I think my favorite part is how they’ve brought back software rendering, both by allowing it on linux and by giving the option to turn off texture filtering on opengl. That plus making the main menu look like the original release brings me right back to how I first played Half-Life!
Relaunched it to replay the demo : “uplink”, it really lived up to my memory. A self contained half hour of half life fun, with an original map that show off diverse game mechanics. This was really a great demo back in the day.
Alyx is an interquel, if we're going to say that's a real word, and it released on a platform most of the audience just won't ever have. Also, it doesn't so much continue the story as it does promise to continue the story. They admit that they've got work to do.
half-life.com
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