Agree with others that length/price ratio doesn’t really reflect how much I enjoy a game.
If I like it, I like it. The hours are irrelevant to me. I can get just as much enjoyment out of a six hour game with zero replayability as I can with a dozens-of-hours-long replayable RPG. It’s the experience, not the time.
Also, with Game Pass and the fact that I buy everything on sale, there’s no real good answer if I did approach it that way.
That said, the only two games I’ve bought at full price in the last decade or so were Breath of the Wild and Spider-Man PS4.
Massively fun and I didn’t feel like I had wasted any money.
I like sandbox games and I end up getting so much Value. For factorio I got it for $40 and so every 1000 hours I buy a copy and gift it to someone. Since they have no dlc or any other way to support. Also do the same with rimworld and age of empires 3 DE the main games I have lots of hours in. For league of legends I have 1000s of hours but I won’t give them a fucken cent cause I hate the game.
This comment is why more devs should understand the impact selling a game fairly can have on their bottom line. I’m close to 1k in myself, maybe its time to buy the dlc.
Vampire Survivors: still really addicting, my save files was deleted, so I started all over. As soon as I reach library level, then it’s all about farming / grinding.
I played several games last week,
The Secret of Monkey Island: is still a really funny game
Call of the Sea: dropped it after first hour, the first person camera is making me nauseous. I had the same issue while playing Maquette, weirdly I don’t have much issue when playing FPS (but I don’t play them often)
TMNT Shredder’s Revenge: it’s an okay game, playing it solo is kinda annoying, since enemies tend to knock you back, and there’s a recovery time.
Hi-Fi Rush had me going back to play through the Devil May Cry series earlier this year, and I didn't finish them before 2023 releases started popping off, but I left off at DMC4. I seem to remember the impressions of it back in the day being so-so, but I really enjoyed what I've played of it so far, and it feels the most like what Hi-Fi Rush became out of the series thus far. 1 and 3 were great, but 4 seemingly keeps what made those good without as many rough edges.
I’ve finished 1 - 3 recently, and I wanted to finish the entire DMC series including DmC.
I’m not a good DMC player, tend to mash buttons bit too often. After all the DMC games, I wanna start with Ninja Gaiden, properly learning the blocking based on a YT guide I’ve seen.
I've been playing some Mario Wonder too (both co-op and single player). I'm not the biggest 2D platformer fan, but I think it does a pretty good job. I'm surprised at how difficult some of the levels have gotten so far (4 and 5 star difficulty levels ain't no joke). I'm not sure if I'll finish it, but there's fun to be had for sure.
I'm also closing in on finishing Chrono Trigger for the first time. I'm enjoying it, though I think the PS1 and PS2 era JRPGs are more up my alley. This game definitely oozes charm though, and I can see why many consider it a classic. After I beat it I'll probably try Chrono Cross again, though last time I tried playing it the game froze twice early on just talking to people...
I think so, though there are some optional levels they may struggle with. If they play as Yoshi they won't take any damage, which might help. Alternatively, someone more experienced could play as Yoshi and the kid could ride the Yoshi through some of the more challenging spots.
I helped co-found a guild back when WOW was new - I was the guild webmaster. The guild never really got that big or active, but here it is 20 years later and I still occasionally get credit card offers in the mail for “The Blackrazor Brotherhood.”
Some of my favorite gaming memories are from my time in a guild called The Sylvan Guard on an EverQuest server around 1998 or so. It was a small guild but the last time I saw a question similar to this posted, on Reddit a few years ago, I checked in and so did a former guild-mate I hadn’t spoken with in decades.
Counter-Strike 1.6, Counter-Strike: Source, Counter-Strike: Condition Zero, and Counter-Strike: Global Offensive all had to be paid for. Only the original mod (1.5 and under) and Global Offensive/CS2 have been available freely (and in GO’s case, it came later just like TF2 and RL).
I was livid about 1.6 going retail back in the day. I had been playing the same game for free, as a mod, for at least 2 years prior to that.
Even if you take my spending (which was in the hundreds) on Warframe into account, it was still worth the thousands of hours I put into the game. It’s really just a matter of whether you enjoy the game enough to justify the spending.
I know the occasional game has released a demo here and there every other year or so, but I think I remember the last demo I played was Skate 3’s back in 2010.
That’s… pretty on-you, I have to say. Something like 2/3 of my gaming time is free demos off steam or the nintendo eshop. Steam just had their yearly Next Fest, with over 900 games dropping demos this month.
It's mostly AAA games that don't bother. A lot of smaller games do, because they know it's worth it unless you're riding a crazy hype train with wild expectations.
And even if they don’t have a demo, Steam’s refund system makes basically any game a demo; since you can refund for any reason in the first 2 hours, you can play the first ~90 minutes for free
My point is that you implied it’s that the game industry isn’t putting out demos. “The occasional game here and there every other year or so”. But that’s a false statement, the lack of demos in your life is your own doing
I have a super weird experience from my childhood.
I played Asheron’s Call for a long time. If you aren’t familiar the game had an interesting guild system where you would have a “patron” and XP would pass up to that patron. So experienced players would help out their vassals to both keep them progressing but also to keep them sworn to them and generating XP.
I had found a cool patron who helped me out a lot. We got talking and it turned out he lived in my town, and his younger brother was actually in my class the next year. I never really hung out with the guy I played AC with but me and his younger brother became friends.
Wow, that’s a crazy coincidence! That “patron” system sounds pretty interesting too, seems like a good way to incentivize veterans to help new players. Interesting that I haven’t really heard of any more recent games having that (as far as I know).
i play guild wars 2 in bursts, and then stop for a while in between. about a year ago i was grinding hard to get the skyscale mount, which was quite a grind at the time, and i normally only play solo, but there was a step that required me to beat a small open world dungeon that was just a bit too difficult for me to get through by myself, so i solicited help from some random guy who was standing outside.
That guy helped me a great deal and i wouldn't have been able to do it without him. after we finished the dungeon he offered for me to join their guild, which, on my own, i would never do, but coming off the high of finishing the dungeon, and feeling like i owed him, i accepted. i ended up doing guild weeklies with them quite a few times and going on discord chat and all, super chill people, it was honestly pretty fun. but alas, i fell off the guild wars 2 train and they removed me due to inactivity, but extended an offer that i could return if i ever got back into the game.
overall an awesome experience, i'm still grateful to that guy, and grateful to that guild for giving me some entertaining guild chat nights where i spent more time shooting the shit with them than actually playing the game.
I’m in my 30’s and I’ve gotten into clans within the past couple of years or so. I started playing games that none of the rest of my friends played, like Hell Let Loose and Squad. Joining a clan for those two games was huge because it gave me a ton of people to play with at pretty much any time of day. For these types of games, at least, clans are still a pretty big thing. All of the clans that I’ve seen use Discord these days.
My Hell Let Loose clan has over 1,000 members and my Squad clan has even more - not entirely sure how many. What’s really interesting is that I know and have played with a ton of those members. Made lots of good memories, too.
Anyway, in my experience clans are totally still a thing. You should seek some out! Maybe you’ll find a good group that you vibe with.
I love a game with a good large settings menu that lets me change as much as possible. If you don’t lock me out of changing all the keybindings then you’re already ahead of the game. I hate when a game has a really badly implemented feature and no way to change it or disable it.
I’m running a slightly older computer, that I need to upgrade my memory and graphics card on. The only reason I am going to try this when it comes out and not just keep playing City Skylines 1 is that it is a day one release on Game Pass. I’m not sure with the performance issues my computer will handle it and I haven’t really seen much conversation about specs required, so I’m concerned. My system was mid tier 4 years ago so if it is running bad on high tier systems today…
I’ve got an RTX 4070 and a 4790K. I’m fully prepared for my CPU to have a really hard time keeping up. I think an upgrade will be coming early next year.
This is just a game I’m really really really excited about.
I definitely am going to upgrade, I want their new life sim which they pushed the early release date back on. So I have been saving to do that. I just knew I wouldn’t be able to have everything in time for the release of this game. Hopefully the bugs will be worked out by the time I’m finished. I’m hoping by the summer.
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