Mostly Cities Skylines 2. The performance is not great, but it’s passable with the settings turned down and the actual city building is really good. Right now I’m working on a big expansion to my city further down the highway, just got the water/power lines run between them so it’s one big happy grid exporting the extra to other cities. Already looking forward to the things I’ll do differently in my second city!
Also playing some Super Mario Wonder on the side, which is fantastic. Great mix of easy fun levels and hard-as-nails secret special levels. Very fun!
Anyone who says Sea of Stars is in the same echelon as “classic” JRPGs clearly didn’t play all the way through SoS or has not played many classic JRPGs. SoS was an okay game for what it was but I honestly don’t remember much about it a couple of months after finishing it, whereas games like Lunar and Persona will always be cherished gaming memories for me.
I enjoyed it for a good while and found it really charming. I just ended up kind of losing interest for some reason. No idea how far along I was, but I had to be at least half way through.
The soundtrack was a standout to me, I’ll say that!
Play those old good olde games on the nes. Modern games just ignore all the EA games, ubishits, Anything first party, eurojanks, weird woo woo games, anything made by the japs and most non traditional ones like those netflix ones.
“The Big Cheese is the Dark Souls of poses” from the Destructoid review gave me a good chuckle. Unfortunately, The Big Cheese was also the Dark Souls of poses back in Smooth Moves, and it’s not encouraging to hear this game might be just as fiddly.
This November isn’t as stacked for me as last year’s, but I think I’m still going to wait on this one a bit.
I’m impressed that most people here chose to fight about the definition of the word plagiarism instead of discussing how Star Citizen’s server meshing technology differs from what WorldQL and GrieferGames do. Have fun, but that wasn’t the point of my post.
Plagiarism is obviously a word with very strong negative connotations. If you want to discuss the technology and it’s differences between a different solution that tries to solve the same problem and not accuse someone of stealing, it’s usually best not to use this type of language in general.
I don’t know what these would really be alternatives to, but I impatiently await every new game from Daniel Mullins Games. Inscryption was a fantastic deck builder and I more than got my monies worth out of it. I also follow Stranga Games pretty closely. Very small developer makes story focused retro style adventure games. No combat at all generally. So if you like a casual experience and that style of game, it might be something to look into.
The original FFVII game! Figuring out how to get the multiple discs to work from an emulator was a bit of a pain, but afterwards it’s been easy sailing! While it certainly has its problems, I can see why it’s so popular. Planning on checking out the remakes later on to get more of it, but I can’t deny I’ll miss the low-poly graphics of the OG, as I’ve always had a soft spot for that kind of 3D art
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