Last week I played through Ryse: Son of Rome, and I was pleasantly surprised in how much I enjoyed it, especially for a rather QTE heavy game.
Right now I'm working through Fobia: St. Dinfna Hotel, and man there is so much backtracking for puzzles and lockboxes and whatnot. But it's been fun, and basically feels like a first person Resident Evil game, at least atmosphere wise.
When they were building the Gotthard Base Tunnel under the Swiss Alps, they considered including such a station, linked to the alpine village above by a very long, high-speed lift, but decided against it on grounds of cost. More’s the pity.
I’m very slowly working my way through my fifth Baldurs’s Gate 3 run since it went from early access to release. Decided I want to do all the origin characters and make decisions as they would.
I’ve already done Gale, evil Dark Urge and now Shadowheart (spoilers below)
Tap for spoilerIn the beginning, I didn’t have Shadowheart save Lae’zel from the tieflings when she’s captured because to me she would want to be as far away from the githyanki as possible. I chose to romance Karlach because I never had before, and in my headcanon Karlach swayed Shadowheart from choosing Shar. Romanced the emperor and am going to try siding with him on a play through because I never have before lol
I find something I missed on every single play through, and so far there is enough unique content in the origin runs to keep them interesting. Not sure which origin character I will try next but I am really enjoying playing as Shadowheart.
Edit - I loved Cyberpunk 2077! At some point I want to replay as male V.
I’ve tried this, too, and they always self-destruct. Their character growth when you don’t play as them is so tied to them reacting to the player character’s influence that taking that influence away tends to prevent them from growing.
With Shadowheart in particular,
spoilerNightsong made a convincing argument that I shouldn’t follow Shar anymore but I saw no reason why I should just go along with the vanilla thing that she immediately switches to being a cleric for the opposite deity and I spent Act 3 bumbling ineffectually through a couple questlines with no clear ideology to lean on, plus a history that had previously skewed quite evil and thus left me without the alliances a more moral character would have developed by now.
The two exceptions to that rule have been Karlach who right out the gate has got her shit shockingly together for this cast and, hilariously, Astarion who absolutely thrives as his worst self. Those are the only two Origins I’ve managed to beat without betraying the RP of it all.
That’s fair. I’ve also noticed dialogue in places that assumes you are not the origin character you are playing, or ignores when specific characters are not in your party.
Tap for spoilerWhen you recruit Minsc as Shadowheart, there is a place in the dialogue tree where you refer to yourself in third person. There was a line suggesting I ask Lae’zel about a githyaki slate in Act 1 when I chose to kill her instead of join her earlier in the game.
I wonder if the difference is because Karlach was a later addition to the game as an origin character.
Well, I was trying to complete my second playthrough of Metal gear solid 2. But a bad Windows 11 update seems to have corrupted something, and now my PC is crawling.
So, attempting to reinstall/repair. Thanks Microsoft :3
Other than that Metal Gear has been awesome. I finished 3 the other week and have also been playing 4 on the ps3. Not super keen on the bombardment of cutscenes so far in 4, but it’s still pretty neat.
I have really appreciated learning the mechanics of each game. I feel like this is one of the first series where I can play each game twice and learn new things about the game on each playthrough. I can tell how I’m improving and when certain fights were completed with luck or if I actually mastered them. The depth is super addicting
Not super keen on the bombardment of cutscenes so far in 4, but it’s still pretty neat.
This isn’t a spoiler but I need to warn you: the final cutscene is 40 minutes long with no break/checkpoint and you can only save your game after, not before or during. Literally everyone who goes into the game blind ends up trapped there late at night wanting to go to bed.
Thank you for the heads up! I’ll have to go check when the cutscene comes up so I don’t get caught off guard.
I ended up having to watch the MGS2 cutscene before the last boss, and one of the really long MGS3 cutscenes on youtube because I fell asleep while they were playing lol
I’m a couple decades late to Chibi-Robo and it is incredible. They’re probably not going to let me actually steal this guy’s wife in the end but it will not be for lack of trying.
I played Sandrock years after Portia, so take this with a grain of salt, but I think it’s an improvement. The mechanics are roughly similar, but I feel Sandrock is a little more polished.
There is an annoying water conservation mechanic that can be a bit irritating to deal with. Everything uses water, so if you run out you basically can’t do anything, but you can buy it and make moisture collectors to make things a little easier.
I dont recall the combat being too different. You basically smack things until they die.
The gameplay loop is roughly similar, if a little more fleshed out. Get quests from villagers, create workbench that create things over time. Grab resources from various sources with skills that increase gradually over time. Multiple levels of resource tools, like axes, pickaxes, swords, etc.
If youre looking for a heavy action game, it’s not a main focus. It’s definitely more on the resource gathering/crafting realm of gameplay.
Their next game might have more of an action combat focused gameplay loop, as it takes place closer to a cartoon area of the world. I dont imagine it’s going to get anywhere near the typical hack 'n slash action rpg model that’s typical these days.
I haven’t yet. The trailers, reviews, and break down on the Steam page sold me on its concept since its release. Just been waiting on a sale or deal to have a go at it. Gator is cute, and I’m glad to have a game that I can just chill with. Tiny Terry’s is just fun all around. I started with them since I feel Banishers will involve more time on it.
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