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TimTheEnchanter, (edited ) do gaming w What was the formative horror game of your childhood?

Silent Hill was the first video game I really played all the way through on my own (and was also on the first console we ever owned). I had played Mario, Sonic, Donkey Kong, Goldeneye, etc. at my friends’ houses, but that was the game that really started it all! I was already into horror stuff at that point, so it was right up my alley, though. I still think of Pyramid Head on foggy days.

Related, but PT was a fun experience when it first came out. Played it once on my own and then once with a group of friends!

Devi,

I played Silent hill with my friend, whenever one of us got scared we threw the controller to the other one, there were times that we were playing 10 seconds each.

evening_push579,

Same here! Silent hill 2 and 3. We usually played F-zero x or Diddy Kong racing to ease the atmosphere before wrapping up for the night. But it was so sparking creepy to go home at 3 in the night still…

Devi,

I was about 13 so we played after school and before we had to go home for tea, it was super creepy though and I still feel uneasy in the fog.

AnalogyAddict, (edited ) do gaming w What was the formative horror game of your childhood?

My brother and I used to play a game called Splatterhouse on Turbografx-16. It was humorously horrifying, given the highly pixellated gore on screen.

GrindingGears,

That game caused a lot of bullshit with those parent groups and whatnot. Definitely one of the better TG-16 games for sure.

Then Carmageddon and Grand Theft Auto came along a few years later lol…

alliha, do gaming w What was the formative horror game of your childhood?

The Penumbra games scared the shit out of me

Kaldo, do games w Mad Max vs Days Gone, which do you like more?
@Kaldo@kbin.social avatar

I loved days gone, the horde mechanic and the power curve are done in an excellent way in the game, it was quite a unique experience.

Mad max was just a formulaic empty open world with shallow combat for me, I was bored out of my mind and never got even half way through.

storksforlegs, (edited ) do gaming w What was the formative horror game of your childhood?
@storksforlegs@beehaw.org avatar

Festers Quest for NES. It is an Adams Family game where you shoot alien toads with a plunger. It is a definitely, definitely not horror game, haha.

BUT, to fight bosses you have to walk through these totally empty 3D buildings, not knowing what was around the corner. So uneasy.

And when you finally do find the boss BOOM! Almost like a jump scare, similar to the Friday the 13th NES game. Totally terrifying haha.

vettnerk,

I had forgotten all about that game until your description made uneasy memories of those boss battles awaken.

dan1101, do games w Mad Max vs Days Gone, which do you like more?

I like them both in different ways. Overall I’d have to say Days Gone though, the game world is so nicely done.

comicallycluttered, do gaming w Weekly “What are you playing” Thread || Week of September 24th

I think I might get started on New Vegas again. Maybe. I’ve got a lot of other shit to keep me occupied, so we’ll see.

It’s been years, so while it won’t be “playing it like new”, I’ve forgotten enough to keep it a little bit fresh.

Just need to sort out my mod list first. All the major bugfixes and shit are there, but I want to add some of the radio mods and maybe updated character models or just textures in general (although I honestly don’t care much about graphics, but still).

Everything else is staying the same.

(For radio, I might actually add some audio drama podcasts and older radio dramas that I feel could still fit in the world of Fallout. Pretty much anything pre-Atomic Era works without needing some suspension of disbelief since the timeline only split around or slightly after WWII.)

urbanzero, do games w Mad Max vs Days Gone, which do you like more?

Days Gone is much better than Mad Max, which was still a good game. It’s a shame Days Gone launched with so many problems because the final product is so so good. Yeah the story is a just ok and the acting can be hammy and a little uneven. But the gameplay is great and I actually enjoyed the story.

navi, do gaming w What was the formative horror game of your childhood?
@navi@lemmy.tespia.org avatar

Silent Hill 2 was creepy as hell. We’d all budle up around a TV and start it after the parents went to bed and turn off all the lights.

F.E.A.R. as well.

I also couldn’t finish the Bioshock demo because I was too sacred so I made my brother play it for me.

Kovukono, do games w Mad Max vs Days Gone, which do you like more?

I picked up Days Gone well after it released, and didn’t have the bugs, and got well and truly invested in it. Mad Max wasn’t a bad game by any stretch of the imagination, but Days Gone felt like it had more content in the world. I loved both, but probably Days Gone.

pfm, do zapytajszmer w bazy muzyczki na licencji cc0 - co polecacie, czy są jakieś darmowe?

freemusicarchive.org też chyba ma CC

JackbyDev, do gaming w What was the formative horror game of your childhood?

Slenderman. The OG. I didn’t like horror of any type and was always so scared. I was in early college years and chaperoning for a church trip and the two kids in my room were high schoolers I was friends with. They wanted to okay it but we’re too scared. Idk what, something about them being too scared to play and making me do it gave me the courage to. Slenderman just looked so goofy in this game. I finally couldn’t take it seriously. These two kids were like cowering behind the hotel bed though lol.

Later it was Amnesia: the Dark Descent. It was tough but I got through it. I played it during 4he middle of the day with the lights on lol. I would pause whenever anything scary happened but I got through it!

Spellinbee, do games w Mad Max vs Days Gone, which do you like more?

I really enjoyed Mad Max, but didn’t particularly like Days Gone. So Mad Max for my vote.

yads, do games w Mad Max vs Days Gone, which do you like more?

I only played Days Gone and it was ok, but kind of glitchy and exploitable. It was one of those games where the boss battles have basically nothing to do with the regular gameplay loop which was super frustrating. Got stuck on the mega zombie boss fight and stopped playing.

Blamemeta,

The Sawmill Horde? Yeah, you really want a good MG for that fight.

I kinda like the idea of a soft “please grind to get better” instead of Mad Max “Grind so the next main story mission will unlock”

urbanzero,

Glitchy and exploitable how? And I’d say the boss fights fit perfectly in the regular game loop because every time you’d come to something like a boss fight it was really just introducing you to a new regular enemy type.

I remember the first time I fought the breaker, roid rage freak, and I burned through my entire stock of ammo and molotovs. And I never wanted to see one of those things again. But then they were added to the regular enemy spawns. Driving around at night, oh shit it’s a breaker. Cleaning out a nest, fuck it’s a breaker. The game kept the tension of exploring and fighting high by continually adding new challenges and as long as you kept going you’d get new ways to deal with those challenges.

yads,

I just found the main gameplay loop too easy, but the boss fights way too hard. So it was kind of frustrating for me.

bjoern_tantau, do gaming w What was the formative horror game of your childhood?
@bjoern_tantau@swg-empire.de avatar

Thief 3’s Cradle level was formative in the way that I have never ever seen a better horror game. Overall I didn’t like the game as much as the previous two. But the Cradle is unsurpassed.

The demo for Alone in the Dark 1 also lives rent free in my head because it was one of the few games we had back then. Plus the graphics were absolutely astonishing. But I never knew how to finish it. I always died pretty quickly to some dog monster. I never played the full game.

emptyother,
@emptyother@programming.dev avatar

Jup. Thief 3 had the best horror. No jumpscares, just a sneaking game where you spent many levels training to listen for footsteps and now heard footsteps where there was nobody. One of the few games that has ever scared me.

First and second Amnesia game had some of the same type of horror too. After that they got less and less scary. Don’t know why.

comicallycluttered,

Shalebridge Cradle is one of the most terrifying fucking levels I’ve ever played.

Like, you know something bad and creepy is coming up before the level. The dialogue hints, the general unease around the building, random things here and there in the game, etc.

Yet it still hits you like a brick to the face. Nothing prepared me for it.

No surprise the lead designer for that level went on to design one of the more creepy parts of BioShock as well.

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