bloomberg.com

mohab, do games w The Video-Game Industry Has a Problem: There Are Too Many Games

Hmm… newest game in my library is Under Night In-Birth II Sys:Celes from last year, which is a re-release anyway.

I bought 13 old-ish (pre-2022) games this year for less than $100. I have no reason to spend %60-80 of that on 1 game I probably won’t even like, and that’s if it clears the seemingly impossible “playable” hurdle.

Let me count upcoming games I look forward to playing/am curious about:

  1. Ninja Gaiden 4 (Happy to wait for a deep sale)
  2. Onimusha (Happy to wait for a deep sale and may even refund if I don’t enjoy it)
  3. Okami 2 (Happy to wait for a deep sale)
  4. Marvel: Tokon (Will definitely wait for a deep sale—$10 base game)

That’s it.

I definitely went to see more new movies at the cinema this year than I played new games. IDK where the industry is headed and I feel for all the underpaid, overworked developers at risk, but there isn’t much I can do if publishers collectively decided to abandon my favorite genres.

SolarPunker, do games w The Video-Game Industry Has a Problem: There Are Too Many Games

The problem is the immature critique and not the quantity.

ouRKaoS, do games w The Video-Game Industry Has a Problem: There Are Too Many Games

I’ve been playing The Binding of Isaac for decades. I’ve bought it probably 5 times on different systems, for friends, etc, bought the expansions as well. I’ve probably still spent less on that game than what a current AAA title costs, and I still have new content to play.

The problem with the industry is they are all trying to get the “next big thing” and they stick to the same formula, there’s no innovation from the big studios anymore. That’s also why I play way more Indie games, I think the last major title I bought was Tears of the Kingdom, and that was probably the last Nintendo title I’ll purchase.

Silksong & Hades 2 will probably be enough to last me the rest of the year. Having 1000 games to pick from doesn’t bother me because I don’t need to play them all.

devolution, do games w The Video-Game Industry Has a Problem: There Are Too Many Games
@devolution@lemmy.world avatar

I haven’t finished half of my backlog because I’m mainly playing Fallout 76 and No Man’s Sky. I don’t have time to play every game I want just like I do not have time to watch every show on TV.

count_dongulus, do games w The Video-Game Industry Has a Problem: There Are Too Many Games

The problem they describe will self-correct; the “market” will drive that. But it might not be pretty. The things below are already happening, but will be further instigated:

New AAA non-franchise titles will be less common because return is less likely amongst the sea of new games coming out. Investors will continue to gamble on them, but they’ll be fewer and further between.

Mid-budget AA games not in a niche will disappear. You’ll still have your city builders, your milsim squad shooters, your competitive RTS games, but you won’t be seeing many new AA action platformers, multiplayer CoD style shooters, block puzzlers, adventure RPGs, etc. They’ll either be bare budget / indie or mega budget.

You’ll see dev cost continue to be driven down to mitigate this risk, making quality suffer. Asset flips, AI, and outsourcing will increase for most studios that don’t get recurring revenue from live service games.

Indies will continue to be random breakout hits, but their studios will die fast because followups to their breakouts often drown in the sea too.

Being an employee in the industry will probably mean jumping from company to company where you might only stick around for 1 - 2 titles before a major layoff. Contracting will get more common.

impudentmortal, do games w The Video-Game Industry Has a Problem: There Are Too Many Games

Dear video game developers,

There are too many video games nowadays. Please eliminate three.

I am

kratoz29, do games w The Video-Game Industry Has a Problem: There Are Too Many Games

This becomes even worse when you also want to play old gems that missed because you weren’t even born, or because you had kid taste in your early gaming days, but there are worse things to complain at.

My first two video games that I had were Gran Turismo and Dragon Ball Z Ultimate Battle 22, so at my 6 years old or so I already had negative time of hundreds of nice jRPG gems LMAO.

MudMan, (edited ) do games w The Video-Game Industry Has a Problem: There Are Too Many Games

And you know, if wouldn't hurt my ability to play more games if more of them were shorter.

From the article:

In 2024, a staggering 18,626 games were released on Steam, according to SteamDB, a website that tracks data on the popular PC platform. That’s an increase of around 93% from 2020, when 9,656 games were released.

By my count, if you don't sleep or eat and only play videogames you need every game to be about 30 minutes long on average.

I mean, it wouldn't hurt, but I'm gonna say it's not enough.

In all seriousness, I'm more concerned by the competition from social media and on demand video. I'm typing this, which isn't that interesting of an activity. Idling online is a huge time sink, and it's getting bigger.

mnemonicmonkeys, do games w 'Perfect Dark' Developer Lays Off Staff After Funding Deal Falls Through

Ew, Bloomberg

ampersandrew,
@ampersandrew@lemmy.world avatar

It’s where you get news from Jason Schreier, so…

Jitnaught, do games w Take-Two Guts ‘BioShock’ Studio After a Decade of Development

Luckily sounds like they aren’t gutting Ghost Story Games, also owned by Take-Two. That’s the BioShock director’s new studio, they’re making a game called Judas. Looks very Bioshock-like.

steal_your_face,
@steal_your_face@lemmy.ml avatar

Judas looks awesome. Hope we get a release date soon.

theangriestbird, do gaming w Why ‘Silksong’ Took Seven Years to Make

Anyone who played Hollow Knight and knows Team Cherry does not need to read this article (but you might still have some fun reading some of the details!). The answer is exactly what you think it is - they are a small team and they made a new game as big as or bigger than the original Hollow Knight. There was never a dev hell moment. They just bit off a lot and never stopped chewing.

ieatpwns, do games w Take-Two Guts ‘BioShock’ Studio After a Decade of Development

It’s less development hell and more were in a bioshock universe where we don’t get another game. Ultimate immersion if you ask me

/s

Jawad-Hassan246, do games w Take-Two Guts ‘BioShock’ Studio After a Decade of Development

nice posts

TorJansen, do games w Take-Two Guts ‘BioShock’ Studio After a Decade of Development

Sheesh, on the shelf with my copy of Myst. It’s the natural order of things but it’s sad to see games disappear.

paultimate14, do games w Xbox Drops Work on ‘Contraband’ Video Game After Four Years

Is Microsoft’s new strategy just to cancel every other game so everyone has nothing left to buy but Call of Duty?

Aielman15,
@Aielman15@lemmy.world avatar

Bold of you to assume they have a strategy at all.

zr0,

They have a concept of a strategy.

nostalgicgamerz,

Their strategy is to give up on the console wars and fucking surrender to Sony

Sony is doing something similar but definitely not as extreme

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