It isn’t that confident humans of the male reproductive caste treat women more flippantly; it’s that actual competency correlates with not being as much of an insufferable whiny piece of shit.
This is just inherent to the history of games stemming from arcades. If you “finished” the game you had to insert more coins again, basically every game was structured so that if you “won” you kept playing until you finally lost, setting a high score.
Maybe not the original Tetris, but there are many very popular arcade ports. Early versions of Tetris didnt even have line clears and the game just ended when the board filled.
It created a genre. And it was surprisingly competent at what it sent out to do. In hindsight it was a miracle. Brand new technology harnessed to birth the 3D platformer. It was amazingly ambitious all around.
I feel like I'm the only person that grew up with Mario 64 but doesn't love it. I was really excited by it initially but when I played the game properly it just had this oppressive feeling of isolation and melancholy to it that was so off-putting.
Previous System76 owner here - Switched to Framework for my second laptop. Yes, System76 contributes upstream to Linux, but Framework is just better. My System76 needed a fan replaced and it was lowkey annoying - Paid over 150$ to have it done; such an upgrade is much easier on the Framework (not to mention the customization lets you get exactly what you need and pay for nothing more)
Same tbh. Framework just works. And they do contribute back, just perhaps not as much specifically to Linux. Open source hardware is so incredibly valuable and important and rare. Honestly, if I had to choose only based on how much is contributed back, I’d still pick Framework.
Yep. Most AAA gaming is too afraid to appeal to a specific segment of the market. They make games that everyone is supposed to like, which often ends up being uninteresting at best.
Smaller games can target a smaller audience and still be successful. They take risks and do new things, and it’ll push some people away but many will enjoy it a lot more for it.
I just tried new colossus yesterday, actually, and I was surprised how big of a dive the writing took compared to the first game, I had to stop when the resistance guy bursts out of bathroom during that really forced emotional scene in the sub.
I loved the first game and the old blood dlc, so was a bit of a bummer :(
That’s already hours in, and it was only getting more ridiculous. I had a looksee at Yatzhee’s old review of it, and he confirmed my feelings on it, and said it got even worse later. I may watch a let’s play of it at some point, but I just wasn’t having fun, so I’m unlikely to pick it up again, personally. Just doesn’t have the magic…
It’s as if two completely different studios made these games, and the one behind Syndicate had no idea what made Unity great.
Funny you say that. Unity was developed by Ubisoft Montreal, the primary Ubisoft studio who are responsible for much of the good work they’ve done (think Splinter Cell, Far Cry and AC: Black Flag). Syndicate was developed by Ubisoft Quebec, and it was also that developer’s first AC game.
Market share and yes, Proton/WINE ultimately lessens the need for a native Linux port.
In a fair number of cases, even when there is a native Linux port, Proton/WINE has worked better than the native game.
If Linux gets to 5-10% of the market, we’ll probably see them come back for platform specific optimization reasons. However, without a larger market share and with the translation being so good these days, there’s not a lot of need.
Honestly if the mods aren’t drag drop play I don’t even fuck with them. I’ve spent too much time modding games that weren’t made to be modded, and steam workshop has truly spoiled me.
I really tried to like Battlespire as a kid but didn’t make it far. Major disappointment after Daggerfall! I didn’t even know there were mobile games, glad I missed those.
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