forbes.com

ono, do gaming w GTA 6’s Publisher Says Video Games Should Theoretically Be Priced At Dollars Per Hour

Dear CEO,

Games that don’t respect my time are not worth more to me.

InterSynth, do gaming w Baldur’s Gate 3’s Statement On Microtransactions Warms The Heart
@InterSynth@kbin.social avatar

Never put companies on a pedestal.
Before Larian, it was Bungie, BioWare, Rockstar, Bethesda, CD Projekt RED.

ExcessivelySalty,
@ExcessivelySalty@kbin.social avatar

@InterSynth Exactly, people need to understand companies are there to make money.

@stopthatgirl7

stopthatgirl7,
!deleted7120 avatar

Yup. You’ll always end up disappointed when they inevitably behave just like any other company.

NoneYa, do scifi w ‘Akira’ Anime Motorcycle Brought To Life—And To Market

Barcelona-based transportation-themed art studio Bel&Bel has created a new and highly accurate replica of the fantasy bike, and will now build them to order on a limited basis for less than $30,000USD.

For anyone else wondering

wolfshadowheart, do gaming w The Pokémon Company Announces It Will ‘Investigate’ Palworld IP And Assets
@wolfshadowheart@kbin.social avatar

Some of them seem pretty bad. I feel like the example image with the eyes and the teeth is quite a damning stylistic choice, compared to some of their other monsters which look more like a palette swap and animal change with some model variations. Save for the few that straight up have the same attack, like the Deciduueye example, I think it's reasonable enough to use them for inspiration, although not necessarily the best option. It's a shame they felt the need to rely on something that is popular I think it hurt them a bit by not having as uniform a vision.

That said, even if I do think it's pretty obvious I don't want them to lose this if anything comes of it, Pokemon is just as bad and they have nothing to gain from ruining this persons work other than asserting dominance.

I do hope they use this as a learning opportunity for next time and maybe stop being so goddamn blatant in their "homage". I would have been much more inclined to the game if it felt like the monsters had some rationale behind them because the game is pretty solid overall. All I can say is that I hope the game continues to exist but maybe gets a more original in-world bestiary and not Pokemon Gen 15

TwilightVulpine, (edited )

Calling this one image damning feels like corporatized media has become so dominant, people don't really get anymore how similar things need to be for it to be an actual legal issue.

Superhero comics have a lot of characters that are obvious ripoffs of characters from other publishers and yet they are still legally distinct enough that they can get away with it. Comes to mind also how Walt Disney created Mickey Mouse to replace Oswald the Lucky Rabbit which, even though he also created, was owned by Universal. Both were rubber hose-styled. black-bodied, white-faced, big-eared animal characters wearing shorts, and yet that was also legally distinct enough for his ownership of the character to be established.

It would take far more than a similar face for Palworld to be liable of anything. Sure, it's enough for people to tell they have tried to imitate it, but by itself that's not grounds for legal action.

There are some claims of copying or tracing meshes going around on social media that could be an actual issue, but the validity of those is still questionable. The Pokémon Company needs to either point out a near identical design, and I do emphasize, near identical, or to prove that stolen assets were used in the game's creation.

saplyng,
@saplyng@kbin.social avatar

I'd argue against the example image being damning in the first place because it's fairly obvious they're both derived from the Cheshire Cat from Alice in Wonderland, which is well passed the point of being public domain

TwilightVulpine,

Not only that but they have entirely different body shapes and color schemes. I doubt a face by itself could be copyrighted. If that was the case a lot of anime would have issues.

Gordon_Freeman,
@Gordon_Freeman@kbin.social avatar

The thing is they literally took pokemon 3D assets, edited them a little and that's all

Because pals look like this

https://i.ytimg.com/vi/TOedaV033DY/maxresdefault.jpg

but now IN 3D!!!
Pals
https://imgur.com/PbtJxRr

They took Serperior head+ Milotic body and Primarina hair

https://nintenduo.com/wp-content/uploads/2024/01/Palworld-Plagio-Pokemon-03-1024x576.webp

self-explanatory

For the thumbnail image, they took meoth face, purugly body and that's it

These designs are not "inspired" they simply imported the assets from a pokemon game on blender or something, used "copy and paste" for different body parts and that's it, job done that's their completely original creature, totally not copied

TwilightVulpine,

The person in social media who extracted and compared assets admitted they modified them to appear more similar because they didn't like how the game promotes animal cruelty.

One thing that a lot of people don't seem to realize in this whole discussion is that, whatever you may think of it as far as artistic integrity goes, Pokémon only owns the full complete design of their characters and the actual game files, but not every possible independently produced variation or recombination of those traits. They own Wooloo but they don't own every possible roundish sheep-like creature.

To be fair it's obvious that Palworld's company Pocket Pair doesn't care about originality. But whether the are literally infringing on the Pokémon property is unclear, and a lot of people are making serious but baseless accusations out of snowballing social media outrage.

If there's any actual, real issue that warrants a lawsuit, you can be sure that the Pokémon Company's lawyers will find it out. It's not like they need anyone to defend them, we are literally talking about the biggest media brand in the world.

wolfshadowheart, do gaming w GTA 6’s Publisher Says Video Games Should Theoretically Be Priced At Dollars Per Hour
@wolfshadowheart@kbin.social avatar

It definitely should not. Gamers use it because there are a range of genres of game. JRPG's ala Monster Hunter and Disgaea are pretty much a 300 hour minimum. There is no way GTA ever produces something worth 300 hours of gameplay, the closest they've gotten is their Online versions which frankly, would be horrible if they were priced per hour.

Racing games would have very little merit in price per hour. Sports games probably in between.

Then there's the whole fact that pacing can be implemented at the whims of the creators. It takes 4 hours to get energy so you can continue? Well, that 4 hours of paid playtime baybee, payyup!

How about games with little to no story? Should the new CoD only be $25 because it's campaign sucks? It's short after all. Or will they try and include multiplayer time, you know, something independent and timeless. Will they become arcades and start charging you per round?

Horrible, horrible idea. No matter hour you look at it, hours per game are only good for gamers with specific intentions, be it their limited time, their desire to 100%, or to see if it simply respects their time in the first place.

TwilightVulpine,

Absolutely. This is supposed to persuade people who say they want games to be long enough to be worth their price, but the actual intention is to create an excuse to charge forever while offering very little for it. It's very easy for any game to pad out their playtime with grind.

It's yet another way to trick people into paying for trappings of games that have nothing to do with the actual content. If you buy a board game, or an oldschool game cartridge, you don't need to keep paying for it however many times you go back to it. They may use servers as another excuse, but today servers exist to enable them to charge extra, not because they are truly necessary. There are many older and smaller games, as well as Minecraft, that show that players can run online games on their own just fine.

And they charge extra by selling fiction. Shark cards with in-game currency are just a number in the game that is trivial to change with no effort from them. It's very different from selling content packs including new vehicles and weapons, locations, characters and story. Same goes for games that sell the chance of getting an unit of an item or character, split by arbitrary levels of rarity that have nothing to do with how demanding it was to create that content, rather than selling full access to content packs including those items and characters, to be used however many times they player wants.

It's layers upon layers of something that is pretty much a scam at this point. Taking advantage of people who can't tell apart product and service from a sense of hype and value in an imaginary context.

luthis, do gaming w The Main Lesson From ‘Baldur’s Gate 3’ Should Be ‘People Hate Microtransactions’

Author got burned bad in the comments:

8 hours ago

“Instead of getting more accepting of microtransactions these days because they’ve become so normalized, I’m moving the opposite direction. I genuinely resent Diablo 4 for sinking so, so much work into its $15-30 armor sets in the store when they could have been farmable in the game, and in-game sets are already starting to fall behind in the seasonal model.”

You clearly don’t resent it that much, considering you gave Diablo 4 a 9/10.

Madison_rogue,
@Madison_rogue@kbin.social avatar

It's not a burn; it's a poorly constructed comment made out of context. The author's criticism on Diablo 4 is based within the context of Baldur's Gate 3's release. The review for D4 was written before BG3 was released.

Eggyhead,
@Eggyhead@artemis.camp avatar

I would be happy if MTX were just a default penalty rule on all game review scores. MTX: Yes. Score -2.

thespcicifcocean, do games w Uh Oh: Nintendo Just Landed A ‘Summoning’ And ‘Battling’ Patent

This battle system was in use by final fantasy before pokémon though, wasn’t it? Also summoning was used in at least the 4 ff games that I have actually played.

bless,

Megaten games are older than that. You even “capture” the demons you’re battling

Cocodapuf, do games w Uh Oh: Nintendo Just Landed A ‘Summoning’ And ‘Battling’ Patent

I think palworld needs to start filling for ridiculous patents, go on the offensive.

njm1314, do games w Uh Oh: Nintendo Just Landed A ‘Summoning’ And ‘Battling’ Patent

God there’s so many companies that operate in Japan that will have problems with the summoning one alone. Square soft leaps to mind

General_Effort,

This is a US patent; not directly relevant to Japanese operations.

njm1314,

Pretty sure Square soft operates in the United States as well.

Landless2029, do games w Uh Oh: Nintendo Just Landed A ‘Summoning’ And ‘Battling’ Patent

This feels like it would hit games like: Overlord

Kolanaki, do games w Uh Oh: Nintendo Just Landed A ‘Summoning’ And ‘Battling’ Patent
@Kolanaki@pawb.social avatar

They can’t copyright the legal system. 🤦‍♂️

Court summons and legal battles.

e0qdk,
@e0qdk@reddthat.com avatar
Noite_Etion, do games w Uh Oh: Nintendo Just Landed A ‘Summoning’ And ‘Battling’ Patent
@Noite_Etion@lemmy.world avatar

What are we patenting this week Nintendo.

  • Characters throwing ball shaped objects.
  • Characters named after trees.
  • Monsters who only say their own names.
  • Opposite colours, gems, letters or whatever other bullshit we use to name the latest rehashed cashgrab uhh i mean, game…
  • Cute animals.

This list will go on.

Flamekebab, do games w Uh Oh: Nintendo Just Landed A ‘Summoning’ And ‘Battling’ Patent
@Flamekebab@piefed.social avatar

Final Fantasy VIII, why are you crying?

AnUnusualRelic, do games w Uh Oh: Nintendo Just Landed A ‘Summoning’ And ‘Battling’ Patent
@AnUnusualRelic@lemmy.world avatar

Shouldn’t take them long to patent the concept of “game”.

Tronn4,

They’re going for the jugular. They gonna patent electricity

sundray, do games w Uh Oh: Nintendo Just Landed A ‘Summoning’ And ‘Battling’ Patent
zod000,

FF3 on the NES had summoning too

sundray,

Onion Knights, assemble!

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