Just to clarify, this isn’t a normal toothless petition, this is an official EU mechanism that allows citizens to bring problems to the attention of the European Commission, and force them to pass judgement on it legally. You can read more about it here.
It’s good to be skeptical of anything asking for that personal info, but I’d suggest researching into it to confirm that it is indeed legit.
I have a different relationship with gaming, so in a lot of ways I relate and in some ways I don’t, but the important thing is you looked for ways to improve your situation and found something that works, and I think that’s great. Good job, mate!
I’ve been served PirateSoftware’s shorts long before all this controversy and it always bugged me how confidently wrong he was about systems and network things. He seems to be under the impression that he understands these things on an advanced level due to his experience as a checks notes QA tester for Blizzard, and a… indie software developer lol.
There’s a group with a petition to “Stop Killing Games” which seeks to legally remedy the issue of game developers making games that are later turned off and left unplayable even in the case of them being single player.
Thor of PirateSoftware owns a development outfit that makes indie games and he also does a lot of streams. He’s against Stop Killing Games, but doesn’t seem to even understand it, and has publicly spoke out against it, going so far as to spread misinformation about it.
Have also been out of the loop too but went through the know your meme page.
Pirate Software made a video a year ago criticizing the initiative on a very surface level and has continued to do so in streams. Guy who created/sponsored/however-that-works the initiative posted a counter-argument video talking about what the initiative would actually do. Pirate Software did the ol’ Internet Doubledown and in general was kind of an ass and kind of revealed some ignorance. Cue Youtube Drama.
I also realise I’m giving a lot of time to games that, if only I could manage my time better I could give to much more worthwhile things, like helping people out in the world. So a month ago a few life circumstances came together, and I’ve signed up for a new education course. Rather than cope with all the new stresses of that at the same time as possible gaming withdrawal symptoms, I figured I’d give up the games completely, a month early. (And doomscrolling too, but that’s proving harder… proving it’s also addictive to me more than I wanted to admit!)
This doesn’t strike me as a healthy perspective on yourself
My point isn’t to refute your concern for your addictive tendencies with regards to video games but rather to gravely warn you that your fear and self doubt (which are valid) will be preyed on by a whole cottage industry of shitty people selling you fake solutions until you learn the actual science with regards to humans and games (digital or not) from people like Dr. Rachel Kowert.
Back in Control, all the stoplight did was teleport you back to the entrance if you moved on red. That’s way too easy for co-op though, so I’m sure Remedy changed it.
I played the Wii U remaster a few years ago over the summer, and I absolutely loved it. I was ashamed to say I wrote it off initially as not for me because I just couldn’t vibe with the opening’s length (compared to OoT’s “Get in this Tree, kill a Big Ass Spider, Get out”). But once I spent some time working to get past that? God. Amazing. It was one of those games where i actually felt lost after the credits rolled. Very few games do that to me.
Yeah doesn’t happen for me very often either, but happened twice to me in about a month now. Finished E33 recently and it was a hell of a ride the entire time. But then after that I went on to play Nier Replicant for the first time. Damn, I need a therapist after games this hard hitting.
I’m going through an involuntary gaming “detox” due to hardware issues, and I’ve found myself with the time and motivation to resume some personal projects I had abandoned all together; that kinda gave me a reality check that perhaps I’m taking away a little too much time from other hobbies and interests. I’m glad that you are taking back control of your time, and hopefully you can come back to games with a healthier perspective later. :)
Everyone was calling it “stop killing games” instead of “stop destroying games” and I literally thought it was a petition to stop games with murder and violence lol never even got farther than seeing the title.
Definitely a good idea to switch over to stop destroying games if that wasn’t the official title already…
The handle doesn’t look that long to me. The blade looks to be at least twice as long as the hilt - and the hilt looks like it could only hold a single handspan comfortably.
It saddens me that my country (Italy) has such a low percentage of signatures. Most of us are either ignorant of anything happening outside of our borders, or straight up doomers who don’t believe anything can ever change for the better.
Big congrats to my fellow northern cousins. I was expecting Poland, who has a healthy videogame industry, to gather a good enough number of signatures, but 160% is wild! It’s refreshing seeing so many people joining the petition - It’s not even about videogames: this initiative will have huge repercussions on the lifespan of other, unrelated products and, in general terms, planned obsolescence.
I think it’s been very hard for us to spread awareness into countries where a majority don’t also speak English, as the organizer and much of the coverage is only in English.
If you know of any big Italian gaming YouTubers or streamers that might be receptive to helping or talking about the campaign, could you reach out to them about it with a comment?
Unfortunately, that’s not my area of expertise. I don’t follow streamers or YouTubers (Italian or international), nor do I have a close enough relationship with any of them that I’d be able to talk to them and convince them to mention this petition to their fans.
The one and only time some friends and I attempted to interact with a few local content creators (to publicize our free fan games we poured hundreds of hours into and NEVER attempted to monetize in any way), we either got ignored, insulted, or received vague answers that went nowhere. It soured me towards Italian content creators and vowed to never interact with them again.
One thing you can do: In person organising. It’s something the campaign has been really bad at. Have some flyers printed up and start handing them out. I don’t know the Italian school schedule, but if universities are still in session they might be good targets.
I did it last year, first at Gamescom and then at a local uni and I think it helped spread the word.
Here are the up-to-date numbers, the threshold percentages are now better than shown the image in the post but there’s still a long way to reach the total of 1 million
bin.pol.social
Najstarsze