Its been almost 6 years since I first finished dark souls 1, and I still think of its endings and themes.
The age of light and dark. Prolonging the current status quo, or give up and accept the new one. The idea that alone, the chosen undead is weak, but as you get help from others, you can get better/stronger.
Race is relevant since it tells us quite a bit about someone and people of different races are and have historically been treated differently by society. Japanese people, for instance, were(still are) quite xenophobic.
Why not cast an african or a white person as the Emperor of Japan then? Can’t they act?
Let’s have a white Martin Luther King. Let’s make black people play slaveowners and whip other blacks around, surely they can act quite well.
You’re right. We should absolutely, not once, not ever, have a person who doesn’t perfectly, down to the finest detail, match the description of the character they are depicting act for that role.
I saw a local stage play of madame web where a woman played a male character. It literally wasn’t even a distraction and they sold the character well.
Best game ever is… difficult if not impossible to qualify. I’m gonna go with Shadow of War near the top though. Nobody else will, but I really appreciate that game’s ability to keep generating new experiences for you. Perfected the arkham combat, beautiful ragdolls, endless endgame to keep experiencing new orcs.
Yep! And it’s really surprising to me that so many people are OK with that sort of defective-by-design anti-feature. It’s a single player game, why would it have any dependence on networks or servers of any sort?
Not to say that I’m against digital distribution altogether, I think that’s a perfectly valid preference w/ pros and cons.
But if you are going to sell the video game on a disc? Shipping a whole playable game seems like a pretty low bar to meet. Most games (that get a physical release) in [current year], for every year that exists so far, don’t have a problem managing to do this.
My basic requirements is that it’s a good game from a respectable company.
And even if it is a good game by reviewer standards, Ubisoft has been an awful studio to the game industry for the past decade. From sexual harassment lawsuits to investing in web3, shutting down servers that causes single player games to lose features, having their own storefront, being creatively bankrupt with their releases, nickel and diming their product…
There is a lot of highly critical discourse around the Last Samurai. Not current, because it’s not a current movie, but saying that it’s “okay” suggests you they haven’t looked for criticism.
Also, weary.
Edit: clarity.
Edit2: I have since been made aware by @SkunkWorkz of a different perspective that makes a lot more sense, see comments below.
And even then, there were people who were uncomfortable with a narrative of some heroic white dude coming in to save the exotic natives. Just wasn’t a very popular opinion.
That’s presumably the beginnings of an awareness of why that narrative is problematic. And also of the importance of historic accuracy. His role in the narrative was that of a saviour though. (Also, he survives.)
Yeah but it was the other side of the spectrum. It weren’t right wing racist who were mad but SJWs who didn’t see the movie and don’t understand that the word Samurai in the title is plural not singular.
I’m not sure if The Last Shogun is something different, but if you’re referring to the Shogun series recently adapted by FX, I can say having watched it that it features a main character who fancies himself a superior white savior, but ultimately leads to realizing how completely out of his depth he is.
But it’s like the Memoir of a Geisha problem: since the original work was written by a white dude anyways, how much value does it have as a cultural work?
I thought so too in the beginning. But the English character in that series is more of a… Useful tool that gets used. He has no agency and he never realises it throughout the entire series.
I would love to experience X-COM UFO Defense, but the only X-COMs I’ve played to any extent are the two “modern” Firaxis games. Going back to the originals is a real effort, especially without having the manual to hand.
OG XCOM has a really rough learning curve for sure. It is easy to understand the fundamentals of but it takes a lot longer to get it well enough to really enjoy. Once you do learn it I feel like it is different enough from new XCOM that you can enjoy both. I love new and old xcoms a ton.
OpenXcom is a fantastic reimplementation of the original, and has some even more fantastic mods. I agree if you’ve never played it before and aren’t too familiar with old school “Nintendo-hard” games, it can be extremely challenging even on the lowest difficulty. Fun fact, the original had a broken difficulty selection and reset to the “easiest” difficulty after reloading any save game, so most people never truly experienced a full run at any difficulty above “easiest”, so that’s just naturally perceived as the way the game was meant to be balanced. Don’t be ashamed of playing on the easiest difficulty or using “cheat” mods if that’s what makes it playable for you. There’s nobody to judge you but yourself and what matters is that you’re having fun. And it is a ridiculously fun and replayable game, to me at least.
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