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Wahots, do games w Those Assassin’s Creed, Resident Evil and Death Stranding iOS ports have bombed
@Wahots@pawb.social avatar

Tbh, I probably would have started with something a bit less complicated than those games.

Portal 2 would have been a better option, IMO. Something with relatively simple controls and not super enemy-focused.

llii, do games w Those Assassin’s Creed, Resident Evil and Death Stranding iOS ports have bombed

The issues I have with these ports:

  • They are harder to control if you don’t use a controller.
  • Using a controller is cumbersome when you’re not at home
  • I don’t know if I can play these ports in 10 years. With a console, I’m pretty sure my PS5 games will work in 10 years because the platform won’t change and the PC is at least an open platform, so there is a chance that older games will still be playable on newer systems. But on iPhone it’s not guaranteed.
hal_5700X, do games w Those Assassin’s Creed, Resident Evil and Death Stranding iOS ports have bombed

Wait…Death Stranding had a mobile port?!

TallonMetroid, do games w Those Assassin’s Creed, Resident Evil and Death Stranding iOS ports have bombed
@TallonMetroid@lemmy.world avatar

Why would I shell out $50 to play on a tiny ass screen with shitty touchscreen controls? Fuck that noise.

steal_your_face,
@steal_your_face@lemmy.ml avatar

RE4 is 30 and Death Stranding is 20. AC is 50 though. Also the games say controller recommended. You’d def have to be nuts to play without one.

sunzu, do games w Those Assassin’s Creed, Resident Evil and Death Stranding iOS ports have bombed

Different typa gamer...

Get them candy crush with mtx... that's what prints on mobile

efstajas,

I think it’s mostly just that phones by themselves absolutely suck as a form factor for pretty much everything but casual games.

RightHandOfIkaros, do games w Those Assassin’s Creed, Resident Evil and Death Stranding iOS ports have bombed

Publishers when a game specifically designed for consoles does not sell like Candy Crush on mobile: :shocked_pikachu_face:

altima_neo, do games w Those Assassin’s Creed, Resident Evil and Death Stranding iOS ports have bombed
@altima_neo@lemmy.zip avatar

There’s an iPhone port of death stranding?

nezbyte,

Requires an iPhone 15 Pro or an iPad

Master167, do games w Those Assassin’s Creed, Resident Evil and Death Stranding iOS ports have bombed
mightyfoolish, do games w Unity boycott begins as devs switch off ads to force a Runtime Fee reversal - Mobilegamer.biz

Perhaps it is time for big companies to start funding Godot?

histy,

deleted_by_author

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  • mightyfoolish,

    Hopefully we see this with more FOSS going forward.

    ratskrad, do games w Unity boycott begins as devs switch off ads to force a Runtime Fee reversal - Mobilegamer.biz

    I don’t fully understand why they need to do this. What is the cost of their service? Using the tool is already a subscription service, what else do they want? It’s not like they have cloud services. They just want free money I guess?

    reagansrottencorpse,

    They don’t need to do this. It’s rent seeking behavior.

    pm_boobs_send_nudes,

    How did you conclude that? How else are they supposed to not make 193 million in losses?

    HeyThisIsntTheYMCA,
    @HeyThisIsntTheYMCA@lemmy.world avatar

    Well there’s almost 100 million in total comp to the top 5 officers alone

    mineapple,

    They need something to become sustainable. They’ve been making losses for years. But thata definetly not the way. Other ways would be to lock some future features behind paywalls, and / or to increase their cut of the sales price per unit sold in the future.

    ratskrad,

    I wonder though why they’ve been making losses for years - probably because of all the acquisitions? Looks like they were just another “grow now, revenue later” company that is now too big to be able to afford itself

    captain_aggravated,
    @captain_aggravated@sh.itjust.works avatar

    So, here’s my understanding:

    Unity has an in-house advertising/monetization system called LevelPlay. It’s their system for putting ads/analytics/etc. in games. But not a lot of people use it; a lot of people use a direct competitor called AppLovin, which is just outright better.

    Several developers have reported Unity quietly reaching out to them and saying “Hey, we see you’re using AppLovin…if you switch over to our LevelPlay service instead, we might just waive some or all of our new Fuck You Fee.”

    So apparently this is being done to kill a competitor.

    InEnduringGrowStrong, do games w Unity boycott begins as devs switch off ads to force a Runtime Fee reversal
    @InEnduringGrowStrong@sh.itjust.works avatar

    I’d move the fuck away from Unity even if they did roll back all their latest bullshit.
    It’s only a matter of time before they pull another stunt like that.
    Remember, their shitstain of a CEO, surrounded by his troupe of yesmen, all thought this was the best idea ever.

    Furbag, do games w Unity boycott begins as devs switch off ads to force a Runtime Fee reversal - Mobilegamer.biz

    2023 truly is the year of unfathomably bad business decisions.

    Cornelius_Wangenheim,

    2023 is the year the free money stopped flowing. Without limitless 0% interest money, tech companies that have been losing money for their entire existence have to start making a profit or go bankrupt.

    AWittyUsername, do games w Unity boycott begins as devs switch off ads to force a Runtime Fee reversal - Mobilegamer.biz

    Fuck a reversal. Boycott unity.

    Jaysyn, do games w Unity boycott begins as devs switch off ads to force a Runtime Fee reversal
    @Jaysyn@kbin.social avatar

    While they are porting to Godot, those Devs can stop updating their Unity installations & keep the old ToS.

    tun,

    I heard unity removed the clause which states dev can keep the old term.

    derin,
    @derin@lemmy.beru.co avatar

    These companies can’t port to Godot as it doesn’t support the software stacks they use and the platforms they target (mobile).

    With the size of the players involved, it’s much more likely they go to Cocos2D in the short term, and that something new pops up in the long term to act as a proper Unity replacement.

    Covenant, do games w Unity boycott begins as devs switch off ads to force a Runtime Fee reversal

    Is it possible that those people who sold millions of shares are going short on unity stocks?

    bogdugg,
    @bogdugg@sh.itjust.works avatar

    people who sold millions of shares

    Is there a source for people selling millions of shares?

    gravitas_deficiency,

    Yup. And it’s easy to find more.

    bogdugg, (edited )
    @bogdugg@sh.itjust.works avatar

    2000 shares is not millions… that’s less than $100K at the current share price. For scale, the CEO was paid over $8 million in stock in 2022, of which he sold about 50000 shares over the course of the year, which would translate to roughly $2 million worth, which I assume means he’s holding many more shares.

    I just don’t see it. Seems far more likely that he just regularly sells shares as income.

    I do agree the other two are more scummy than the CEO.

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