Very tricky to accomplish as long as people can interact with each other in the real world and bypass whatever rules and restrictions you have in the game rules, be it in terms of just communicating in situations where they shouldn’t be able to or running multiple accounts and characters at the same time to boost their power and influence.
You’d need to get extremely draconian with the anti-cheat, require real world ID for account creation, not allow new player once the game started and all that.
Plus there would always be griefers who just want to ruin other people’s game because the repercussions are at most a bit of money (if they get banned and have to buy a new copy of the game), rather than incarceration, bodily harm, or death in the real world.
You have some items that are not lost upon death (either by them being special and “blessed” or by you paying some in game gold to insure them (costing you every time you die), but everything else? On your corpse, ready to be taken by the nearest player and even humanoid enemy. More than once have I seen a lich just grab some of my stuff and cackle off back into the dungeon.
Aside from being able to lose stuff on death, there are actual Thievery skills ranging from sneaking to pickpocketing and lockpicking (for stealing from player homes or when you unearth treasure chests). There is a “safe overworld” but many popular private servers have removed that. You might go about your daily business to grab some stuff from the bank teller and next thing you know, a grandmaster thief took your precious sword from your backpack (there are a lot of skill checks involved depending on how many possible witnesses there are (player and NPC), if the thief is invisible, how heavy the item is and such).
I think Mike Mahardy from Polygon is alright, but generally I find their content leans into social commentary more than I want in a gaming outlet. I respect that some people want that, and I’m glad these sites exist for them.
I haven’t really noticed that…? But, maybe that’s just because whatever’s being said “agrees” with me or isn’t in the articles I choose to read from them (?)
1: An open world exploration game that doesn’t have combat … like Breath of the Wild but without all the fighting and with lots of short stories and puzzles.
Basically I want to be able to go wandering off and uncover ancient ruins etc without having to fight for my life.
2: Snowrunner, but with a good narrative story mode and gearboxes that actually work.
There’s so much potential to have engaging stories in that game, which could be tied into improved game structure (namely restricting truck / tire choice to make some tasks challenging in an interesting way).
For your #1 point, have you heard of Palia? It got released last month and it is a chill have where you gather and build your house. Additionally you can explore ruins to uncover your origins.
I would like to see a (real)guitar-centric music game (like Rocksmith) that allows people to input their own songs/guitar tabs. I’ve always found the limitations that licensing entails very off-putting.
Edit: just to clarify, I meant being able to look up whatever song you want, and then importing the tabs into the software so that you could play the song using the visual format that Rocksmith has (falling notes fretboard style).
Simply watch no-voiceover playthroughs on youtube to see how a game is actually like. Don’t watch the whole video if you don’t want spoilers. Goes without saying this is only possible after the game release. Wait at least 3-6 months after release before buying any game. Or pirate it.
I want a modern difficult farming Sim with an in depth relationship mechanic and no fucking combat. The old harvest moon games are good, but I’ve kinda played them to death and for some idiotic reason they removed stuff like rival marriages from the remakes. Rune factory has combat, and so does stardew valley (in addition to having a relationship mechanic that’s just, really shallow), and it seems like all the farming Sim games that don’t have combat are like baby’s first farm Sim and are all cutesy and aren’t very difficult
Like it feels like this would be an easy thing to do, right?
I never really read PC Gamer. I used to subscribe to PSM and Nintendo Power. By the time I got a PC capable of running games, magazines were already on their way out lol
I do appreciate that they generally (BG3 review notwithstanding) aren’t afraid to call out bugs and aren’t one of the publications rushing to press with reviews. Even if their scoring system is ridiculous.
I don’t know if they are truly any more independent than any of the other big names, especially considering they have a (formerly E3) trade show now. They are also part of the same publishing group as Tom’s Hardware, which hasn’t been my first choice for hardware reviews for a while.
Miraheze is similar to how Fandom used to be, before ads entirely took over. There are no ads at all there. It is a site that uses MediaWiki so probably not many of its' sites would be news oriented (with like a single author controlling the content), but instead more wiki content for an entire community to share.
Remap Radio; previously Waypoint Radio, sometimes their politics feel overly dogmatic, perhaps as a reflection of the audience and culture they have cultivated, but the vibes are good and they have insightful things to say. I’d say they are currently in a transition period so they’re still finding their rhythm.
8-4 Play; Started by a localization company based in Tokyo, you’ll get a unique perspective of life in Japan, Japanese games, and industry connections that you can’t really get anywhere else, at least not in English.
Used to listen to the Bombcast, but none of the splinters from what it was appeal to me much. New Bombcast, Nextlander, solo Gerstmann, are all flawed in different ways imo.
I’ve listened to 8-4 Play on and off for years. I usually check back in with them when a new Monster Hunter game/expansion comes out because few other podcasters I’ve come across really cover it with any depth.
I know it’s not quite what you’re asking for, but it’s where I get my gaming news from at least. I have subbed to SkillUp on YT for a very long time, and he covers loads of games and does weekly news videos where he covers the latest. The vids are very genuine and authentic, imo.
He, and a few of his friends also started a very chill and good podcast called Friends Per Second going more in depth on different gaming topics.
Yeah unfortunately I agree. I think Yong seems like a cool guy but his videos always start with a lengthy recap which anyone who watches his channel already knows from his previous video on whatever is recapped, and then he takes the longest possible route to explain the topic too.
I reckon if he made 5 min videos without all the fluff he’d be great.
YongYea just reads reddit threads without providing any actual commentary or context of his own. He repeats himself until he crosses the video length threshold for monetization.
He also had a nasty case where rushed his Cyberpunk 2077 review to be one of the first to monetize, and then monetized his apology video where he stated he didn’t really play the game enough to review it. And he admits he “went way too easy on this game in a way that I wouldn’t have with other games or companies and the review shouldn’t be up”.
I also remember when I used to watch him before Final Fantasy 7 Remake came out and he acted like he was a longtime huge fan of the original game, but when he watched the ff7r trailer he seemed like he barely knew the basics.
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