Sorry for the double post, but I DID play something new this week: The demo for the Casting of Frank Stone.
LOVED IT.
It’s a narrative horror game and those tend to be out of my price range at the start, because I only buy a game if I get at least an hour of play time per dollar spent, but still, it’s spooky and fantastic.
This was the final straw for me. Asking for feedback about MTX and then leveraging that to raise prices. Even if that’s not what they did, their timing is beyond stupid.
but I want to see it implemented before I believe any of it is real
As you should, they’ve let players down many many times before (myself included) making promises for things to come that never happen. A prime example is the player owned house rework that was promised in one of the original Rune Fests.
The tick rate improvements and client side prediction they demoed … they said they may never happen; however, let’s face it, they could happen they’re just unwilling to commit to hiring the developers that would be needed to make that happen.
Haha, currently playing rdr2 again right now. There are plenty of terrible missions in the game. Depending on if you’re talking regular missions or story missions, some of the story missions where you shoot up the whole damn town are stupid, and then you just go pay a bounty and it’s all okay. But, you can’t enter Blackwater under any circumstances or tye calvary comes in and shoots you up, dead within 10 seconds of stepping foot there.
Lots of essentially fetch quests, especially the ones where you go shake down people for loan money for strauss.
There are missions you can fail for venturing too far away from people, but you’re never told that until you’re too far away already. This is just what I could think of off the top of my head.
Eternum (warning: NSFW) is an adult visual novel that keeps touching me with every new update. It’s completely free, and I can’t help but think of the creator as a master of the genre.
The characters are all well written and (those who are meant to be) lovable. The story is interesting, compelling even, and the humor is often hilarious. When you go to the website, you might think “Porn game!!!”, and not be entirely wrong, but Eternum is so much more. It’s a story about love, friendship, and a mystery.
Setting: Orion moves back to the USA after a long time. In recent years, a video game called eternum has been gaining traction, that allows going into virtual worlds, think full dive VR like in Sword Art Online. I’d say about 60% of the story happens IRL.
I can only recommend this masterpiece of a visual novel.
I’ve been wanting a game like this for years!! As soon as Pokemon Go came out I thought it would be awesome to have a similar game that was offline or less Network dependent that modern AR games.
Like you level up and gain experience by walking around but you don’t have to live in a city or busy area to play. You don’t have to have the social element of say Pokemon Go or Wizards Unite to play and have fun.
The entire point is to have a game that ties the fun elements of gaming with the real world effects of exercise!
Thank you for this I’m excited to keep up with the progress 🙂
That’s 36% but I’m sure it’s higher in some other currencies. 50% would have to be 16.
edit: This is the worst comment I have ever left on this website. I’m leaving it up so people can see what happens when you do math early in the morning. Embrace it, learn from it, live with it.
Just to be clear, by “read the post” do you mean go through all the comments of the mega thread OP shared? That seems unreasonable as opposed to “OP could’ve been clearer”. I’ve read both OPs post as well as the jagex website linked by Reddit and neither have enough information to back up OPs claims without prior knowledge.
Is there a more summarized version then “all the reddit comments on a mega thread” anywhere? Because that is basically halfway to telling someone to “do your own research”. At least quote some specific comments that could be taken as secondary sources.
We’ve had to dilute clickbaity titles before, we’ve also been pissed off at clickbaity titles before. I’d rather that shit not be normalized, personally.
I realized we’re talking about two different things, you’re saying that the post unpacks the clickbait, and I’m saying that there’s no documentation of price increases, which tbf isn’t OPs main point anyways.
Friend of mine played enemy territory competitively. They turned the graphics all the way down so grass and smoke didn’t get in the way of their field of vision.
No, not sure if other industries do this, but buying a game in a weak currency usually turns out cheaper (by alot) because Devs will usually offer the game for a lower price in the weaker economy
So OP wrote a misleading description when saying the increase was from $12 to $14?
I don’t play RuneScape and I’m just going off of their description, which is inconsistent and the derogatory “just read lol” has so far shown to be wrong.
I feel like I’m missing something completely - maybe I do need to learn how to read. The only thing I’m seeing on the jagex page is new prices for a handful of currencies under “pricing table”, SEK is not one of them.
There’s no mention of past prices at all? Is there another link I’m not seeing?
EDIT: I think my main point is that as far as I can tell, you need to be an active member of the RuneScape community to know what the prices actually increased from, so “learn to read” wasn’t very helpful to casual passerbys, and OPs post could have some more clarity and examples of increased prices for those not already in the know. It was especially confusing that the only example they provided wasn’t an example of the 50% increase mentioned in the title.
This is a general games community so I think it’s fair to ask for some more context and leniency for such a niche game. If you want folks to care, don’t make it hard for them to do so.
I don’t think I care enough about drama in a niche game to do a deep dive on all of the reddit comments to learn about something…
It would be helpful if you or OP could provide links, or at least quote things. Most passerbys simply have better things to do than to find better context of what OP is saying about a game from 20 years ago. I think it’s only natural for people to be confused when OP didn’t provide enough context, or the only way to get context is to apparently read an entire Reddit threads worth of comments.
Choose one. I told you where I found the specific prices. I mentioned which currency was particularly egregious so you could find the price yourself independently but you didn’t care to.
I think a compelling statement should be made with citations if it’s not a well known fact, especially when provided to a general community.
I don’t care enough about niche old game drama to chase down the facts myself if it involves going through the comments of an entire Reddit mega thread.
Does that resolve your proposed cognitive dissonance?
The person gave you a percentage range of the increase and that it applies to different currencies. You have been given the opportunity to find more info if that’s insufficient. If you don’t care enough, that’s on you. I don’t play this game and don’t care to read any more comments from you about this silly topic.
You were given enough information about something you said you don’t care about. I told you I don’t care to read any more comments from you, yet you persist. Weird.
I got in a week or so ago and immediately started walking a ton more than usual. It was also great timing because I’m in Paris at the moment, so I’m walking so much every day and leveling up like crazy as a result.
Fantastic concept. I agree that most of the other apps are either super monetized or too “in app” like a Pokemkon GO, or they’re just boring and don’t offer much.
This looks like something fun, motivating, and really well made.
Thank you! And I definitely know the feeling of “being boring and don’t offer much”. That’s what I also got from many of the fitness games out there - I felt the games were way too casual to offer long-term motivation. If I’m collecting stuff for the sake of just collecting, there’s not enough to keep me hooked.
We’re trying here to keep it quite casual friendly by that the complexity reveals itself slowly. But I also think that complexity often for people comes from controls and such - here the input being just walking already lowers the bar a lot.
The combat that’s coming to the game I think really is the final missing piece, as then all of the hard grind you’ve done also ties to combat progression. Making the perfect combat build to beat a boss with your hard earned steps!
I just got my access to the closed beta and fired it up today. Even the initial setup, character customization, story intro, and tutorials are top notch. I feel pretty excited to get this started, more than I’ve felt about a game in awhile. Looking forward to the experience and contributing to the feedback where I can.
Thank you so much! The current tutorial is just a placeholder, and not really that finished but I tried to make that nice looking and informative as well. Happy walking, and glad you’re liking it ❤️
bin.pol.social
Aktywne