only that i don’t think he meant to infer a subscription model. In my opinion, that changes it from a particularly greedy idea to simply a poorly thought out one. Unless, of course, he really did mean subscription model.
Edit: Also i can see the logic if this ceo is looking down upon triple a titles that are particularly short but still charge full price.
I didn’t want to make that assumption because then i run the risk of reacting more based on my own biases and less on the context of that was actually said. I did pursue the source of the quote:
“Take-Two’s CEO Strauss Zelnick isn’t concerned with upsetting fandoms, as reinforced by his latest comments that video games should be priced on their “per hour value”, aka based on the hours of gameplay you get.”
I’ll reiterate that i don’t necessarily agree with this idea, but i can at least see where he’s coming from. I’ve absolutely played games that were incredibly short (I’m looking at you, Fable 1), and thought wow, fun, but i spent $50 on this?
My favorite weird RPG moment is when the grizzled veteran of several wars who you probably just saw murder a bunch of baddies easily in a cut-scene has just joined the party......... and he's level 1.
BG3 did a great job with this. Everyones backstory is pretty badass with all the stuff they’ve done but the argument is that the tadpole in your head is suppressing everything and making you weaker.
Literally the first thing that pops into my mind when I think about this as well. And you had to do a secret code to get it, even in the arcade! Something to do with turning the wheel a few times and then the gas and brake in a certain order?
Edit- looked it up. was just holding down view 2. thought there was more to it.
Sussy Super Mario Bros 2 is super fun though, even if it is just reskinned Doki Doki Panic. I’ve played DDP in an emulator, but I like it better with the Mario characters!
If the game is out of print, buying a used copy, even at scalper prices, isn't going to benefit the original devs or even the publishing company at all. They won't see a penny of that money.
In my particular situation, my son has an OLED Nintendo Switch and a fairly big, growing library of games for it. Nintendo is already getting plenty of my money. They're not losing any significant amount of money over my fullsets of NES, SNES, and N64 ROMs, the vast majority of which are not available on Switch Online / Virtual Console.
I remember when the movie Final Fantasy: The Spirits Within was being claimed by people as an animated movie that was so photorealistic, you wouldn’t even be able to tell you were looking at animated characters.
I have yet to have a solid informed grasp of whether Palworld manifested their sources of inspiration in good faith, but my tentative opinion at the moment is that hopefully this presses the Pokemon Company to innovate and elevate their overall game. The switch generation to me represented a generation of mismanagement and obvious management generated timelines and barriers, which is super unfortunate for Pokemon’s transition to a console.
The aesthetic is very similar, but the only thing I’ve seen that looked like it was straight up ripped off was a statue of a Lugia, the Lizard Punk dudes look very much like a creature from Final Fantasy, and the fact there is an area of the map that is the Altus Plateau from Elden Ring; like nearly 1:1 except the scale is smaller.
Everything else could just be chalked up to the fact the designs are pretty simplistic representations of real animals, but you can also see clear inspiration taken from a plethora of games even if they aren’t straight up duplicating anything.
startrek.website
Ważne