Vampire: the Masquerade - Bloodlines. Dated, needs mods to run, but the fact that there’s still a community patch being made for it after all this time says a lot. Haven’t really heard much about it since the sequel crashed and burned, which is sad because no game has really given me the same atmospheric vibes. It was (is?) really special
Nothing really captures the atmosphere of a good WoD game quite like bloodlines. The combat is, let’s face it, pretty dogshit, but the writing, worldbuilding, and especially the voice talent and direction are some of the best out there to this day. The game just oozes charisma and flavor, and the pacing of the main quest juxtaposed with the black comedy of so many of the side characters’ goings-on makes it the kind of experience that just pulls you in.
I know Bloodlines 2 will eventually release, likely sometime in the next 2-3 years because paradox just began to spin up their socials again, but even if it weren’t stuck deep in Devhell I get the feeling it just won’t have the same punch B1 did. Granted, B1 was just as rocky on its own day 1 and it didn’t pick up the cult following until well after release, and with the help of a dedicated, loving community that tore it down and rebuilt it from the ground up. We can only hope that community love is still here and willing to make B2 the best game it can be. Time will tell.
I didn’t realize metal gear rising had a block/parry mechanic. The tutorial talks about countering enemy blows with your own barrage of attacks so I figured I just had to stagger them and steal health regularly. Monsoon is the first fight with no minions to heal off of, so I got stuck and finally checked online.
Ogre Battle on the SNES is the original auto-battler. I would really recommend Ogre Battle 64 though, not only is it one of the very few RPGs on the system but it’s got really unique gameplay. It’s got its flaws but I’m such a sucker for the character designs and job/class system that it’s still my favorite game to this day.
Not a game but some of the stories here remind me of the time I discovered I could draw stuff on the screen with Omicron Basic on my Atari ST and I painstakingly entered every square by hand dozens of times to make squares move across the screen…until days later I discovered the magic of the for loop. I must have been maybe 10 or so at the time.
Skies of Arcadia. Two words: sky pirates. Coupled together with a beautiful overworld filled with hidden discoveries, charming characters, fun ship combat, and excellent music. You can’t go wrong with either the original Dreamcast version (higher quality music, VMU minigames) or the Legends remastering on the Gamecube (an additional story quest, less frequent random encounters - the original is somewhat relentless with these).
As an 8 year old without much of a guide at all, I was a very proud Magician on MapleStory… one who dealt violence with her trusty magic wands and staves… physically.
I didn’t understand what skills and hotkeys were until several years down the line when reading comprehension and life experience improved.
I don’t play much Pokémon anymore, but r/pokemontrades was the reason I was able to finish a living dex for gens 7 and 8, so I would love to see that community flourish here too. It’d be a great resource, especially when Lemmy eventually gets big enough to have a sizable Pokémon community.
It’s a survival horror first person rpg with a semi realistic health system. It’s creepy and hard and so goddamn good. I’m am actually surprised that it gets mentioned so rarely because I would not know of any other earlier game with those now so ubiquitous survival mechanics.
I started playing Pokémon Red before I even knew how to read. I had no idea how to save and just assumed I would find a save point eventually like a bunch of other games. I have no idea how many times I dejectedly had to turn off the GameBoy halfway through Mt. Moon. I was convinced the save spot had to be on the other side.
Ultima Underworld 1 and 2. These are ancient RPG games going right back to the dawn of PC gaming. The first one was the first PC game with a true 3D world where you could look up and down and there were two slopes rather than just steps. The control scheme takes a little getting used to as it was before WSAD+mouse look had become established. Spells are made by combining runes which you find about the place. It also has things like repairable weapons and armour, the need to sleep and eat as well as the normal RPG stats and levels.
bin.pol.social
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