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kresten, do gaming w Starfield review controversy traces game journalism's orbital decay

I feel like this is an article without a real story. Or at least it didn’t succeed in finding the story

sculd, do gaming w PS Plus price hike: We'll all pay for a subscription-based future | Opinion

Nope. I did not subscribe to PS+ and probably never will unless I really want to play an online game there, which I find unnecessary at this point.

Pratai, do gaming w Starfield review controversy traces game journalism's orbital decay

It’s Microsoft’s problem now. LOL

sarsaparilyptus, (edited ) do gaming w Starfield review controversy traces game journalism's orbital decay

“Decay”

What’s left to decay? It’s dust now. Remember when Eidos used a PR firm to strongarm websites into not publishing reviews of Tomb Raider: Underworld if they were less than an 8/10 till after launch?

“That’s right. We’re trying to manage the review scores at the request of Eidos.” When asked why, the spokesperson said: “Just that we’re trying to get the Metacritic rating to be high, and the brand manager in the US that’s handling all of Tomb Raider has asked that we just manage the scores before the game is out, really, just to ensure that we don’t put people off buying the game, basically.”

That was 15 years ago, and despite the fact that Barrington Harvey went on to lie and pretend they never said that, everybody knew that kind of thing was old hat back then too. Mainstream gaming journalism is a captured industry.

ampersandrew, (edited ) do gaming w PS Plus price hike: We'll all pay for a subscription-based future | Opinion
@ampersandrew@kbin.social avatar

We're not really headed to a subscription-based future. People like Game Pass, but it has no exclusive content. Nintendo's the only one trying to make a catalog of games exclusive to their service, but they're all retro games, and Nintendo can get bent, because we can all pirate and emulate those games better than Nintendo can rent them to us. They could get be getting some revenue from actually selling those old games to customers in the places they want to play those games, but Nintendo isn't interested in that. If this particular situation gets worse, then I might be worried. There's just too much diversity in the game industry for this to be a threat. There's no central cartel or representative group for games the way there is in movies and music to dictate those markets away from what the customer actually wants. In video games, you can switch to Xbox or, more likely, PC when Sony raises prices. PCs have gotten easier, and they've always been more open, and I think the gaming market has demonstrated that they value the openness.

sludge, do gaming w PS Plus price hike: We'll all pay for a subscription-based future | Opinion
!deleted4528 avatar

just get a shitty computer tbh, worse graphics is fine actually.

balls_expert, do gaming w Volition Games closes

I loved Red Faction Guerilla.

twistedtxb, do gaming w Volition Games closes
@twistedtxb@lemmy.ca avatar

Sad to see a developer go but Saints Row was a cringefest.

Lightyears away from Descent

GreenAlex, do games w Ronimo Games reportedly files for bankruptcy | GamesIndustry.biz
@GreenAlex@kbin.social avatar

Really unfortunate. There was such missed potential in Awesomenauts, imo. Despite them being an indie team I really think they could have taken the game so far. They had the passion but just made too many mistakes along the way.

Gork, do gaming w Volition Games closes

Oh no. The Freespace games were my favorite space combat sims. Sad to hear they are closing.

ramsgrl909, do games w Ronimo Games reportedly files for bankruptcy | GamesIndustry.biz

Awesomenauts is still my most played Steam game. Was insanely fun at its peak

hdgdlfiuebdtus, do gaming w Ronimo Games reportedly files for bankruptcy | GamesIndustry.biz

We played Awesomenauts quite a while. It was a super fun 2D Moba with unique chars/skills. At some point we got so much lag/server issues where we had to drop it because it wasnt fun anymore.

Super sad that this “small” studios (mimimi and daedalic also) have to close. They are like the last bastion of devs who still have passion for games, not these three companies espacially but these “small/indie studios”.

I hope the employees gonna find a new place where they get paid better and still can follow their passion.

RIP

memerifficguitarguy, do games w Armored Core 6: Fires of Rubicon debuts at No.1 | UK Boxed Charts

I have never played an AC game before, is it fun combat mechanics?

Gullible,

Story’s fantastic, game mechanics are great, movement feels nice. Avoid if you get motion sickness.

memerifficguitarguy,

Thank you!

platypode,
@platypode@sh.itjust.works avatar

Hell yeah. Never played AC before as well–picked this one up on launch day and have been having an absolute blast. It’s FromSoft, so it kicks your teeth in a little bit, but once you get the hang of the combat system and make sense of the info on your screen it’s a ton of fun. If you like the dark souls style of combat (heavy emphasis on dodge-and-punish, demands near-perfect execution), you’ll like AC.

prole,

It’s fucking fantastic. The movement feels great, and combat makes you feel like a god sometimes with the shit you pull off. The game is a ton of fun.

Pxtl,
@Pxtl@lemmy.ca avatar

It’s a compromise between the classic AC games that were a bit more mech-y and a Soulslike (note that even the classic games were very fast-paced, we’re not talking about Mechwarrior here). Some people call it “Sekirobot” because it’s moved away from a few of the mech-y aspects and is more about high-speed soulslike combat but with a rocket-pack, guns, and homing-missiles.

Personally I’m enjoying the hell out of it.

blergh, do games w Armored Core 6: Fires of Rubicon debuts at No.1 | UK Boxed Charts

A question for AC veterans: does the presence of a lock-on change things too much? Is it way easier now?

prole,

I haven’t played the series since AC2, and I was pretty young so I don’t recall how tough the aiming was, but no I wouldn’t say the way they implement it in this one makes it too easy at all.

If you are set on using the old method, there’s a way to turn it on relatively early in the game. I tried it for a few minutes, and it made the already somewhat difficult game impossible (for me). Your mileage may vary.

That said, the game is an absolute blast to play, I’m enjoying it so much. Even just the movement feels so goddamn good. From Software has done it again. And it’s not too “souls-y” at all imo. The only real From Soft staple I’ve noticed so far is amazingly well designed (and often tough as nails) boss fights.

Gullible,

It’s a wholly different style of play at close range. There’s no way to “get behind” an enemy AC as they turn on a dime and so do you. At long and mid range, it feels similar. It’s really not comparable to older games as you don’t feel like you’re in a giant robot most of the time- movement is prioritized for better and worse. I still like it but had to reconcile with that early on.

Pxtl,
@Pxtl@lemmy.ca avatar

Yes. Things they changed from classic AC that I like: The assault-flight mode, the cooldown-based weapons, mouse and keyboard controls, some difficult and interesting bosses. The fact that you don’t have to pay for failed missions. Removing stunlocking.

Things I don’t like: fast rotation, loss of radar, general sameyness of the ACs compared to the more extreme oldschool designs. Sometimes it feels like the only important decision is “twogun or sword”.

Things I’m not sure about because they’re obviously “Sekirobot” but the old AC approach had some flaws: the new energy model, the boost-dodges, the new stun model.

Things about oldschool AC I’m disappointed still haven’t been replaced: The fact that buy/sell/install hasn’t been unified into a single screen instead of jumping back and forth between 3 screens. The fact that you don’t automatically start skating by default - why do you ever want to walk in modern Armored Core?

It’s a good compromise between Souls and AC, but there are definitely things I miss about the early games.

ratz30, do games w Ronimo Games reportedly files for bankruptcy | GamesIndustry.biz

That’s a shame. Awesomenauts was very fun back in the day.

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