I really like the tomb raider triology. A lot of time they dont stick the landing after having a solid 1st and a spectacular 2nd, but the 3rd really takes everything great about the 1st & 2nd and adds enough new to be a satisfying closerto the series.
I’m having a great time with it so far. I was playing through the first one & I was worried that it didn’t have some sort of other worldly element to it that the other games & movie had. and then it turned around on me.

If you’ve never had a gaming computer before and you’re on a budget, look up how to set up Heroic Games Launcher and make accounts with Epic and GOG. They give away free games all the time, and almost all of them will work on Steam Deck.
I have both Epic and GOG copies from two different free offers and played it a bunch, but could never finish it. I enjoy the atmosphere and the story, but the fights got repetitive and difficult (not in a good way). I stopped at some boss fight, then later decided to pick it up again and eventually stopped at another artificial roadblock.
I’m pretty sure I own it in on four different storefronts and I’ve never paid for it. It’s a lot of fun but I stopped playing before I got to fly. I don’t remember why.
I don’t necessarily mean that as a bad thing - at least some of what you repeat (picking up shit and throwing it around telekinetically) is a lot of fun, IMO.
I enjoyed it through the end and the DLCs too, but I could also understand why people might get tired of the game before beating it.
A long time back I got this game for free from the epic game store, it totally blew my mind. The world this game exists in is so well developed, I think the setting is my favorite character. I loved the panopticon, I loved offices covered in insane sticky notes, I of course loved the ashtray maze, oh my God that was freaking awesome.
This game bugged me, it totally missed the SCP vibe for me and it put me off. I also found the combat pretty boring.
I always liked the way that SCP is about a bureaucratic organisation trying to control and contain these supernatural entities. In Control they live inside an entity and literally let one control the organisation. That just seems so anti-SCP to me.
It’s a communal project in which people make up lovecraftian monsters and objects that they share on a wiki, basically. There’s an expansive system of lore to it, including an MIB-esque organization that is collecting and, when possible, innoculating them, as well as all these different methods and procedures for interacting with them and categorizing them and junk.
Lots of strange and creative ideas scattered throughout. I liked it when it was just starting off but haven’t kept up, so I can’t speak for the modern quality overall, though I’m sure they’ve still got some bangers here and there.
It was also on sale on PC, I’ve been getting lost in it. It’s amazing. It makes me wonder if I should be playing Alan Wake as well. I once got Alan Wake II with my GPU but I sold it
Alan Wake 2 is the direct sequel to both Alan Wake and Control so you should definitely get it if you liked Control. There is also a Control-centric expansion for AW2 just as there was an Alan Wake expansion for Control.
I recently played through both Alan Wakes and Control with all the expansions and it’s an AWEsome experience on par with playing through the Mass Efect trilogy IMO.
I would say however that despite all three being extremely good games, the gameplay of Control is vastly different from the other two, so be aware of that.
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