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randomaside, do games w Final Fantasy Maker Square Enix Will Aggressively Pursue a Multiplatform Strategy After Profits Tumble
@randomaside@lemmy.dbzer0.com avatar

Just a thought, remakes like this tend to appeal to people in the PC crowd. We’ve all moved to PC for various different reasons. Better games, better prices, better hardware? Emulation and software preservation is the name of the game for a lot of people. Those people are working everyday to make things like the steam deck the dream game console they always wanted. That’s the kind of person who will go back and replay Final Fantasy 7 four or five times.

Kaldo, (edited ) do games w Judas First Details: How Ken Levine Is Building on BioShock With 'Narrative LEGOs'
@Kaldo@kbin.social avatar

I'm a big fan of Levine and his games and I'm looking forward to Judas. It might not be a huge mainstream hit but I think it's going to be fantastic for some people, or at least interesting for everyone to see what has he been cooking all these years. It definitely sounds like his dream game he wanted to make for a while now

Was there any info on when it might be finished?

ampersandrew,
@ampersandrew@lemmy.world avatar

He won’t rule out this year as a release year, but he won’t commit to it either.

KingThrillgore,
@KingThrillgore@lemmy.ml avatar
ampersandrew,
@ampersandrew@lemmy.world avatar

Yeah, but a decade of development time can be deceiving when you’re prototyping a new way of doing things for a while.

avater, do games w Judas First Details: How Ken Levine Is Building on BioShock With 'Narrative LEGOs'
@avater@lemmy.world avatar

so Bioshock in Space without the original licence or story? I think I’ll pass on this. Bioshock 1 was lightning in a bottle and an amazing game but the rest of the series was never able to reach the same heights and Infinite was really bad in my oppinion so that even the story and the scenery couldn’t save it for me.

ampersandrew,
@ampersandrew@lemmy.world avatar

They’re still under Take Two. If they wanted it to be BioShock proper, it would be. Personally, I loved Infinite.

glimse,

I thought infinite was the best one

anarchyrabbit,

Infinite was fucking great. I remeber feeling really immersed in the game and the story. It had super weird and dark theme which had me gripped. Oh Booker and Elizabeth, I miss you.

glimse,

I was very very surprised to have a companion that wasn’t obnoxious to escort.

p03locke,
@p03locke@lemmy.dbzer0.com avatar

People seem to forget that Elizabeth was one of the first companions in video game history where she wasn’t this immediate liability that you had to protect harder than protecting yourself. It was a excellent gameplay choice to make her invincible, so you could focus on Booker’s own health and the enemies, but she was also useful, tossing you items and finding rifts to open. Even her interactions made it felt like she was a proper companion and not this misogynistic damsel-in-distress stereotype.

avater, (edited )
@avater@lemmy.world avatar

Most people seem to like the third one, which I never understood.

The upgrade system was inferior and didn’t even change the visuals of the guns, Columbia felt more like different setpieces then a real floating city, the AI of Elisabeth was laughable compared to games like The Last of Us and the whole combat felt dumb down, even when it was faster and still little bit of fun. But it was just inferior to the two other installments.

pycorax,

AI of Elisabeth was laughable compared to games like The Last of Us

Having played both, I can’t say I understand the differences here. Do you mind elaborating? I found Elisabeth a lot more helpful than Elie and to be honest, I can’t remember Elie having any impact on my gameplay off the top of my head.

avater,
@avater@lemmy.world avatar

Having played both, I can’t say I understand the differences here. Do you mind elaborating? I found Elisabeth a lot more helpful than Elie and to be honest, I can’t remember Elie having any impact on my gameplay off the top of my head.

Quiet the opposite for me. Keep in mind I played it on the PS3 so its been a long time ago, but I remember that the enemys blatantly ignored her, that she did not fight at all and she constantly gave you ammo or health so it made the whole game pretty easy.

Elli on the other hand was really grounded in the gameplay, the animations, she fought back and also got attacked by the enemy. I just found her much more useful and real and I remember that I was quiet shocked about Elisabeth’s basic AI in Infinite

ampersandrew,
@ampersandrew@lemmy.world avatar

The enemies ignored both of them. Allegedly, anyway. I know when I played The Last of Us at launch, there were times that enemies saw me when I thought I was perfectly hidden while Ellie was out in the middle of no man’s land. In both cases, the enemy AI ignored these other characters because A) escort missions have never been fun, and B) it slowly builds a reason for you, the player, to grow attached to these characters when they help you. You feel the resource deficit in Infinite when Ellie’s not there to throw them to you. Both games did basically come up with the same gimmick in the same year.

avater,
@avater@lemmy.world avatar

The enemies ignored both of them.

I disagree to that. Ellie got permanently attacked by the AI, in Bioshock she is blatantly ignored.

ampersandrew,
@ampersandrew@lemmy.world avatar

Sure, Ellie got attacked in much the same way that professional wrestlers are in a fight. It wasn’t really material to your success or survival.

catloaf,

Wasn’t Prey basically BioShock in space? It felt like that to me (at least the first level I bumbled through before the game crashed and I gave up).

p03locke,
@p03locke@lemmy.dbzer0.com avatar

Prey is worth playing all the way through.

gerbler,

Prey should have been called Neuroshock. Yes it’s basically bioshock in space. Even down to the wrench.

I slept on Prey for ages and eventually worked up the motivation to play past the intro and it was such an experience I immediately did a second playthrough. It’s legitimately one of my favourite games. Heartbreaking that it didn’t perform well.

ampersandrew,
@ampersandrew@lemmy.world avatar

How long until you get out of the section with mimic enemies? Because when that game launched, that was all I saw in footage of the opening hours, and I wasn’t interested in that.

gerbler,

The mimics are there throughout the entire game. However about 1-2 hours in you get a piece of equipment that lets you detect shapeshifted mimics before you get close. You start encountering non-mimics pretty early on though. Once you get out into the lobby you get some variety in enemies which is pretty early on.

LordTE7R1S, do games w Sony Reportedly Pauses PlayStation VR2 Production to Clear Backlog of Unsold Units

I was very much eager to buy one until I saw its price tag

Vendul, do games w Ubisoft Says Skull and Bones Has 'Record Player Engagement', but Fails to Announce Sales

Another Assasscreek?

NOT_RICK, do games w Xbox Boss Phil Spencer Suggests New Call of Duty Games Will Hit Game Pass Day One
@NOT_RICK@lemmy.world avatar

Can you put the existing ones on there already? I’m not shelling out for any of the old games but I sure would like the fuck around with some of them. I feel like they’re only going slow with AB properties so they can get further and further away from the merger date to shore up their case if regulators come back after them. Bethesda games hit gamepass almost immediately after their acquisition.

Ashtear, (edited ) do games w Suikoden Creator and Eiyuden Chronicle Lead Yoshitaka Murayama Has Died

A terrible loss for the industry, especially after getting a new startup off the ground. Beloved by the Suikoden community. His new game was only a couple months away.

By all accounts, a good guy, too.

hal_5700X, do games w Where's Our Suicide Squad: Kill the Justice League Review? (IGN denied review code)
@hal_5700X@lemmy.world avatar

You know a game is bad. Even IGN don’t get a review code.

badaboomxx, do games w Where's Our Suicide Squad: Kill the Justice League Review? (IGN denied review code)

I don’t have faith in this game, at all.

hal_5700X, do games w You Can Capture Humans In Palword
@hal_5700X@lemmy.world avatar

Classic IGN article.

Smacks, do games w Ubisoft's customer values
@Smacks@lemmy.world avatar

It’s 100% moral to pirate Ubisoft games. I exclusively play Anno, since 2070 I DON’T pirate them.

I love the series, but I’d be happy if Ubisoft went belly-up tomorrow and never saw another game in the series. It’s a fair exchange to see a bloated, rotting corpse of a monster finally die.

empireOfLove2, do games w Ubisoft's customer values
@empireOfLove2@lemmy.dbzer0.com avatar

I guess Ubisoft is gonna have to get comfortable with nobody paying for their stuff and their company going under.

The one and only Ubisoft game I’ve legitimately bought was Anno 1800, and even then I bought it from Steam. But I think that will be the last.

scrubbles,
!deleted6348 avatar

I think I’m perfectly comfortable with not using subscriptions.

I’ve replayed mass effect a dozen times. Cyberpunk 2077 4 times. Witcher at least 6 now. Why would I want to start renting my games over buying them?

empireOfLove2,
@empireOfLove2@lemmy.dbzer0.com avatar

Yeah, me too. The majority of my very limited playtime these days usually lands on Minecraft lol

CaptDust, do games w Smite 2 Announced, Alpha Playtest Coming Spring 2024

Kind of disappointed they aren’t taking the opportunity to introduce a more interesting map. Having completely flat and level lanes always felt weird to me in a full 3d environment.

MrScottyTay,

Easier for them to show the ability previews on a flat ground :p

CaptDust,

I completely understand there are gameplay considerations to the choice, but some bumps, dips and general variation would be nice

MrScottyTay,

Oh yeah absolutely. And i was now saying that the projections on the ground are probably easier to code than having to deal with the projections going on weird terrain. Basically they’re just going the easy route I think ;p

FilthyHookerSpit,

This is why I switched to Predecessor. I don’t know why smite didn’t modernism after Paragon started eating some of their base.

CaptDust,

Predecessor is awesome, just needs more traction and a larger player base. It’s very hard game to get started in because only salty vets are playing lol.

FilthyHookerSpit,

Wondering when they’re gonna market it… Probably when it goes open beta. Console is a huge chunk of the player base (I myself got started with Paragon and then smite on console) But agree, need more players. Almost every single player on right now is people who’ve been playing for a year+.

delitomatoes, do games w Suicide Squad: Kill the Justice League Preview – We Played it and Didn't Like it

This smells like WB making the game instead of Rocksteady. Arkham made you feel like Batman. Here you have Captain Boomerang and a Shark man using guns?!

EatYouWell, do games w IGN's Best PC Game of 2023

I would have been surprised if that wasn’t #1

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