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chunes, do games w Star Citizen fans sigh deeply, rub their foreheads as developer casts doubt on Squadron 42's 2026 release: 'I don't know if we're going to make it'

Meanwhile I’ve done five or six playthroughs of Freelancer while this game has been in development and had more fun than I’ll ever have with Star Citizen.

Ileftreddit, do games w Star Citizen fans sigh deeply, rub their foreheads as developer casts doubt on Squadron 42's 2026 release: 'I don't know if we're going to make it'

Bro running the greatest grift on earth not counting the crypto market

Passerby6497, do games w Star Citizen fans sigh deeply, rub their foreheads as developer casts doubt on Squadron 42's 2026 release: 'I don't know if we're going to make it'

Store Citizen missing deadlines like that is to be expected.

ms_lane,

Just a few more jpegs and they’ll have the money to finish it!

I do remember them spending a lot of money on Star-Trek style doors for the their HQ and now they’re moving, so I guess that was money well spent.

ZoteTheMighty, do games w Star Citizen fans sigh deeply, rub their foreheads as developer casts doubt on Squadron 42's 2026 release: 'I don't know if we're going to make it'

After much careful reflection on this news, here is my response: HAHAHAHAHHAHAHHAHAHAHAHAHHAHAHAHAHHAHAHAHAHAHA!

I think I could have written this headline 6 years ago.

pyre, do games w Star Citizen fans sigh deeply, rub their foreheads as developer casts doubt on Squadron 42's 2026 release: 'I don't know if we're going to make it'
Banzai51, do gaming w Star Citizen fans sigh deeply, rub their foreheads as developer casts doubt on Squadron 42's 2026 release: 'I don't know if we're going to make it'
@Banzai51@midwest.social avatar

Just 2 years, Turkish!

B0rax, do gaming w Star Citizen fans sigh deeply, rub their foreheads as developer casts doubt on Squadron 42's 2026 release: 'I don't know if we're going to make it'

What is the current state of star citizen anyway?

KyuubiNoKitsune,

Yes

t3rmit3,

Un-sarcastic answer, it’s actually in a really good spot. The backend changes they put in over the past year have boosted the per-server player counts like crazy, they churned through most of their ship backlog, and they’ve been running a bunch of story events. Performance is way up, especially for client fps in high-population areas (15 fps this time last year if you were in a crowd, 35+ now).

PCG has been super negative on SC for years. Sometimes very justifiably, but many times not.

Banzai51,
@Banzai51@midwest.social avatar

Disagree. It is still a buggy mess. Many missing features that they promised. Lots of missing basic features of MMOs like no guild chat, no in game guild rosters, elevators and doors still don’t consistently work, they struggle to connect the game loops, game loops don’t consistently work, etc, etc.

t3rmit3,

I haven’t had any elevator issues in a while, though I know some people have with the freight elevators. Guild chat isn’t something I care about, since every guild/clan/alliance I’ve been a part of has always used mumble/TS/discord.

It’s not really that buggy now, and I don’t know what you mean by “game loops don’t consistently work”?

Banzai51,
@Banzai51@midwest.social avatar

Ahhhh, the old “I don’t see that” cope. Balance this against the hundreds of others that say otherwise.

t3rmit3, (edited )

People who aren’t having issues don’t go online to post about it. Since we know the daily player count hovers around 29,000, those hundreds of complaints can still be a very small portion of players, who are experiencing issues.

Edit: Off my phone, so I can type more easily.

The other side to this is that differences between patches can be huge, so reports of a bug that everyone is having could be irrelevant a week later when the new patch drops, but unless you’re checking every post’s date and patch number, you could falsely conclude the bug is still present, or view those bugs as cumulative with bugs that are in the current patch.

The 4.3.x patches are some of the most stable, bug-free patches I’ve played. If you’re insistent on finding faults with anything, you can, and lord knows there are plenty of things to find fault with in SC, but bringing up issues like the ‘deadly’ elevators and doors from last year or older, is an unserious criticism.

Banzai51,
@Banzai51@midwest.social avatar

I’ve heard this bullshit before.

t3rmit3,

Coolio. No one told you you have to play it.

stophavingfun.jpg

blindsight,

Please follow the instance rules if you’re posting here. Reported for breaking the only rule: Bee Kind.

alyaza,
@alyaza@beehaw.org avatar

you’re being pointlessly aggressive about something that is subjective and which obviously cannot progress from the fundamental disagreement you have here, please chill out a bit

Banzai51,
@Banzai51@midwest.social avatar

Aggressive? Hell no. I’m just not being Pollyanna.

floquant,

Both comments are right. It is still a buggy, minimal alpha, but i would say in the last year or two it has become a somewhat enjoyable game rather than a tech demo you’d check a release every once in a while.

Development has consistently been a shitshow, but there really is nothing else like it.

entropicdrift, do gaming w Star Citizen fans sigh deeply, rub their foreheads as developer casts doubt on Squadron 42's 2026 release: 'I don't know if we're going to make it'
!deleted5697 avatar

The bigger context of that quote is basically that they’re heads down and preparing for crunch. The person who said, “I don’t know if we’re going to make it” also said “but we’re doing everything we can to make it happen” (this is my paraphrase, I don’t know if I got the exact wording)

rainwall,

The bigger, bigger context of the quote is that this game was initially supposed to be released in 2014, and now 2026 is looking unlikely.

And yes, im just talking about squadron 42, the spinoff fps of the even later game that is even farther from release, Star citizen.

The 12 years of release date slippage makes people extra wary about any qualifiers or maybes that the devs add, regardless of context.

entropicdrift,
!deleted5697 avatar

Sure, that’s true. I was a year 1 backer, just after the initial Kickstarter ended, so I guess to me that part of the context kind of spoke for itself. Thanks for highlighting it, I honestly do appreciate it.

Sidyctism2,
@Sidyctism2@discuss.tchncs.de avatar

I know some of the SC story from knudsens channel, but somehow it never really hit me that they are developing a spin-off of a game that hasnt even released yet

Hadriscus,

it’s a wandering daughter job

HeyThisIsntTheYMCA, do games w Star Citizen fans sigh deeply, rub their foreheads as developer casts doubt on Squadron 42's 2026 release: 'I don't know if we're going to make it'
@HeyThisIsntTheYMCA@lemmy.world avatar

It’s been in development for 15 years. Duke Nukem whatever was only in dev hell for 14. Y’all ever gonna admit you got scammed?

BlameTheAntifa,

I got enough enjoyment out of it for what little I spent a lifetime ago. I go see whats new every couple years, which is usually quite a lot. The game is still a disaster, but it’s a strangely interesting disaster.

QuoVadisHomines,

Duke Nukem Whatever sounds like the better version of what we got.

zqps,

You can say it’s a bad deal, they are mismanaging the project etc. but calling it a scam is just hyperbole.

kureta, do games w Star Citizen fans sigh deeply, rub their foreheads as developer casts doubt on Squadron 42's 2026 release: 'I don't know if we're going to make it'

I was this 🤏 close to buying squadron 42 years ago, as it was just about to get released. dodged that bullet.

psx_crab,

42 years ago

I heard it’s been in development for a long time but didn’t know it’s this long.

pyre,

this is why you should buy games that are released

p03locke,
@p03locke@lemmy.dbzer0.com avatar

Right. Never pre-order games. Ever.

IvyisAngy, do games w Star Citizen fans sigh deeply, rub their foreheads as developer casts doubt on Squadron 42's 2026 release: 'I don't know if we're going to make it'

I’ve spent hardly any money on that game. I did the first 20 bucks. Then a 15 to get a tiny mining ship to help get in-game money. But I wouldn’t have even gotten it if it wasn’t for my partner REALLY liking the “game.”

I might like it too… if it actually worked and every bug I’ve ever encountered being perfect for setting all my progress to zero or even backwards. Because you have to buy supplies to do a mission.

So fuck that. I’m not playing it until I can make progress- which will be never.

Rose_Thorne, do gaming w Star Citizen fans sigh deeply, rub their foreheads as developer casts doubt on Squadron 42's 2026 release: 'I don't know if we're going to make it'

Star Citizen is going to be the next game with a generational legacy.

After fans will their copies to their children, still waiting for the official release.

shnizmuffin,
@shnizmuffin@lemmy.inbutts.lol avatar

I’m sorry, this license is non-transferable. We run a 20% off rebuy special once every fiscal quarter!

thisbenzingring,

its going to be Daikatana II

kurcatovium,
@kurcatovium@piefed.social avatar

It's already a Daikatana and Duke Nukem Forever combined...

DdCno1,

Both games released and even the N64 port of Daikatana is more fun on original hardware than Star Citizen ever will be.

kurcatovium,
@kurcatovium@piefed.social avatar

I honestly believe SC will also release at some point in somewhat final shape. But that point is still far far away... Until then they'll be teasing us with more promises and will continue practice of their "development as a service" business.

VitoRobles,

Is Chris Roberts going to make everyone his bitch?

kurcatovium,
@kurcatovium@piefed.social avatar

Well actually he's doing it right now. And people are happy to pay him for it.

Flamekebab, do games w Star Citizen fans sigh deeply, rub their foreheads as developer casts doubt on Squadron 42's 2026 release: 'I don't know if we're going to make it'
@Flamekebab@piefed.social avatar

Game development as a service.

muhyb,

Hahaha, at this point they can coin the term.

p03locke,
@p03locke@lemmy.dbzer0.com avatar

They may have been the first, but the sheer amount of failed disaster projects on Kickstarter, Paetron, wherever is staggering.

Some of them end up being “successful” failures, just stringing their patrons along on hopes and dreams and donations until the well dries up. Star Citizen is definitely the most successful venture of its sort, but only because it’s the highest profile with a bunch of known talent in the mix.

vaultdweller013,

Just to give a more shit show example there’s also Yandere Sim. Theres so much to that shit show that I can’t even get into, mostly cause I’m fucked up on Tylenol. Point is there are multiple documentaries on YouTube about how that fucker just kept stringing folks along and self sabotageing for years.

pyre,

damn that’s good, we should have been using it for this game particularly but also pretty much every pvp survival game as well.

Kolanaki,
@Kolanaki@pawb.social avatar

My biggest problem with survival crafting games is the balance is always horrendously unfair and is just irritating as fuck, or there isn’t even anything to survive against because they didnt put any kind of antagonists in the game so the building part is completely aesthetic.

The PvP focused ones do both at once! There are no enemy NPCs, and the balance between the human players is stupid AF.

Gerudo, do games w Star Citizen fans sigh deeply, rub their foreheads as developer casts doubt on Squadron 42's 2026 release: 'I don't know if we're going to make it'

You know, when they mentioned 8k textures 10 years ago, I laughed because it was so overshooting gaming standards that it was laughable. Now I’m think they will be just on track when it actually launches.

brsrklf,

By the time they launch, they’ll have a game with 8k textures and everyone else will be releasing games for Star Trek’s holodeck.

daniskarma, do games w Star Citizen fans sigh deeply, rub their foreheads as developer casts doubt on Squadron 42's 2026 release: 'I don't know if we're going to make it'

When this game is released the setting is going to be ancient history.

Bonesince1997,

Space, the we already did that frontier.

brsrklf,

It’s a bit fun to imagine that. People of the future playing a game that would be sci-fi to us, but really to them it’s like Oregon Trail.

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