Sales of God of War on GOG might influence Ragnarok to come. It’d be great if Ragnarok gets ported to both Steam and GOG on release. I think Sony is very supportive, as I vaguely recall their only IP that didn’t do so well on PC was Sackboy, and it was because it didn’t hit their expected targets.
It is, but most of their library is DRM free, so once you download it, those files are yours. Steam won't let you launch a game without logging into your account, gog doesn't even check.
GOG once did enforce the use of DRM-free executables, but (as far as I understand it) once they expanded their store to include modern AAA titles, some of the bigger game companies refused to follow that rule so they dropped the requirement.
It’s almost certainly still going through steam. Steam has a .dll in all your game folders and it interacts with Steam. You don’t have to launch it through the launcher for it to use Steam. If you ever pirate a game and look at the crack files, there will often be that same name .dll in it. This is to bypass that Steam interface. If the game came from GoG it won’t even have a crack. It just works.
As opposed to Steam, GOG will let you create backups of your games that will survive GOG itself. GOG provides offline backup installers that don’t need a launcher, internet or anything.
I always tell everyone to at least get a fully DRM-free copy of their favorite childhood gaming memory.
Had no idea Sony were releasing their PC ports on GOG now too, albeit later than Steam. Good to see they recognise an appetite for alternative/non-store binding releases.
I don’t know if I’d go so far as to say it’s amazing. But it’s totally worth this price.
The pacing is all over, and if you hate radio buddies be prepared for a bad time. The story was also really lame. But if you can get through the halfway point, the game really opens up and gets a lot better. Your skill development follows a fun and challenging curve, and fighting hoards of zombies becomes a lot of fun. It just takes so long to get to that part of the game.
Agreed, I was pretty annoyed with parts of the main story.
::: Spoiler warning
Imo boozer should have died, that would have made finding Sarah more emotional. His miraculous recovery always felt bullshit.
Also Sarah’s character was ridiculous. I get that it’d been 2 years, but she didn’t care at all that deacon was alive. Their “keep it secret” thing was fine but like even in private she didn’t give a fuck, which was weird to me. And her whole “I can save them” arc was really weird.
I remember thinking that there must have been a lot of cut content, because the end of the story progresses really fast compared to the rest, I had expected more build up.
And finally, it would have been nice if at the end boozer and Sarah weren’t just boringly “sitting” at lost lake. like, they are badasses after that story but at the end they’re just content with sitting around while deacon goes off. The end game could have been vastly better than it was.
:::
Read all of Sarah’s lab notes that are scattered around as collectibles. They really help give insight into her thought process as soon as she saw Deacon again and flesh out the reasoning why her reception seemed as icy as it was.
gog.com
Aktywne