But people are still shilling for starlink. I was always downvoted for mentioning the kessler syndrome or light pollution. All for progress, I guess we really need that fast internet in the middle of the atlantic.
People down voting you for bringing up Kessler syndrome were correct to do so. It’s a complete non-issue for starlink-sized objects at that altitude.
Light pollution is a more reasonable objection, and the effects on the upper atmosphere of all those satellites burning up would be as well, but not Kessler syndrome
It’s a complete non-issue for starlink-sized objects at that altitude.
Yeah. The mass and altitude are too low.
The thing with Kessler Syndrome is that collisions create debris, which cascades with more collisions, until there’s too much debris. But each collision actually results in the loss of kinetic energy or gravitational potential energy overall, so that the subsequent pieces are less energetic and/or less massive. Start with enough mass and enough altitude, and you’ve got a real problem where it can cascade many, many times. But with smaller objects at low altitude, and there’s just not enough energy to cause a runaway reaction.
Fellow dark sky supporter. Between all the led billboards, sprawl, and all the attempts at education failing… I doubt our children will have any view of the stars at all.
Unless there’s a hurricane that’s wipes out power… Stargazing was excellent for a few nights then.
It reminds me in a lot of ways of FFXIV. It was made by a lot of the same people so that’s no surprise. It’s fairly dark but it’s a good story. The expansions are way too short - I had hoped they’d add more depth to some of the back story.
I enjoyed the game a lot in spite of its shortcomings. It doesn’t have as much “extra stuff” to do as many other final fantasies but the core game is solid.
I ended up picking up the PC version to play through again. The PS5 version is held back a lot by the platform.
I played through final fantasy 16 on PS5, and well… Let’s just say I’m not in any hurry to play through it again.
Once you’ve figured out how the combat works, there’s really no additional depth to it. The summon fights look spectacular but aren’t all that engaging. Lots of spectical, not a lot of challenge. The game is absolutely gorgeous, but it’s so so shallow in gameplay. The side quests are extremely boring. The main story is ok too. They really tried to be a lot more serious like game of thrones, but still kept it like right below that mature line, so it felt like a half measure to me.
There is absolutely no depth to the weapons or equipment outside of ‘number go up’. There aren’t any elemental weaknesses in you or the enemies, so The only challenge comes from the actual fighting technique, perfect blocks perfect parries, and chaining together different summon powers. If you like the combat, you’ll enjoy doing the monster hunts, but there aren’t many hunts compared to other ff games.
Overall, the story is decent, if a little lacking in focus. I’d probably say it’s worth picking up on sale, but it is not really worth the current price tag at all. It really is a shell of a final fantasy game compared to the past games. It’s a great looking action game, but it’s shallow.
3ds might be my favorite system, I really want a third party emulation machine that can capture that form factor so bad. It was just so easy to pop it open and play whatever I was playing and just close the lid. So many hours lost in the monster hunter, pokemon and picross 3d
I’m really hoping someone will step up once the second-hand sales start going up, though it might be hard to emulate the 3ds itself on a small handheld like that.
The demand should be higher compared to other systems you can easily experience on PC or even Switch emulation.
Interesting how experiences can be so different. To me Jedi Survivor was an improvement over the first game, which I already enjoyed a lot. As far as I can remember you keep most (if not all) of your abilities. In the first game Cal has almost nothing after he essentially cut himself off from the force after the trauma of order 66. It’s and entirely reasonable explanation of Cal not having most normal Jedi abilities.
Survivor also has better combat, because of the new abilities and weapons, better graphics, and better traversal (looking at you, Zeffo). While I really like the story in Fallen Order as well, I also think that Survivor is better overall. It’s not as clear cut as good vs evil. There’s many different factions and people with different goals. In the end, it’s about everyone just trying to survive the tyranny of the Empire, whatever it takes.
The games definitely does feel very “gamey” though. There’s a lot of places where it’s clear that things are only the way they are because this is a video game. But to me that’s okay. A game doesn’t always need to be the most realistic and life-like experience. I don’t mind that a specific puzzle is totally unrealistic and clearly only there to force you to solve it. I can imagine that some people will not enjoy that though, and that’s okay.
Black Flag, followed closely by 3. It doesn’t hurt that those were released right at the peak of my interest in gaming, but I replayed BF within the past two years and it still holds up super well
I only properly played 1, 2 and a bit of Black Flag but based on that and what I’ve seen from all the other games I’m gonna stick with the first one.
Investigations were… well actual investigation, gameplay mechanics while simple and satisfying weren’t overly automated and the game wasn’t burdened with all the bloat that came afterwards. Simplified movement system from later games, one that’s fighting you whenever you try to do something even a little out of game’s comfort zone, is probably my major sticking point with the series.
That said, I’m not sure if that would be the best choice for you. If you want to try the classic approach I’d suggest going with the Ezio trilogy (II, Brotherhood, Revelations) as these games are more polished, if a little bloated, compared to the first game. They should still hold up well enough to have fun.
I haven’t played the second one, but in the first you were never not aware you are in a videogame. It was a nonsensical labyrinth of gimmicks. It is a 3D metroidvania, almost. It really sucked the life out of the story so I’m in no rush to play the sequel. I’ll be bored and it’ll be on sale one day and I’ll try it.
I probably missed out on a great game, but at the time I tried playing Fallen Order, I had a lot on my plate so never gave the game the time of day after a single misstep. (that’s unfair on the game)
In the first level, there is a section where you drop into a railcar and a pair of Stormtroopers are just standing there. They never shoot at you.
The only way forward is to kill them. They never shoot at you. I stopped and waited.
Cal murdered those Stormtroopers and that took my right out of the mindset of a Jedi right away.
I bought it on sale and although the game looked really really pretty on my 4k TV, it was a soulless boring overall experience with some very noticeable unnecessary jank.
If you liked Odyssey then I’d recommend Origins. Not played Valhalla but it’s in the same open-world vein. People rate Black Flag highly, and the Ezio trilogy, but these are more the ‘traditional’ AC games so not open world in the same way and less ARPG-like than Odyssey. The multiplayer on Black Flag is great to, but not many people playing it these days.
Glad to read this post, tampering my expectations for Jedi Survivor.
I’m currently busy with Fallen Order and struggling to push through it. Platforming is fun but (for me) the story feels a bit meh and the map is awful. Debating to put down Fallen Order and just jump into Jedi Survivor directly. Since people told me, it isn’t necessary to have played the first game.
The maps from Fallen Order (specifically Zeffo) were one of the biggest complaints that they fixed in Survivor. It was an absolute hellhole to navigate and shortcuts were often hard to get by.
Survivor is practically by all accounts a big improvement over Fallen Order, although I think I enjoyed the bosses in Fallen Order a little bit more, those seemed a bit more challenging than in Survivor.
Edit: I’d recommend finishing the first game though, the final act is quite amazing and while it isn’t necessary to have played the first game, the story in Survivor still connects to stuff that happened in FO a lot.
It was a great game to me. I feel like none of the criticism mentioned applied to my experience.
Also Cal didn’t start by “losing all his abilities from the previous game”, he literally has a bunch of skills and abilities carried over from the first game, and Survivor expands on them. Not at one point I felt like Cal was a weak character, it depends more on the player controlling him. I’m not sure what you’d expect here, you need new gameplay features to unlock throughout the game to keep having something to progress towards, most of which feel like a natural progression in the whole experience.
I loved exploration and lore in this game, it very much touches on a bunch of stuff that didn’t get much attention yet, like the people/communities on Jedha and High Republic lore. I don’t feel like exploration should always be awarded with awesome items and loot, that’s a dumb expectation set by other games that awards players for just booting up the game and give them a pat on the back for completing every minor action. I feel like the only tedious part of collectibles was getting to 100% it, luckily the game gave us an option to find all missed collectibles later on.
I enjoyed overall combat, it felt solid and responsive. Clearly some playstyles differ in the way that you cannot cancel attacks, it’s a risk/reward mechanic for using stuff like a heavy stance over a snappy, quick and stabby stance with lower damage output. If you want one shot kills you can do this in New Game Plus I believe, although it takes away too much of the actual challenge presented by many mobs and bosses I believe. It’s still supposed to be a game, not a simulation.
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Aktywne