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ClockworkOtter, do games w Assassin's Creed is a "forever brand" because Ubisoft supported huge risks with it, ex director says: "Whereas, say, EA, you get these awful execs and they never made games and they came from toothpaste companies"

Controversial opinion: I like comfort games these days.

The first AC came out when I was in high school, and my one of my favourite bands for a good few years released their first album around then as well. I may not have as much time or love for either now, but I still get a nice buzz when I engage with a new release - especially when it does something a bit different (even if not revolutionary) compared to previous ones.

XeroxCool,

Life’s too short to avoid something you actually enjoy just because other people told you it’s not good enough.

amol, do games w Assassin's Creed is a "forever brand" because Ubisoft supported huge risks with it, ex director says: "Whereas, say, EA, you get these awful execs and they never made games and they came from toothpaste companies"

Ubisoft has practically only produced confusing Open World games of the same IPs for the past decade. My definition of risk and innovation is slightly different 😅

And that’s just because Open World games are easy to mass produce. You just change assets and few minor things and reuse more or less the whole game

itkovian, do games w Assassin's Creed is a "forever brand" because Ubisoft supported huge risks with it, ex director says: "Whereas, say, EA, you get these awful execs and they never made games and they came from toothpaste companies"

Assassin’s Creed is about equivalent to Colgate, I guess.

lukalix98,

I’m clueless, what happened to Colgate?

TheBat,
@TheBat@lemmy.world avatar

Some scandal. A Colgategate, if you will.

mohab, do games w Assassin's Creed is a "forever brand" because Ubisoft supported huge risks with it, ex director says: "Whereas, say, EA, you get these awful execs and they never made games and they came from toothpaste companies"

🎶 Assassin’s Creed is a good franchise 🎶

SCmSTR, do games w Assassin's Creed is a "forever brand" because Ubisoft supported huge risks with it, ex director says: "Whereas, say, EA, you get these awful execs and they never made games and they came from toothpaste companies"

You know how in tv shows or movies in the 90s, there were always a pair of villains or goons that worked for the main villain and were comic relief? Like the Jessie & James pair in Pokemon or the two guys in power rangers or whatever I’m thinking of.

Remember how occasionally, like if it were two guys, they’d fight between the two of them, on-screen?

I don’t know why this memory popped up. Curious…

brsrklf, do games w Assassin's Creed is a "forever brand" because Ubisoft supported huge risks with it, ex director says: "Whereas, say, EA, you get these awful execs and they never made games and they came from toothpaste companies"

Oh yeah, these terrible execs from other companies who veto female protagonists on principle, insist on implementing the same list of a thousand terrible features in all games regardless of genre, and harass their employees while being protected by HR and the CEO.

Wait, no, those are not the bad ones. You know the bad ones because they’ve worked for toothpaste companies.

RightHandOfIkaros, do games w Assassin's Creed is a "forever brand" because Ubisoft supported huge risks with it, ex director says: "Whereas, say, EA, you get these awful execs and they never made games and they came from toothpaste companies"

Most self-aware Ubisoft employee quoted in post title

echodot, do games w Ex-PlayStation boss says the games industry is "littered" with Fortnite clones and "people trying to do Overwatch with different skins," but keep dreaming if you're just trying to get "big sacks of money"

Surely he knows that Fortnite is itself the clone. He has to know that they didn’t start the battle royale genre they just cutesy it up and monetize the hell out of it.

It was actually a good game when it was in beta and the building mechanics actually had some sort of point. Then they pivoted and went in the battle of royale genre and it became a microtransaction lootbox nightmare.

logan_hero,

Why tf fortnite keeps getting called “lootbox nightmare” around here despite

  1. There never were lootboxes in br
  2. Lootboxes being gone for like 6 years already
  3. Already slapped for using lootboxes when they were active
RightHandOfIkaros, do games w Ex-PlayStation boss says the games industry is "littered" with Fortnite clones and "people trying to do Overwatch with different skins," but keep dreaming if you're just trying to get "big sacks of money"

This isn’t necessarily a bad thing. Sometimes people want the same kind of game with a different flavor. Maybe they don’t like the PUBG art style and would rather play Fortnite instead, or perhaps they don’t like Overwatch because of Blizzard and are okay with Marvel Rivals from NetEase instead.

I don’t believe that games should exist with no real competitors. That’s how you end up with games like Dead by Daylight, where community sentiment plummets but the developers have no real reason to do anything about it because where are the players going to go?

ALilOff, do games w Ex-PlayStation boss says the games industry is "littered" with Fortnite clones and "people trying to do Overwatch with different skins," but keep dreaming if you're just trying to get "big sacks of money"

I think the studios have been forcing it a lot in hopes of hitting the jackpot of the next big major game.

Rather I preferred when they made cornucopia of “risky” me ideas and lower budgets.

There are too many cooks in the kitchen as for example over 3,000 people work on call of duty. (From Google did not fact check further) I don’t understand how you could get that many people to work without deviation from the directors initial idea.

Inaminate_Carbon_Rod,

Gotta be different, but the same.

It’s a small target to hit but for some reason that’s all they want to aim at.

markz, (edited )

Is it even possible to hit jackpot with a fortnite clone when – y’know – fortnite exists?

Tetsuo,

I guess we will see very soon with the release of Arc Raiders…

(According to IGN it’s a Fortnite clone pretty much because you have a pickaxe and it’s TPS)

Darkenfolk,

Yeah sure, just do the gimmick better or introduce your own “fun” gimmick.

criss_cross,

Fortnite essentially got popular cloning PUBG so it doesn’t hurt to try?

vane, do games w Ex-PlayStation boss says the games industry is "littered" with Fortnite clones and "people trying to do Overwatch with different skins," but keep dreaming if you're just trying to get "big sacks of money"

Gamers Literally Only Want One Thing And It’s Fucking Disgusting. Pew Pew Pew.

Kolanaki, do games w Ex-PlayStation boss says the games industry is "littered" with Fortnite clones and "people trying to do Overwatch with different skins," but keep dreaming if you're just trying to get "big sacks of money"
@Kolanaki@pawb.social avatar

That’s pretty much been the landscape of major commercial gaming since I’ve been alive. Just replace Fortnite and Overwatch with the current popular game. Doom, Diablo, Minecraft, etc.

halcyoncmdr,
@halcyoncmdr@lemmy.world avatar

Nearly everything is a derivative of something from before. Occasionally something new comes up though. I don’t remember anything like Getting Over It seems to have created the Foddian game genre for example. And while Balatro uses relatively normal cards for its base, the gameplay itself is unique.

Kolanaki,
@Kolanaki@pawb.social avatar

The MOBA genre as we know it today simply took Warcraft 3 and tweaked the gameplay a bit with the original DOTA mod. But then stuff started ripping it off and we got League of Legends which, from what I could tell when these were rerelatively new, was the same thing as Dota but with different characters.

Palworld gets a lot of attention for duplicating some elements of Pokemon, but the whole game is basically a reskinned Ark, which itself is just Rust with more gimmicks.

The BR genre started as an Arma mod, then became a stand alone game, which Fortnite shifted gears from some kind of PvE game to add the BR that is dominating now, and everyone is trying to copy that. As a 40 year old gamer, it really is starting to feel like there is nothing new under the sun.

Goodeye8,

Depends on how you define new. Battle Royale could be viewed as just an evolution of the arena shooter genre where you expand the map and the player count to the maximum with the “arena pickups” being randomized. Or it could be viewed as something new because it fundamentally plays differently. IMO taking things that have been done before and combining them into something that hasn’t been done before is still creating something new.

And if you want really fresh ideas, there’s always the indie scene. I will always point my finger at Noita and the absolutely insane wand/spellcrafting system which is probably the most wizarding experience you can have. You can literally create a wand that (and I’m significantly simplifying the process because honestly I have no idea how that actually works) summons a deer into a parallel world and then swaps your location with the deer making you teleport into a parallel world. And no, that is most likely not the intended use of any of the spells that go into that wand. The devs themselves were probably trying to figure out if that’s a feature or a bug.

nyctre,

Even DotA itself was inspired by Aeon of Strife which was a StarCraft map. There were a few AOS-like maps at the time but DotA became the most popular. Then Riot came along and approached an ex DotA designer to help them make a successor. They also approached the owner of dota-allstars.com which at the time was the main site for DotA. Discussions, hero suggestions, fan art, pretty much anything dota related was there. Then, the owner, Fuck Pendragon, took the entire site down and replaced it with a LoL ad. Ofc all those hero suggestions were taken and implemented into LoL without crediting the creators. A few years later he also tried to use blizzard to sue valve for the dota rights but blizz and valve settled it out of court without him.

JandroDelSol,

And ow there’s a bunch of rougelikes based around other kinds of games like dice. Not a bad thing, but Balatro has certainly started a new mini genre

rigatti,
@rigatti@lemmy.world avatar

Agree but I think the trend started before Balatro. Slay the Spire was probably more influential in that sense.

rozodru,
@rozodru@pie.andmc.ca avatar

to be fair there are many games that are like Getting Over it or Balatro or even Vampire Survivors it’s just many of them aren’t as successful or known as those games.

ampersandrew,
@ampersandrew@lemmy.world avatar

The major difference being how many recurring costs you incur for chasing live services rather than just making Diablo or Doom clones.

wagesj45,
@wagesj45@fedia.io avatar

Same problem, new challenges.

obinice, do games w Ex-PlayStation boss says the games industry is "littered" with Fortnite clones and "people trying to do Overwatch with different skins," but keep dreaming if you're just trying to get "big sacks of money"
@obinice@lemmy.world avatar

I want them big sacks of mo!

Agent_Karyo,

If you Piefed, you'll get big sacks of money instead.

sausager, do games w Ex-PlayStation boss says the games industry is "littered" with Fortnite clones and "people trying to do Overwatch with different skins," but keep dreaming if you're just trying to get "big sacks of money"

Fortnight is the clone!

CosmoNova, do games w Ex-PlayStation boss says the games industry is "littered" with Fortnite clones and "people trying to do Overwatch with different skins," but keep dreaming if you're just trying to get "big sacks of money"

Someone introduce this person to indie games. It will shatter their world.

ms_lane,

No please don’t, it’s better these executives stay well away.

muhyb,

It’s hilarious that we live in different worlds. I have no idea what are those Fortnite or Overwatch copies. I have no interest in hero-shooters or battle-royale genres too.

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