I can’t choose an absolute favorite, that’s like choosing a favorite child.
It’s a toss up between the Mass Effect Trilogy, Cyberpunk 2077, The Witcher (in partiuclarly 3) and (most) of Fallout games (but in particular 1 and 2).
If you were to put a gun to my head I’d probably pick either Mass Effect Trilogy or Cyberpunk 2077, probably based on what game i’ve played for the millionth time most recently.
It seems like a game that has quite a lot going for it, the gameplay looks pretty cool, I like the art direction, and performance and visuals actually seem to be quite polished at launch. However, I just know I’ll get tired of it, as it is another game that prioritizes being big, with tons of repetitive content, too big of a world, and somehow too many protagonists, which seemingly brings down both the overall gameplay and story.
It’s fine that there are games like this that cater to people who want large, expansive worlds to immerse themselves in, but I do get a bit disappointed that “every” single player AAA game is like this. There are many other games for me to play, so it is not like I’m starving for games, but it feels like I miss out on a ton of games I could potentially have liked if the direction was slightly different
I feel ya, AC games are a bit full regardless of which way they go. They just never locked down the best aspects. Early AC only needed tweaks to parkour, combat and bug fixes but the new ones went so far rpg that I cant even bother. Just too big
I play almost every genre (minimal interest in sports games, admittedly), and my favorite changes all the time. But in general, here are some of my all-time top games:
Final Fantasy Tactics
Borderlands: The Pre-Sequel (people who think BL2 is better than TPS are wrong)
Borderlands: The Pre-Sequel (people who think BL2 is better than TPS are wrong)
Are you Australian by chance? I have a lot of complaints about TPS, but then after watching some taskmaster Australia I had a theory; I wonder if there is some fundamental difference in preferred pacing that causes those to fall flat for other audiences? In dialog, humor, events, etc.
I know people like to look down on it here but it’s trully an amazing theme park metaverse experience.
I don’t have much time for it these days but just playing couple of hours every week is such a joyful experience. There’s just so much to do in the game, great writing, legendary characters, great people playing it. True metaverse experience everyone has been chasing lately.
Transport Tycoon was fantastic and thanks to OpenTTD I still play it from time to time.
Gothic 2 is by far the best Action RPG of all time. Witcher 3 comes close, but still fails to surpass it in so many places.
Banished always gets me with it’s atmosphere. It feels cozy but at the same time you are close to complete annihilation. Oxygen not included hits the same mark, but also has a distinctive art style and humor to it which I love.
Stanley Parable (and it’s Deluxe edition) never fails to make me laugh. But it can get tedious sometimes…
Six of these so far, and considering how happy they make me, I don’t expect I’ll slow down any time soon! Just glad people find these as interesting to read as I do writing them!
I have to say for me, I know this won’t be everybody, my favorites are going to be the ones that change the way I felt about gaming, not necessarily ones that I would want to play again.
In fact, I have found that going back to some of the seminal games, or the ones that were most impactful to me, hurt my feelings because they were from a time… Where let’s be real, technical limitations made a lot of very basic quality of life things nearly unavailable.
I think the 1st that changed the way I felt about gaming was Ultima 4 - they had flushed out the systems of the earlier three, which were pretty primitive, and made morality, all kinds of wonderful internal game systems, relationships, secrets, optional paths, total exploration. 5 and 6 were games that I explored and played molecularly because they were just a joy for me as well.
Another one I talk about a lot is a game called Squares Deluxe which the developer thankfully changed as freeware a few years ago. So anybody with DOSBox can download it and play it legally, and in my view, it’s the best shape packing game ever made - there are so many amazing mechanics, and if you play Extreme mode and get a great run going, it can be the most thrilling experience!
How can I forget the very first game I played in arcades which was Atari Warlords at Fiesta Foods! I was bedazzled by the cabinet and I had to have a teenager explain to me what it was! I went flying home and explained what I saw to my mother and she was incredulous, and she took me back to play!
Runestone Keeper. I know that really if you distill it down, you’re kind of playing a probability-based card / slot machine game. But play your choice is broad, and I love the fact that the entire playfield changes with every move potentially. Yes you can get screwed over, yes you can have amazing runs, but it’s that unpredictability that keeps me salivating. I can’t actually recommend anybody play this outside of steam version because the app one keeps changing - I’ve bought it a few times and I keep losing my license/progress when they change publisher agreements, to hell with that noise!
Love these! Reading the bit about Sierra gave me big nostalgia vibes.
Just a FYI, the turds at Longdue making “Hopetown” are suing Argo Tuulik one of the lead writers for the OG Disco Elysium in some lame effort to snuff out any competition from Argo’s own project.
Luckily the community has really rallied behind him so things are looking up. Still I wouldn’t give Longdue/Riaz Moola/Hopetown (ugh what kind of hack came up with that name?) any more positive press because they sure as hell don’t deserve it :o
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