Marvel Rivals, because it just came out so it’s fresh in people’s minds, it’s a free to play game with a popular IP and it does a good job as the game it wants to be.
Mostly kidding, that just seems to be the state of games these days lol. Whatever games release at the beginning of the year seem to falter to recency bias of games released later in the year.
I played Ori and the Blind Forest which I enjoyed, although I was expecting a metroidvania. The platforming was quite fun and challenging enough and the art looked great.
I played a bit of Moonring, which seems really good, but I’m probably not used to the genre and found it a bit too confusing to continue.
I briefly played Marvel Rivals with a friend, I had fun with it in these first few hours, but I haven’t played hero shooters before so it’s early for me to judge. I’m a bit surprised there’s no restrictions on roles in a party, as most matches seem to have 1 tank and 4 dps and as a healer I can’t figure out how to keep everyone alive alone. Hopefully ranked is more balanced.
Also started playing DnD (5e) with friends. First time, seems fun. I’m playing artificer, planning on specializing to alchemist at lvl 3.
More puzzle platformer with progression in the form of abilities you unlock.
For why I don’t think it’s a metroidvania, it’s because there’s no backtracking when you get a new ability (except for small optional stuff), you start from the center and go to each area in order and the areas themselves are mostly linear.
Started Mech Armada, a roguelite which is turn based and with a fairly good customisation system which gives full freedom in making units from what you ‘find’ (pay to unlock randomly by paying a resource which is also used for other things so you have to choose) in the run.
Required a fair bit of learning through experimentation but now I, at least keep winning the first map and have just reached the boss of the second. Without any of the ‘roguelite’ bonuses. Which you can unlock with a separate currency earned. I chose not to unlock anything to see how viable it is without unlocks. It is decent. That said, there are more pieces added to the ‘gacha’ as you play. Through an experience system. The experience system carries over between runs but is not really a ‘boost’ since it just unlocks a bigger pool of more varied parts.
My partner and I have been playing some of the board games from the recent humble bundle and having a lot of fun! Cats and Quilts of Calico is a nice little strategy game where you place colored tiles and get points for their adjacency, plus it has a cat creator. Terraforming Mars is like the board game but waaaaaay easier because you don’t have to track your little cubes and all your actions manually.
Hoping to try out the new Pavlov update tonight, even if it is a little disappointing (ported maps and paid skins 🥲)
Circling back and confirming it’s a lot of fun! The digital version is a little buggy but we played it a few hours last night and will probably play a few more rounds tonight
The most excited I have ever been for a trailer was when I saw an ad for Secret of Mana on TV; and it’s entirely because it was the first time I ever saw a video game advertised on TV and not just in magazines.
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