Was definitely worth it. My biggest problem with it isn’t even Wabbajack.
The modding community send to have settled on making Skyrim hardcore these days. While I fine games that are meant for that fun, it’s not why I want to play Skyrim. So those mod packs end up ruining the game for me.
DotE is a tower defense roguelike with pixel graphics and a team of heroes you manage. It also has one of the best soundtracks I’ve ever heard.
Castlevania needs no description. It’s just one of the best games ever made.
Neverwinter Nights has stood the test of time for me because it has persistent game worlds, built by other players (basically mini, homemade MMO’s), that you can log in and play. I also use its DM client to run online adventures for other players myself.
Of course. The more the merrier. The only thing to be aware of is that it’s largely a good/neutral party, so if you’re playing evil you’ll have to do it well and be a little incognito.
Portal 2 is definitely the one I pick up regularly, but specifically for the Perpetual Testing Initiative. I’ve already played the main story enough times, but dropping in for a few really well-made user-created levels with a little bit of new Cave Johnson dialogue is great!
Great story. It’s on GOG. Beyond a Steel Sky is the sequel, released a few years ago. Kinda sad, but really great, too. Made by the creators of the original from the 90s, and has an in-game commentary track!
You have to have the original game files either from the disk or downloaded from GoG or steam. Then you need tes3mp which runs great on linux and windows. I personally play on a server called neravarine prophecies, they have seasonal events and the community is a lot of fun. It uses the same engine as openMW so most of the mods that work on OpenMW are compatible, I’d stick with cosmetics to keep the servers you join compatible.
Different servers have different rules, many of them forbid going into areas that cause server crashes, i.e. mornhould.
I had a blast, then I got my kids to play and i was there to guide them a bit when the game gets tough.
The best 4X combat. Huge variety of units and sides (need DLCs though). Unique game in that it just focuses on combat, no diplomacy (it sux in all games anyway) no spies (also sux in other games), and simple but reasonably good (and different for different races) economy. It focuses at one thing - combat, drives it to perfection and the rest of the game design narrow focused to support that.
Being W40K helps with richness of the fluff, if this is important for you.
What’s not to like? Super cool main character with telekinetic and space gun abilities. Explosions like crazy. Regular upgrades. Not too complicated. Lots of exploring. Plenty of storyline, but not too much. Intriguing characters. “Open world”, but with a mostly clear sense of direction.
Probably one of my fave games of all time. Even though I hated Alan Wake.
I have an unhealthy cycle of this with Hearts of Iron IV a WW2 grand strategy game. I'll realize the embarrassing number of hours that I've put into the game and then I'll stop playing for a while. But then one of the big mods for it will update and then I dive back in and lose a weekend and then the process repeats.
The other game I consistently come back to is Threads of Fate or Dewprism it's a PS1 action-RPG with dual protagonists where each one has their own campaign or story to play through. I guess it's nostalgia that keeps me coming back to it, but it really wasn't a favorite game growing up and I didn't beat it until years after I'd gotten it. But every few years I'll just remember it out of the blue and get the urge to play through it again.
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