bin.pol.social

wacpan, do cyberbezpieczenstwo w Matrix - lepszy signal?
@wacpan@szmer.info avatar

Ad. 3), jak coś, to Szmer ma czynną tzw. przestrzeń roboczą i kanały na Matrixie:

dj1936,
!deleted2556 avatar

Wow! Jeszcze nie wiem co to znaczy, ale postaram się ogarnąć.

Vinny_93, do gaming w HDMI 2.1

First off: cables don’t have version numbers. The host and the client have ports that adhere to a certain spec and the HDMI foundation made that very unclear by incorporating 2.0b into 2.1 and now not every 2.1 port supports the same things. Cables are defined by their max bandwidth, i.e. high speed, ultra high speed or high speed with ethernet. You might see marketers saying something is a 2.1 cable, that just means it is capable of supporting some or all of the 2.1 spec.

Second: the only reason to get new HDMI cables, like you said, is if you currently have a very old one and have devices that actually make use of the bandwidth. And I’ll tell you right now, most of the high speed cables will do just fine. It’s when you start doing 8k120 with HDR and VRR with eARC you’ll need heftier cables. The only external devices to support that, though, are either supplied with cables because their makers don’t want you bottlenecking your device, or they are PCs.

Third: the only reason HDMI is even a thing is because this joint venture behind it successfully lobbied their inferior product to TV manufacturers. DisplayPort has always been and will always be the better interface for video.

osaerisxero,
@osaerisxero@kbin.melroy.org avatar

First off: cables don't have version numbers.

Yes, and this is unironically a problem. I am frankly happy to see this push just so I don't have to find out that the video issue I've been troubleshooting for the last 2 hours was due to a cable that's marked the same as any other cable happens to have half the bandwidth as some other arbitrary one.

Fuck HDMI. All my homies hate HDMI.

Vinny_93,

DisplayPort gang rise up

Ptsf,

While I almost completely agree with you, never underestimate the power of using the right tool for the right job. HDMI is actually far more resilient to signal corruption in my experience than display port since it implements TMDS and the cables are more commonly well shielded since they expect them to be used in device dense environments, which isn’t really applicable to anyone familiar with technology (don’t group up your cables next to something with significant RF noise/leaks, duh.) but does matter for the end user use case these see. The fees hdmi charge are a scam though fr and we could ask better from the industry.

WolfLink,

I have a 4k120hz gaming monitor and I have some HDMI cables that don’t support that quality.

I also just use DisplayPort because it’s better anyway (e.g. lower latency).

XeroxCool,

What are the symptoms of an hdmi cable having too little bandwidth?

Vinny_93,

Mostly unable to make use of certain features. Say your display supports 4k @ 120Hz. If you have an improper cable you might be able to get 4k30 or 4k60, but not 4k120.

FeelzGoodMan420, do games w Corporate greed is killing RuneScape. What do people play instead?

I’ve never played Runescape so my answer is I play literally any other games.

My comment is unhelpful but I’m posting it anyway.

figjam, do games w Corporate greed is killing RuneScape. What do people play instead?

Check out walkscape beta

Wawe,
@Wawe@lemmy.world avatar

I second this! The game has really interesting idea and I have talked with developers and they are really awesome people.

w3dd1e,

I’ve been playing this! It’s a bit hard to progress sometimes because I don’t have the time to walk as much as I want, but it’s really nice when I do.

Araithya,

Another vote for WalkScape! I’m doubling my walking time since joining, and it’s feeds the “gotta chop 100 birch trees” part of my brain.

astrsk, do games w Silent Hill 2 - Review Thread
@astrsk@fedia.io avatar

Konami doesn’t deserve your money. Buy it used if possible.

LEONHART, do gaming w VR is so 90s

This is the kind of magazine page that 90s-kid-me would stare at for hours fantasizing over. Even looking at it now, it’s surprisingly easy for me to ignore the objective technical limitations and get hyped.

Side note: can we talk about that 1ST PC GUN on the mid-left there? Dude…

bekopharm,
@bekopharm@discuss.tchncs.de avatar

pew pew. pew pew pew. :D

bekopharm,
@bekopharm@discuss.tchncs.de avatar

I’m not even sure why this was in one of my drawers at all. Stumbled over it randomly today and was confused by this initially because somehow “VR” is marked with “brand new shit” in my head. I should know better but kinda forgot all about it.

GhiLA, do games w Starfield's first DLC is one of the worst Bethesda DLCs of all time
@GhiLA@sh.itjust.works avatar

Cool Bethesda, just dump the Gamebryo source code off to us before you get liquidated by Shittersoft since you’re basically budgeted into making half-baked shit until you go bankrupt anyway.

Kolanaki, do games w Why does the PC gaming industry still use such deceptive pricing?
!deleted6508 avatar

The PC side of this is not all that bad, outside of EA and Ubisoft.

Meanwhile, Nintendo doesn’t even have sales. Games that launched with the switch are still $60-70.

elvith,

Nintendo in my experience:

Physical: Get it right on release day (or in the first week after) in retail for about 40€, otherwise you will have to rely on rare good retail discounts to get it below 55€

Digital: Don’t you even dare to think about discounts

PieMePlenty,

I don’t know how to feel about Nintendo pricing. On one hand, all of their games keep their value long after release, but that also means they are hard to get cheaply. I know when I sold my 8 3DS games a few years ago, I made about 230 eur which was pretty good for some used games. I dont play their games anymore but I’m not sure I’d even want to now since they never drop in price.

Anivia,

Yes, because the only people buying Nintendo Switch games are the ones who don’t care about the price in the first place. If you want to save money on switch games you just pirate them

Paradachshund,

I haven’t owned a Nintendo console for many years now because I kept waiting for the cost to go down (it never has).

unconfirmedsourcesDOTgov,

Nintendo does have sales from time to time, they’re just rarely great discounts. If you have a switch and you wishlist games they will email you if your wishlisted game goes on sale.

Nighed, do games w Why does the PC gaming industry still use such deceptive pricing?
@Nighed@feddit.uk avatar

Can you not get it from a key reseller? As long as your buying it above the minimum sale price it’s probably legit.

Buttflapper,

I’ve used CD keys and G2A in the past and had keys failed to work because they had already been used. Lukewarm customer service on both. I don’t know if I would trust that

Katana314,

As well as OP’s problems getting dud keys, I would warn that key resellers often contribute to the pickpocketing industry.

Tourist gets lost in Indonesia, kid grabs his wallet. In the time between then and when the tourist calls their bank, the kid buys as many legitimate keys of Game XYZ as he can using the tourist’s credit card, and sells them to G2A.

The bank refunds the fraudulent transactions, but even if the key retailer (eg, Greenmangaming) reports the transactions to the game dev, the dev is often pressured to not revoke the keys since it just leads to poor press off later customers that believe themselves “legitimate” for spending money on the game.

Sites like isthereanydeal.com give more legitimate tracking info and avoid key-sharing sites; the copies sold were obtained directly from publishers. They can also give price history to give you an idea of whether the game will go on sale again soon.

Nighed,
@Nighed@feddit.uk avatar

Yeh, I dislike them, but in situations like this, would probably look at using one.

I avoid the ones where you buy from a user. (Can’t remember which ones I have used, don’t use them often)

MrNesser, do games w Day -12 of posting a screenshot from a game I've been playing until I also forget to post screenshots

Try TCG card shop. If you do I’m pretty sure what the next few days of screen shots will be

janonymous, (edited ) do games w I love diablo-likes, but they're also really annoying.

Okay, a bunch of thoughts come to mind.

I love Diablo. However, I think a big part of it is the atmosphere and also me being young and never having seen anything like it. That’s pretty hard to recreate. I heard the game Halls of Torment nailed the Diablo atmosphere, but as a Vampire Survivors-like. Basically it’s focused on the grind and progression. Maybe, that’s something for you? Personally, I haven’t found anything that is as fun as Diablo, so every now and then I play Diablo 1 with a new mod, like the new The Hell 3 Mod. It brings back the wonder of the unknown, because there is lots of new stuff in there. I also loved Book of Demons, which is basically a streamlined version of Diablo 1 with a dark comedic twist.

I think you underestimate the satisfaction that comes from clearing levels in Diablo. Yes, it could be a different theme and still work, but isn’t that proof of how potent it is? So the question is, why does it feel like a grind to you? I wager it’s because the magic Diablo had for you got lost over time. You know how they work now, you’ve seen behind the curtain and thus don’t feel the danger, the intrigue like you used to. Maybe you will find it in games like Elden Ring that you don’t see through right away?

About the stats progression: I think a very big part of the fun of progressing your character comes from doing it the way you want. It’s a form of expression. You want to be a Necromancer that only uses Golems or a Mage focused on ice. I think what a lot of Diablo-likes miss is finding a good way to allow lots of expression in character development. Too often I feel boxed in by the class and it doesn’t feel like it’s my Tinkerer, but the Tinkerer instead. A good Diablo-like has abilities that define the character instead of just simple stat increases and cooldown reductions and all that.

Lastly, if you haven’t seen it there is a great Diablo 4 Critique on YouTube that might give some more food for thought!

jeff,
@jeff@programming.dev avatar

+1 for Halls of Torment

It’s a really solid entry in the rogue-lite vampire-survivors-like genre that Diablo enjoyers could pick up really easily

Bakkoda,

+1 for Halls and Death Must Die is also quite fun.

TheBananaKing,

I’ve played the crap out of both; they’re really good.

Bakkoda,

I’ve been hopping back and forth between the two quite a bit while replaying last epoch.

jordanlund, do games w Starfield's first DLC is one of the worst Bethesda DLCs of all time
@jordanlund@lemmy.world avatar

(cough) Horse Armor (cough)

knowyourmeme.com/memes/events/horse-armor

NuXCOM_90Percent,

Yeah…

Basically every Oblivion DLC that was not Shivering Isles (and MAYBE Heroes of The Nine or whatever) was god awful. And Fallout 3 (aside from the last two hours of the story DLC) was only really tolerated because it was mostly sold as a season pass. Operation Anchorage was a cool novelty that made stealth trivial and the rest… existed.

pancakes,
@pancakes@sh.itjust.works avatar

I would argue that all the fo3 and oblivion DLC were decent. Some obviously better than others, but they weren’t just soulless cash grabs. They had effort go into them, and were fairly new into the DLC space so some trial and error is to be expected. They had a pretty good amount of content for the price relative to the base game, compared to the starfield DLC/ current AAA norms.

NuXCOM_90Percent,

According to UESP, Oblivion had

  • Orrery: A few spells and a player house with a fetch quest attached
  • Wizard’s Tower: a mage player house with a few spells and a fetch quest
  • Thieves Den: A few spells and items and a very small dungeon
  • Mehrunes’ Razor: Decent sized dungeon to get a dagger
  • Vile Lair: A few spells, a player house, and a fetch quest
  • Spell Tomes: Literally just spells
  • Fighter’s Stronghold: A short dungeon and, you got it, another player house

Then we have Knights of the Nine (really mediocre) and Shivering Isle (arguably the best DLC Bethesda ever made)

Oh. And…

MOTHA FUGGING HORSE ARMOR!!!

People tend to be more favorable to Fallout 3’s DLC than I am (most are incredibly tiny dungeons but with a new tileset). I suspect in large part because Operation Anchorage channeled how amazing storming the memorial was in the base game and… I genuinely don’t know why people are so obsessed with flipping The Pitt. And Broken Steel itself was one of the worse examples of “We’ll finish the game later” of the era… and I played ALL the Blizzard games.

pancakes,
@pancakes@sh.itjust.works avatar

To me, it wasn’t so much about each DLC making a huge impact or the story being amazing. It was more about already playing the game to death and then gaining access to more content to explore. Kind of like eating a delicious cake, still being hungry, and then finding another slice of that cake that was sitting out all day.

yamanii,
@yamanii@lemmy.world avatar

Then the Starfield DLC is just like that, it’s just more of a bad cake.

NuXCOM_90Percent,

Exactly. It is the same logic as “This game is great if you play it with friends”.

Different people have different tastes. EYE Divine Cybermancy is still one of my favorite games of all time.

But also? Guess what game I will point out is objectively bad and has massive amounts of jank and UX issues?

yamanii,
@yamanii@lemmy.world avatar

Very creative game though, but player hostile lol.

samus12345,
@samus12345@lemmy.world avatar

Which was exclusive to…Microsoft! Full circle.

Glytch,

This was exactly my first thought. Not surprised that the pioneers of shitty dlc made shitty dlc.

Soup, do games w Starfield's first DLC is one of the worst Bethesda DLCs of all time

This makes me feel better about them being exclusive to Microsoft now. I’m not missing anything at all.

EnderMB,

Well…except the next installations of Fallout and Elder Scrolls. Let’s be honest, that’s what Microsoft were really buying, and neither are anywhere near a release.

samus12345,
@samus12345@lemmy.world avatar

Judging by how Starfield turned out, will missing either of those games (which are almost certainly going to be using the same incredibly outdated engine) be much of a loss?

EnderMB,

For those of us that miss the lore and story/atmosphere of this games, absolutely.

Don’t get me wrong, Starfield has made me truly worried about the next installment, and I truly believe that milking Skyrim has ultimately left Bethesda in a position where open world gaming just leapfrogged them. The likes of TOTK and Elden Ring have absolutely shattered what they can show to deliver in a supposedly improved generation.

All I can hope is that Bethesda really look at the feedback they received, and take the time to make the necessary changes to their engine. That alone might be enough to at least give a retro feel to the games. I’ll still eagerly await them, but my hopes for them being GOTY are long gone.

Cethin,

The engine isn’t why Starfield sucks. Sure, the constant loading isn’t great but it isn’t the reason there’s nothing fun or interesting to do. It’s also a solvable issue, but they haven’t made the investments they need in the engine.

Starfield is just soulless. The characters are boring, the stories aren’t interesting and don’t let the player choose fun options. The universe is static and nothing matters. There’s just no reason to be involved in the world, so there’s no reason to want to be in it.

They could fix this. I’d say the way they need to go to do so is to stop targeting literally every player. They need to figure out who they’re making the game for and target them. I’m a big sci-fi fan, and I like older Bethesda games. I should have been an easy target for Starfield, but I hated it, not because of the engine but because the stories, characters, and universe weren’t engaging. The engine is an easy target to complain about, but it isn’t what’s holding them back. Indie games can do more with worse engines.

samus12345,
@samus12345@lemmy.world avatar

The engine really isn’t suited for the kind of game Starfield wants to be, so it really works against it. But you’re right, even if it were a new shiny engine with the same writing and characters, it would still suck. Likewise, if it had the same creaky engine but actual good stories and characters the constant loading would be easier to overlook. It just has the worst of both worlds.

djsoren19,

Neither of which will matter.

Bethesda’s game design is just too old. Playing Starfield felt like playing an RPG from a decade ago. Bethesda just got complacent from back when they were one of the only companies that could seriously do an open-world RPG, now we have CD Projekt-Red and FromSoftware with wildly different, significantly more innovative gameplay experiences. Hell, even other AAA devs like Capcom have been able to outperform in the open world space, Dragon’s Dogma 2 was a ton of fun.

Cethin,

No, sadly I think the design is too new. Morrowind was 22 years ago. It is the direction I’d like to see them go again. A complex world that feels lived in, and actually gives players options to play how they want and figure things out for themselves. The newer boring “design for everyone” approach sucks. There’s no soul and nothing interesting.

FromSoft is somewhat notoriously old-school. Their game design has directly evolved from their older games. Look at King’s Field and then look at Dark Souls. There’s so much similarity. Yeah, ER is more cleaned up with a fuck-ton more money and technology available, but it’s essentially the same design.

Obviously Balder’s Gate 3 is just an evolution of classic RPG design, and it did very well. I’d argue CDPR also has taken classic RPG inspiration more than modern ones. A modern RPG design wouldn’t do half the stuff Cyberpunk did, because it’s not targeting everyone (and no one).

Modern AAA design doesn’t pick a target. Their target is everyone and everything, so they do nothing well. Classic design is knowing who your game is for and making a game for them and not anyone else. Bethesda is doing the former.

PraiseTheSoup,

now we have CD Projekt-Red

Holy fuck gamers really do have the worst memories. Cyberpunk is still a shit game after 4 fucking years of patches. CDPR has like 5 titles and one of them is pretty good. FromSoftware has a legacy of bangers a mile long. These 2 companies aren’t even in the same wheelhouse.

OozingPositron,
@OozingPositron@feddit.cl avatar

Can Cyberpunk even be considered an RPG? Lmao.

yamanii,
@yamanii@lemmy.world avatar

Why not? You have different builds and choices affect your ending and quest outcomes, what more do you want?

djsoren19,

Cyberpunk is very much not a shit game, it’s a pretty good RPG with a great variety of character builds and fantastic writing. The devs did an absurd amount of work in order to make the gameplay significantly more fun. I’d also make the argument that Witcher 2 is a really good game, and is what popularized the series enough for Witcher 3 to be such a colossally known hit. The two companies make very different RPGs to one another, for sure, but you’re just being a contrarian if you think the pedigree of the two companies is vastly different.

PraiseTheSoup,

but you’re just being a contrarian if you think the pedigree of the two companies is vastly different.

Even if we ignore all the other bootlicking and fanboying in the above comment, this statement alone is completely absurd. FromSoftware has developed over 50 games and CDPR has…4? Maybe 10 if you count mobile trash? By the year 2000 FromSoftware had released more successful games than CDPR has released total, good or bad, to date.

It’s no wonder that cyberpunk is such a piece of garbage really when you realize every other game CDPR ever developed has “the witcher” somewhere in the title.

yamanii,
@yamanii@lemmy.world avatar

Cyberpunk is not at all a shit game, what are you even on about?

samus12345,
@samus12345@lemmy.world avatar

You’re not. I pirated it on release and was very glad I didn’t buy it.

Dagwood222, do gaming w VR is so 90s
bekopharm,
@bekopharm@discuss.tchncs.de avatar

Huh. Never heard of her. Sounds like something I’d binge :D

Dagwood222,

Welcome to the interwebs

bruhbeans,
Bougie_Birdie, do games w Why does the PC gaming industry still use such deceptive pricing?
@Bougie_Birdie@lemmy.blahaj.zone avatar

Discounts on games creates a sense of urgency in the buyer, as most discounts are temporary. Since discounts are often shown on the front page of a storefront, it gets a lot of eyeballs on it. If someone’s wishlisted the game then they’ll even usually get a direct notification.

Another way to look at it is that the game is always available at the full price. But if you’re a patient gamer then you can expect to get a lower price eventually.

Depending on how much discretionary income you have, you might be forced to wait for a sale. Or the difference in price might be no object to you. Or you may have to hoist the black flag.

Something else to consider is that the perceived value of the game differs from buyer to buyer. If I’m a big fan of a niche genre, I might be willing to spend more on a weird game than the average user. A $30 game might be worth it for me, but you might only think it’s worth $20

And more to that point, it’s extremely difficult to nail down the exact value of a game. What honestly separates a $12 game from a $15 game when they both offer a unique experience?

Anyway, all this to say, I don’t think having sales on games is strictly a predatory thing. Sometimes a discount is the only way you’ll get eyeballs on your game, or a way to reach more of the market that wouldn’t have otherwise bought your game.

I do agree that modern AAA prices are out there. I don’t pay very much for games now, and usually AAA prices me right out of the market

Buttflapper,

I get the concept behind it. But it just seems so predatory that older games never depreciate in value. Back in the olden days of GameStop, they would adjust prices. An old game was reduced in price after a certain time since it’s no longer new.

Now, that’s no longer the case. Valve seems to be the only one that does this, as an exception. Left 4 Dead 2 is now $10 standard and that’s not some crazy percentage off discount. That’s just the base price now. Other games though are silly as hell with the pricing. Battlefield games are the most obvious. Priced at a full $60, but the value plummets to $8 when on sale. Why don’t they reprice it to $30 and then on sale for $8? Seems less psychologically manipulative

Bougie_Birdie,
@Bougie_Birdie@lemmy.blahaj.zone avatar

I agree that it’d be nice if they depreciated in value like in the days of physical media.

In those days though, the store only has a certain amount of shelf space. So in that sense it makes sense that they depreciated because a new game is always going to have a higher perceived value.

Digital storefronts don’t have that problem. The game can be shared infinitely without accruing a ton of publishing costs. There’s always more shelf space.

In this sense, there’s no financial motivation to depreciate. And we all know the social responsibility of big companies will be to only do what they’re forced to do.

We often feel games ought to depreciate because that’s how it’s always been. But just because that’s how it’s always been doesn’t mean that’s how it always will be.

Battlefield is an interesting case though where each game in the franchise is highly derivative of the previous game. So if each new game is essentially an upgrade of the previous one, then I’d agree that there should be an expectation that the older version is less expensive.

The same could be said about many of the giant titles. Call of Duty, Assassin’s Creed, and most major sports games come to mind.

One final thing to think of is that many games have continuing development. It’s basically the early access model (a whole other can of worms), and you could argue that many of these games appreciate in value. Some notables have - Factorio comes to mind.

I don’t think Battlefield 2042 falls into that category though

Katana314,

There’s still a bit of market force, but it comes in the form of other game developers.

Imagine you went to the grocery store, and saw Hardin McCombsky’s Super-Premium Dry Seasoned Cheese was $1000 a wedge. How ridiculous! How do they expect us to pay that much for that cheese?

Only…Shaw’s Bargain Dry Cheese is $4. And it’s not the same thing - but it’s still pretty good.

Basically, this kind of thing works out in many other industries. Sometimes on rare occasion, one producer makes things MUCH better than competitors and can demand a much higher price because no one else comes close.

To give a more game-relevant example, BattleBit is $15 and compared favorably to Battlefield. In other cases where there’s no competitor and the developer hasn’t lowered their price for sales, it may be because they’re confident they did good work and made a good game. Factorio is famous for this.

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