MyHouse.wad. It’s astonishing that a fucking Doom level can do better environmental storytelling than most modern games. Don’t read much about it, just download it and play!
I also played Life is Strange: True Colors with my daughter and she was amazed at how a video game can just influence our emotions.
MyHouse.wad is definitely one of the better gaming moments from recent years. It reminded me a lot of imscared, and I’d consider that game to be secured in the top 100 games of all time. The environmental storytelling is top tier, and the natural unsettling nature is just great.
Life is Strange is also a great one. My little sister loves the series far more than me, but I also played Fahrenheit and The Walking Dead early in life, so I’d say I had high standards for those games. Would you say True Colors is worth checking out to someone that was lukewarm on the original? I love the style of game, but I’m not invested in the characters so it’d practically be my first introduction to the universe yk?
True Colors is great. It’s a little bit more personal and smaller in scope than the first two. For myself the first one is still my favourite with True Colors as a close second. If you were annoyed by the teenage drama of the first one then you should like True Colors more.
But if you’re looking for traditional adventure puzzles you will be disappointed. There are barely any in this game. It’s a more or less linear story where your relationships are more important than solving the mystery.
Yeah the teenage drama was what took me out of it. I don’t need super good puzzles, The Walking Dead season 1 had the most ass puzzles I’ve ever played but it’s still one of the greatest stories I’ve ever played. Even with the objectively shitty gameplay of TWD, I got so fucking invested in those characters. I felt Clementine’s pain during the ending of season 1 and 2, that was close to being my pick. Thank you for the recommendation!
The hilarious thing about My house.wad is that if you go in without knowing anything about it there's a relatively high chance you just complete the level normally and think "that's it? weird that had so much hype"
Nier had some pretty amazing endings, although I don’t know the one you’re responding to specifically. The one where other people sacrifice their save files to help you at the end gets me. I doubt the game actually takes other people’s save files for that ending, but the idea that someone else would give a random person 100+ hours of effort to help another person by deleting their save is very beautiful to me. The fact that most users decide to delete their saves for that ending is such a huge statement on humanity as a whole.
Basically Telltale games. I include first Life is Strange in that because they managed to out-Telltale the Telltale. I love my games basically as an interactive story.
Edit: Also Heroes of Might & Magic. I want more good ones, 6 & 7 sucked tremendously.
I think the game is full of different emotional triggers. The one that got me was the revelation why the person in question actually wanted to the moon. All the mysteries in the game around weird behaviors and circumstances suddenly made sense and the implication of what the moon really meant to this person made me cry. That was so damn sad. It still makes me cry just thinking about it.
Played that one only 2 or so years after my mother's succumbing to cancer.
That game helped me im more ways than one - fantastic experience, still can hear some of the musical themes of it in my head as I type this out.
I’ll throw out the final twenty minutes of Abzu. It’s not one specific moment, more a combination of things that come together to make a truly incredible sequence that sees you doing things inside the game that you hadn’t previously done, alongside some truly incredible visuals and music, it’s really incredibly moving.
From the same devs, I want to say the entirety of Journey. I played through it in one sitting and I don’t think I’ve ever been so engrossed in a game that I forgot the world outside the game existed, and when it was over I just kinda sat there with my thoughts and feelings. It just grabbed me so completely.
Time Bandit is a really unique mix of genres focused on real time-based interactions. There’s puzzles you solve that take hours and you have to leave machines running and check back later, people you meet at certain times, stores that have different schedules. It’s a dystopian setting where you work in a factory, and there’s this guy you meet early on who’s with a rebellion group that teaches you about communism. It’s really neat, and less of a time commitment than it might sound like, most of my sessions have been like 10 minutes just checking in on stuff, sort of like a very weird animal crossing. It’s pretty cheap and getting a criminally low amount of attention for how cool it is.
The Void Rains Upon Her Heart is a roguelite boss rush shmup. Really approachable for that genre. I got interested in it because the dev got hired by the Revita team (one of my favorite games from last year) to work on the expansion for that, and it definitely has some similarities to that, also kinda reminds me of Undertale combat. It’s got a ton of content and does a great job at pacing the unlocks and stuff.
Last, Pseudoregalia is a 3D movement focused metroidvania. It’s very N64 inspired in style. You’re exploring a big castle, with a lot of platforming and interesting movement abilities. There’s no map, so it definitely requires some patience with that, but it’s a really neat game overall. Seems to allow a lot of sequence breaking. It’s looking to be fairly short as well, which is nice.
Things like C&C. If you know current ones, let me know. I didn’t really research anymore. Most of what I’ve seen in the past had some random new spin on it.
Friend of mine just released Terrytorial Disputes. Not exactly C&C, but heavily inspired with a mix of tower defense. It’s got a free demo if you want to check it out
I don’t know what kind of game entropy center is, but puzzle is IMO not a wholly useful term, since there are different kinds of puzzles and portal falls into the physics puzzle subgenre. There probably are other fpp that aren’t based around physics, but I can’t think of any right now.
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