I dont think.any Switch emulators run on the Xbox platform. The Xbox is obviously powerful enough, but none of the emulators are ported to the console.
I’m shocked that BoTW was considered the top game of the 2010s. I felt BoTW was mediocre over all on top of not feeling like a Zelda game at all. As far as open world games, I felt that Horizon: Zero Dawn was more compelling in both gameplay and story and I’m still not sure I’d rank it as a top game of the decade.
Botw was good, but I wouldn’t put it anywhere near game of the decade. Divinity 2, Subnautica, Skyrim and its DLC, Hollow Knight, Death Stranding, Doom 2016, HLA, Ori and the Blind Forest, as well as a number of smaller games and ones I’m probably forgetting.
Your list of games would definitely rank higher for me as well (assuming Divinity 2 means Divinity: Original Sin 2). I’m sure there are a ton of games in there I’ve forgotten that would also quality.
BotW completely changed the open world landscape. Yes it was a bad Zelda game, it was by no means a mediocre game. That first experience is fucking magical, and has been recreated to great effect in Elden Ring and Genshin Impact (I shouldn’t need to point out how popular both of those games are).
You can dislike that it was a bad Zelda game. Calling it mediocre is just patently false. Granted, yes - I’ve called the game ‘Horizon: Zero Awards’ because it definitely should have won at least something. It was not more impactful than BotW.
Fine, let’s go with BotW was a bad Zelda game and I strongly disliked it. I tried to like it and played all the way through because I was stubborn, but in the end I think it sucked as did my friends (they all quit long before I did). I wish I hadn’t bought it or spent time in it.
Also, I disagree that it changed the open world landscape. H:ZD released before BoTW did, did the open world stuff better (IMO), and still doesn’t seem like it was radically novel at the time other than the story/setting. The only truly novel thing about BotW was that it was open world in a Zelda game.
All I have to say is that I sincerely doubt that From Software and MiHoYo were looking at H:ZD when they made their very successful games. That’s my only point, you are allowed to have your opinions about H:ZD - I’m not saying that you’re wrong.
I hope disco elysium and tunic are both in the rankings, because they’re probably two of the most perfectly crafted experiences in the last 20 or 30 years, never mind just 1 decade.
Oh that’s funny, it’s the second time I get ‘caught’ lol
It’s a french punctuation rule (I’m francophone), which differs from the usual english one where no space is needed before the exclamation mark. basically if any symbol takes the full line height, we add spaces before and after. It’s fun to figure out if someone is francophone or not by the way they type.
I just hate its relentless sudden-death format, which kills you from a single misclick. At least Slay the Spire gave you HP and was far more forgiving.
As someone who played each demo version, I was really expecting a different pace in the final game. I was surprised to find that the release version was just as feast-or-famine. Most runs only get a few extra cards or extra stamps unless you get jokers that seriously accelerate the rate. I was expecting the game to have more of an RPG curve to it where I would have more time to shift toward a suit and preferred card quantity.
Elder Scrolls 6 will no doubt be polarizing, with some calling it the game of the decade, and others saying that the TES formula just doesn’t work anymore. (The game might also just suck.)
I think the problem won’t be the formula, it’ll be the progressive dumbing down and simplification that Beth is doing since like forever. It will sell well just because it’s TES, though. Also, if Emil “lol who cares about lore” Pagliarulo is leading the writing and he treats it like he did with FO4…
True but they didn’t say 2 in the above comment and with 2 years off, it’s easy to not realise the first wasn’t released in the 2020s without checking.
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Aktywne