Sometimes I get a craving to jump in a FPS and just start lighting shit up, but for the most part, I’ve gotten too old for that shit. My reflexes and eyesight can’t keep up with the kids, so I mostly stick with RPGs that allow me to take my time and play when I have a chance.
Of course, most of my favorite games of all time have been both: Fallout, Borderlands, Elder Scrolls.
I’m a big fan of both, but FPS games that are up my alley have dried up in recent years. I was eating good between 1998 and 2017, but now FPS games must be either live service or boomer shooters. By contrast, there’s no shortage of the kinds of RPGs I like now that we’re through that genre’s dark ages in the late 00s and early 10s.
U mnie działa NewPipe, minus jest taki, że trzeba instalować z pliku *.apk, a nie ze sklepu Google Play. Ewentualnie można sobie zainstalować sklep F-Droid i stamtąd pobrać aplikację.
OS: Linux Android 10 - 29 <details><summary><b>Crash log </b></summary><p>
<span style="color:#323232;">com.google.android.exoplayer2.ExoPlaybackException: Source error
</span><span style="color:#323232;"> at com.google.android.exoplayer2.ExoPlayerImplInternal.handleIoException(ExoPlayerImplInternal.java:644)
</span><span style="color:#323232;"> at com.google.android.exoplayer2.ExoPlayerImplInternal.handleMessage(ExoPlayerImplInternal.java:616)
</span><span style="color:#323232;"> at android.os.Handler.dispatchMessage(Handler.java:103)
</span><span style="color:#323232;"> at android.os.Looper.loop(Looper.java:223)
</span><span style="color:#323232;"> at android.os.HandlerThread.run(HandlerThread.java:67)
</span><span style="color:#323232;">Caused by: com.google.android.exoplayer2.upstream.HttpDataSource$InvalidResponseCodeException: Response code: 403
</span><span style="color:#323232;"> at org.schabi.newpipe.player.datasource.YoutubeHttpDataSource.open(YoutubeHttpDataSource.java:422)
</span><span style="color:#323232;"> at com.google.android.exoplayer2.upstream.DefaultDataSource.open(DefaultDataSource.java:263)
</span><span style="color:#323232;"> at com.google.android.exoplayer2.upstream.TeeDataSource.open(TeeDataSource.java:52)
</span><span style="color:#323232;"> at com.google.android.exoplayer2.upstream.cache.CacheDataSource.openNextSource(CacheDataSource.java:796)
</span><span style="color:#323232;"> at com.google.android.exoplayer2.upstream.cache.CacheDataSource.open(CacheDataSource.java:609)
</span><span style="color:#323232;"> at com.google.android.exoplayer2.upstream.StatsDataSource.open(StatsDataSource.java:84)
</span><span style="color:#323232;"> at com.google.android.exoplayer2.source.chunk.InitializationChunk.load(InitializationChunk.java:99)
</span><span style="color:#323232;"> at com.google.android.exoplayer2.upstream.Loader$LoadTask.run(Loader.java:412)
</span><span style="color:#323232;"> at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1167)
</span><span style="color:#323232;"> at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:641)
</span><span style="color:#323232;"> at java.lang.Thread.run(Thread.java:919)
</span><span style="color:#323232;">
</span>
In the whole EldenKingsSekiroSoulsBorne catalog? Or are we including similar games and expanding to EldenKingsSekiNiohLiesOfSoulsBorne catalog of games?
Seriously, I don’t understand why we don’t just refer to this genre similarly to games spawned by Rogue
It often feels like that label has been overused to the point where any game with dodging + slow combat movement is automatically a “soulslike”, no matter whether it’s like an actual Dark Souls inspired game, a visual novel or a racing game…
Haven’t yet beaten Malenia. Not even close. Just a lot of bullshit mechanics i can’t deal with.
Also on Crystal Sage: I found it funny how he was an absolute pushover for my first character (melee build) and a pretty hard challenge for my second (magic)
Yeah, sekiro can really throw you off if you just see it as another souls game. Parrying was the main combat mechanic when its usually worthless in every other souls game.
And God damn, parrying is so satisfying in it. Learning how to parry properly makes you feel like a fucking samurai.
The first Headless I encountered in Sekiro. I was seeing enough progress and understanding what was being asked of me just enough to be stubborn as hell and kept trying to fight it head on, without having any knowledge yet of any helpful items that make the fight less rage-enducing.
Outside of Fromsoft, my NG+ encounter with the green swamp monster thing in Lies of P seemed SO much harder than the first time. So I’m not sure if this boss is considered easy or hard, but I didn’t consider it to be very hard going in for a second time and got quite stuck for a while…
But I struggled the whole game with the extremely narrow FOV and motion sickness from that, and during the final boss, the FOV was actually too small to fit the entire boss during its animations or look at it when it rises (I think they later extended the camera max motion upwards in a patch?), and that excaberated the issue massively. And beating that boss while feeling semi-sick constantly was just not a nice experience. :(
Don’t know if it’d be something worth while, but if you’re looking for a game to just pass the time, Devil Dice (or XI in Japan I think) for PSx. Trailer linked is highest quality I could find.
In addition to a few I’ve seen posted already (Stardew Valley especially)…
A Dark Room: A relatively short, minimalist, mostly-text-based RPG with a dark vibe. I come back to this at least once a year. Can be played free via web browser, but the native app version has some extras.
Dysmantle: A huge and well-polished zombie survival sim. Just recently finished it and was really impressed with the overall scale, level design and progression.
Papers, Please: A ‘dystopian document thriller.’ You play as a border checkpoint agent, verifying increasingly-complicated passport documents and questioning your moral compass. Port of a PC game by the same name.
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Aktywne