It’s one of the coolest concepts I’ve seen for PSx. It’s a rhythm game that loads into the console’s ram, allowing you to swap the disc to one of your CDs and could generate unique levels for your songs.
While looking it up I did find there was a PS3 port, but I don’t know how good that is or if it has the same custom level feature or not. I’d love a modern version that looks visually similar but allows you to either input a playlist from a service like yt or use your own local files to generate unique levels.
From what I’ve seen, it looks good. Can’t play the demo for the 2nd game, but from some of the footage I’ve seen, it looks fun. Thanks for the suggestion.
I’d love to see Ocarina of Time and Majoras Mask get a full remade release, bundled together into one game ideally. Sure we got the 3ds remakes but I wanna see it back on home consoles, like tp and ww HD.
There is a GitHub project working on a recompilation of both of these for PC. They’ve got Majora’s Mask working and are working on OoT. Looks beautiful, runs buttery smooth, and has custom controls with a free camera.
I would enjoy a copy of Mechwarrior 4: Vengeance with some spiffed up lighting effects, maybe the mech pack mechs included in the base game, and higher resolution copies of the FMV segments. I have my original copy but I can’t get it to run on Linux. Wonder if there’s a way to wash a CD game through Steam Play. Lutris…doesn’t function as software? It’s one of those magnetic “performance enhancing” bracelets, it doesn’t do anything but it has convinced a LOT of people it does.
This may be stretching the premise a little bit but I would like to play the game they thought they were making when they made Ride To Hell: Retribution.
The initial play through was too boring for me. There’s probably still more tutorials and mechanics I haven’t got to yet but it got to be a slog with me feeling the same, too much story (that I just wasn’t feeling) and not enough action for it be fun.
I think having a wife actually is part of it for me. I’m one of those introverted guys and burn most of that social battery at my full time job. I haven’t been able to ‘feel’ relationship ties with in-game characters for years. Ive given it thought before and landed on the fact that those feelings are reserved for my wife and close friends. That along with my taste pivoting from first to third person games just made CyberPunk a bad purchase. I don’t blame the game though, CDPR seems to have done an amazing job and it looks great now.
I’ve been replaying it on a PS5 for the first time since launch (on PS4) and despite skipping a lot of dialogue I’m enjoying feeling so much more immersed in the gameplay & world.
I’m finding the Phantom Liberty DLC to be quite refreshing - fresh, fleshed-out story content and some additional variety in the sidequests. Despite all this I’m never feeling challenged by the combat (on hard difficulty) and am largely just enjoying the stealth/hacking.
elite dangerous is very close but it doesn’t really capture the seamlessness you get from not having a landing mode or frame shifting. pioneer spaceship sim is a remake in the truest sense of the word, but a remaster would fix the ui issues the original had rather than just rolling with them.
Dangerous was originally supposed to be single player only, then they got so much money they promised to add the mp… And long after the ks finished they switched to online only. I was really pissed off. There’s always X I guess
no it wasn’t. i backed the kickstarter. it was always an online game, it just had “solo” and “private” modes. and they didn’t get “so much money”, they got like 120% of their target. they were up against the star citizen kickstarter and that got all the hype.
my main issue with ED is that they focused on building a modern Elite rather than a modern Elite 4. Building upon the ideas of Frontier: First Encounters would have made a very different game.
X is more like Freelancer meets Euro Truck Simulator, in my experience.
I might be misremembering some details, but I kick-started the game too and remember feeling betrayed by Frontier when they announced the game would be online only.
i definitely remember being excited for the possibility to play single player but telling my friends that we could play together if it succeeded. not that the online experience differs significantly from the single player…
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