bin.pol.social

Rascabin, do gaming w Is PS4 (or modern console) games need to be installed?

Not all but some do. It depends on the developer. I think there is a website that lists which games need to download additional data. Just search for it.

sparky,

Half right. They all need to be installed, as in run from the hard drive and not directly off the disc. Some games require you to also download even more content, as in, the disc doesn’t have all the data needed to run the game.

Rascabin,

TIL

JustZ, do games w Games that require you to unlock the basic functions of the game can suck my nuts.
@JustZ@lemmy.world avatar

People won’t enjoy a game unless they learn the basic features.

It’s a fine line for devs between teaching the player what they need to know in order to even have a chance at enjoying the game, and jamming it down their throats.

The classic example is the game Portal. It’s a perfect tutorial. The player doesn’t even realize it’s the tutorial.

gamedeveloper.com/…/analysis-of-game-concepts-and…

I am frustrated with Cities Skylines 2, lately. Text-based tutorial with optional progress checks which is okay, but they pop up as soon as you look at a newly unlocked feature, not necessarily when you are ready to build the feature.

setsneedtofeed,
@setsneedtofeed@lemmy.world avatar

My favorite tutorial was in STALKER. The guy gives you a pistol and tells you good luck.

Waluigis_Talking_Buttplug, do games w Games that require you to unlock the basic functions of the game can suck my nuts.

I have uninstalled and refunded games with frustrating tutorials

At this point in life, if a game is too complex for me to understand by simply playing the game organically, I’m going to watch a YouTube video. Reading pop up menus is okay unless they physically lock you out of the game.

OrderedChaos,

If there is a constant need to watch YouTube videos or look up game guides the days of playing that game ends very quickly. Must be intuitive to play.

Waluigis_Talking_Buttplug,

I very much disagree. Games like Dwarf Fortress or Rimworld absolutely benefit from both being left to your own devices AND having a repository of information to resort to.

Games with a steep learning curve shouldn’t necessarily lock you into a tutorial, just give me the option and let me fail a few times until I get the hang of things.

AmosBurton_ThatGuy,
@AmosBurton_ThatGuy@lemmy.ca avatar

Factorio and Stellaris are another 2 great games with steep learning curves. They’re also 2 of my most played games according to steam.

bigmclargehuge,
@bigmclargehuge@lemmy.world avatar

Another commenter mentioned Elite: Dangerous. I have almost 300 hours into this game (rookie numbers for a lot of ED players), and I was still learning brand new mechanics I had no idea were in the game. One of the best experiences I’ve ever had in a game purely because it let me fail and learn on my own, even after I had lots of experience.

SomethingBurger, do games w Games that require you to unlock the basic functions of the game can suck my nuts.

One of the Pokémon games has audio settings behind an unlock.

Grangle1,

Ugh, it took me so long to find that when playing Pokémon Sword so I wasn’t deafened by the cries whenever someone Dynamaxed.

Remember when earlier gens locked the run button behind an unlock?

BlinkerFluid,
@BlinkerFluid@lemmy.one avatar

Fuck the running shoes too.

midzi, do m0biTech w Shadow Drive czyli europejska chmura (od Francuzów z OVH) z bezpłatnymi 20GB na dane. Nextcloud bez aplikacji, tylko dysk.

@m0bi13 OVH miał już kiedyś swoją chmurę tego typu, nazywało się toto Hubic. Używałem kilka lat temu do synchronizowania kilkudziesięciu gigabajtów danych, które dość często się zmieniały. Działy się tam istne cuda i to prawdziwe szczęście, że nie straciliśmy żadnych plików. Najpierw, ni z tego ni z owego katalog, w którym znajdował się zaledwie 1 plik o rozmiarze kilku MB rozmnożył się do jakichś 30 GB. Potem było jeszcze lepiej, bo Hubic... Zaczął tworzyć kopie plików o identycznej zawartości, ale o dziwnych nazwach i rozszerzeniach, np. banana.tutu. Pozostaje mieć nadzieję, że jednak wyciągnęli z tego lekcję i ShadowDrive będzie działać lepiej.

m0bi13,
m0bi13 avatar

Shadow Drive bazuje na kodzie do udostępniania plików i synchronizacji (w tym webDav). To raczej stabilne i dobrze przetestowane rozwiązanie. Ale co wymyślą i w którą stronę pójdą, to nie wiem. Mają szansę tego nie popsuć i pomału widać, że serwisy oparte o standardowe, otwarte protokoły, mogą wygrać łatwością integracji z tymi od dużych dostawców, którzy chcą zamykać nas w ogrodzonych ogrodach.

comicallycluttered, do gaming w Weekly “What are you playing” Thread || Week of October 29th

Okay, so started Jusant.

In a weird way, it reminds me of the 2008 Prince of Persia game. Mainly because there was also a lot of climbing and platforming there, and also because of something I guess is story-related so won’t get into.

Anyway, doubt I can keep it up for much more. If they had a toggle option for the triggers, maybe, but it’s hell on my already strained wrists.

Otherwise, it seems like a nice little game. Probably just not for me.

noodlejetski, do m0biTech w Shadow Drive czyli europejska chmura (od Francuzów z OVH) z bezpłatnymi 20GB na dane. Nextcloud bez aplikacji, tylko dysk.
@noodlejetski@masto.ai avatar

@m0bi13 hmmm, ich strona z ficzerami twierdzi że mają "In-transit and client-side end-to-end encryption" https://shadow.tech/en-GB/drive/offers

m0bi13,
m0bi13 avatar

Czyli ssl, https ;)

E2EE w Nextcloud to co innego. Twoja apka kliencka (może być ich kilka) jest jedynym posiadaczem kluczy. Dla serwera te pliki są niezdatne do niczego, są zaszyfrowane. Nikt ich nie może podglądać, tylko Ty posiadający klucze. Dlatego też tracisz do nich dostęp przez web apkę. Widzisz, że jest folder z włączonym E2EE i tyle. Taki sejf.

noodlejetski,
@noodlejetski@masto.ai avatar

@m0bi13 a czy właśnie to nie jest "client-side"?

m0bi13,
m0bi13 avatar

Ale co? Https? No przecież wymaga współpracy klienta z serwerem, więc można napisać tak jak oni: end to end. Tyle że transmisja nie odbywa się z punktu A do B przez serwer, a z punktu A jedynie do serwera.
Serwer zna klucze. W "normalnym" e2ee ma nie znać.

noodlejetski,
@noodlejetski@masto.ai avatar

@m0bi13 nie, chodziło mi o to, co opisałeś jako "E2EE w Nextcloud". jestem pod tym względem kompletnym laikiem, ale gdy czytam "client-side", to nasuwa mi się na myśl właśnie coś takiego.

m0bi13, do m0biTech w Shadow Drive czyli europejska chmura (od Francuzów z OVH) z bezpłatnymi 20GB na dane. Nextcloud bez aplikacji, tylko dysk.
m0bi13 avatar

Sprawdzone udostępnianie folderu w chmurze federacyjnej z na .

Działa, po zaakceptowaniu udostępnienia na NCHpl. Dodatkowe 20GB ;)

Ekran udostępniania folderu

to3k,
@to3k@tomaszdunia.pl avatar

@m0bi13 @m0bi13 cebulka 😉

m0bi13,
@m0bi13@pol.social avatar

@to3k Jeśli korzystanie z bezpłatnych usług jak NCHpl, Mastodon czy Shadow drive albo Oracle free-tier to "cebulka", to tak ;)

@m0bi13

to3k,
@to3k@tomaszdunia.pl avatar

@m0bi13 @m0bi13 to jest najpyszniejsza cebulka 😁

Disgustoid, do games w What did you think of Sea of Stars?

Anyone who says Sea of Stars is in the same echelon as “classic” JRPGs clearly didn’t play all the way through SoS or has not played many classic JRPGs. SoS was an okay game for what it was but I honestly don’t remember much about it a couple of months after finishing it, whereas games like Lunar and Persona will always be cherished gaming memories for me.

FrostKing, do games w New icon and banner for c/Games wanted!

Might make a pixel art style icon—will report back if it looks any good!

FrostKing,

https://lemmy.world/pictrs/image/2877b8cc-e032-423a-819a-50b7e3eb685e.png

Really quick try, and I am a very early beginner, but figured it couldn’t hurt. Might try out some other ideas as well

variants, do games w What do you think of Eastward?

man Ive been meaning to get back into this game, I just got it on the switch to see if I would have more time to play it there

GrayBackgroundMusic, do gaming w Star Ocean: The Second Story R - Review Thread

The pixelated characters against the high-fidelity 3d background is messing with my head.

Ashtear,

Heh, yeah, that’s one of the popular styles right now. I’d rather see more detailed sprites.

YarHarSuperstar, do games w What are some alternative to soulless videogame franchises?
@YarHarSuperstar@lemmy.world avatar

Last day on earth (mobile top down survival action game with building and gathering) alternatives without the intrusive ads and waiting forever for upgrading and traveling? Preferably on PC.

quacker, do games w What did you think of Sea of Stars?

I liked the plot and story. There are plenty of unique/memorable moments. It gets off to a lethargic start, unfortunately, though. The first like five hours at least are quite dull, and I don’t blame anyone for dropping the game based on that. But it improves massively after the intro, and the story is what kept me going.

The writing and storytelling are not good. There’s way too much dialogue and it’s constantly changing tone. One second there’s a meta 4th-wall-breaking joke and the next second it’s serious or sad. It takes me out of the world and many moments lose impact because of this.

The characters are mixed. The two protagonists have zero personality, which is partly a symptom of them being entirely interchangeable. But most other characters have great backstory and some are quite interesting

The combat and gameplay did its job, but lacked depth. The weapons and armor were just simple stat changes, and the stats are pretty standard (hp, mp, phys atk/def, mag atk/def), so character progression was uninteresting. The magic/type locks in battle were sort of more tedious than fun, but I appreciate that it requires some thought and is something unique.

I like the world design and the verticality that gives some interest to running around the world. There are unlockable shortcuts so that you don’t have to repeat long sections again, and there are plenty of rewards to make exploration somewhat worthwhile.

The artwork is amazing. There’s a ton of unique detailed pixel art. Admittedly, I do think some animations are a little rough or are simplistic - like a static sprite bouncing up and down - but this is pretty minor.

I’m mixed on the music. It’s technically great, but I don’t really want to listen to the soundtrack again, honestly. One thing that’s impressive is the music changes seamlessly during night/day cycles so actually every song has like two renditions (or something) which is kind of crazy.

The ending is rushed, though I only really felt it’s the last area (the tower) that’s rushed. You get to the top and the final boss is one fight with space shooter mechanics (???) incorporated, and then the game ends right after. It’s too quick. That actually did motivate me to unlock the true ending, because I felt like there must be more. And unlocking the true ending didn’t take me all that long, but it does suck that it’s a collectathon.

Overall, I enjoyed it a lot, but wouldn’t play through it again. It’s like a 7/10 for me.

bungle_in_the_jungle, do games w What do you think of Eastward?

I enjoyed it for a good while and found it really charming. I just ended up kind of losing interest for some reason. No idea how far along I was, but I had to be at least half way through.

The soundtrack was a standout to me, I’ll say that!

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