How would star wars even work in a total war game?
I can see the hero characters like jedi and such fit with how they work in the WarHammer games. Things like tanks and walkers filling the space of single and low unit count monster troops.
But would regular troopers be standing in lines of 50? I suppose it’s not a stretch of the imagination to think they could make smaller infantry units, but I have always associated the total war games with dragging out the lines of my spears and flanking cavalry rather than flicking small teams of shooters into cover positions
Bg3 I think really has shown us what is achievable in today’s games. The branching and intricate story around the Prisim you retrieve at the start of BG3 (without going into spoilers) and the repeated revelations about it and how to can change the direction of the story. Even the companion stories that feed seamlessly into the main plot.
My playtime in starfield is limited at the moment but I’ve been picking along a quest line for a company doing some corporate espionage stuff. But every mission has felt so lackluster. The first mission to “infiltrate” a rival company office and plant a virus. I expected to be putting my stealth skill to the test and breaking into thier server room, dodging the cameras and guards. But what I actually did is walk unimpeded into thier 2 room office space past the reciption desk and though the security checkpoint, squat next to a computer in a cubicle, do the hacking mini game (which is the same as the lockpick one! A downgrade from fallout) click a button and then walk out. I didn’t even have to convince anyone I should be there or even hide my presence.
The following missions were equally uneventful. Run to a “secure” place unopposed, squat, click the gizmo, run back. In one I had to wear a suit, which the vendor in the same building would sell me, and the game even told me that.
Such a stark change from even the simple quest path to out kargha in the druid grove as a wrong 'un in BG3
It’s looks like almost any video game ever. Menu, space in the top right for marketing.
Some games put something more visual in the middle. But why does it matter. After playing BG3 for a while I’m just mashing the continue button as soon as it comes up.
Creative Assembly Reportedly Working On A Total War: Star Wars Game (www.dualshockers.com) angielski
Manor Lords is off to a flying start on Steam, just hours after its early access release (www.eurogamer.net) angielski
Astrophysicist believes he's cracked the code for time travel (www.earth.com) angielski
After years of research, Professor Mallett claims to have finally developed the revolutionary equation for time travel.
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Warhammer 40,000: Rogue Trader - Review Thread angielski
Game Information...
My kind of game (startrek.website) angielski
I’ve been meaning to try out the Star Trek version that just came out recently.
Over 50% of all steam games have never made over $1000 (gamalytic.com) angielski
Baldur's Gate 3 has ruined Starfield for me (www.pcgamer.com) angielski
Bethesda says most of Starfield's 1000+ planets are dull on purpose because 'when the astronauts went to the moon, there was nothing there' but 'they certainly weren't bored' (www.pcgamer.com)
Sure Todd, lol
Bethesda's Pete Hines Calls Out Former Blizzard WoW Team Lead Over 'Rushed' Starfield Start Screen Comments (wccftech.com) angielski
Fallout meets Cities Skylines in brutal new Steam strategy game (www.pcgamesn.com) angielski