Please stop bots from inundating the feed like @simple does. I can block them, but it sucks for newcomers when they see 20+ bot posts and 1 human post on first glance.
I will become a moderator just to ban people that can’t slow their roll and have to dominate the community in order to validate their existence, using this user as an example.
Replying to you again because you clearly blocked my other account
I’m not a bot
There were massive events the past few days and I’m posting trailers as they come. People are clearly interested in them and gives them a place to talk about these trailers
Have you tried not being an asshole? You’re mad at me for posting game news in the game community?
Definitely fooled me, have you tried not acting like a bot? You drown out everyone else when you post incessantly like that. Maybe post just the event link they all come from and start a mega-thread, or write up some small detail on why you’re sharing that trailer to kick off the conversation.
From my perspective, the trailers aren’t news. They are low-effort link copy/paste and are all of really big games that are already in other feeds outside Lemmy. This place is supposed to be a place to have conversations about gaming, not a YouTube playlist for AAA pre-order hype.
Regardless, someone else in this thread expressed the same distaste for the seemingly endless trailers, and so I also am expressing my distaste for them. You mad at me for posting my opinion in a public forum?
Pinging me twice and calling me a garbage reddit karma farmer isn’t “an opinion”. Many people enjoy the trailers to catch up to events that happen a few days every year. Surely you can handle that without throwing a fit. Either way, I’m blocking you too so enjoy the one or two threads I overshadowed in the one hour the Xbox event was going on.
I’ve been using Launchbox, especially since I play emulator games. They’ve improved the efficiency of large libraries and added support for RetroAchievements, although I manually toggle completion status since I don’t always use it to launch my games so the time tracker isn’t accurate.
More importantly it let’s me hit randomize, so if I’m feeling adventurous it’ll pull a game from my backlog I might have got from anywhere.
I have categories too, I have trash category for uninteresting games from humble bundles and random keys purchases, I have the played category for games I played, and I have the uber trash shit game category for sacred 3 and two worlds
I don’t intentionally use it to keep track of the games I’ve played but I’ve been using GameFAQs to keep track of older console games I have not yet played. It’s not perfect for this as I need to use documents to keep track of some additional information but I have yet to find a better alternative.
For PC games, some of the platforms I use, like GOG and Itch, actually have built in features to help me to keep track of what games I haven’t played yet. For the others (and mobile) I still have to use documents to keep track of this as well.
Ender Magnolia after finishing Ender Lilies. Both are phenomenal games, absolutely loved both. Amazing art direction, fluid gameplay, challenging but not frustrating.
Speaking of Zelda, now that I scratched my itch to play some Metroidvania, I am kind of in the mood for a Zelda binge, too many of those I left unfinished in the past.
Trying to beat the highest difficulty in Windblown. It’s not going well. I’d basically need to be able to beat the game hitless, which I’m not good enough for.
Slowly making my way through the Mass Effect Legendary Edition after grabbing it during a Steam sale! I only played ME3 when I was a teenager, so it‘s really fun to finally get the full experience.
Going forward? RetroAchievements, Steam, GOG, and LaunchBox to tie it all together. PSN trophy integration to LaunchBox would be cool too, because PS3 stuff is never coming to any of those platforms and I have history there, too.
For historical stuff, that’s in my memory exclusively.
Finished playing F.E.A.R. for the first time and am now about halfway through the first expansion Extraction Point. Man, it really holds up incredibly for a 20-year-old game.
The particle effects look fantastic for their age, the lightly destructible environments add a beautiful layer of carnage and the gunplay is surprisingly great for such an old game. Every single gun feels satisfying to use (bar the bizarrely awful assault rifle), with the highlight of course being nailing people to the wall with the famous 10mm HV Penetrator.
The AI is also just as good as people say and it continues to surprise me with shockingly good dynamic behaviour for again a game of this age. Especially the way they interact with the environment in unscripted ways impress me: closing doors behind them as they retreat to wait in ambush or smashing windows and vaulting over to charge you for example.
The horror and story is actually the weak point, at least of the main game. It’s all pretty predictable, the horror is fairly mediocre and not even the jump scares really land. I will say it has been better in the expansion so far, though, even if it’s still only sort of okay.
But that doesn’t really matter. The atmosphere does enough to sell its pseudo horror identity, but the fantastic gunplay across these well designed claustrophobic levels is worth experiencing. It’s a classic for a reason and I completely get why. And with it frequently being for sale for like a dollar on GOG it’s a must play, I think.
bin.pol.social
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