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tal, do gaming w need retro game recommendations
@tal@lemmy.today avatar

Those are all mature systems, and I’d say that rankings for games on old systems are reasonably consensus at this point. You can just search for “best system whatever games” and get lists, look for games in genres you like; I’ve had luck doing that in the past, as that avoids a lot of the chaff.

I personally probably have gone back and played Super Metroid the most on the SNES, but depends on what one likes. If you like RPGs from that era, different set of games.

For this ranking of SNES games, as an example:

www.ign.com/lists/top-100-snes-games/92

  1. The Legend of Zelda: A Link to the Past
  2. Chrono Trigger
  3. Super Metroid
  4. Final Fantasy VI
  5. Super Mario World

I’d say that probably those games are going to cluster near the top of any list of SNES games.

sleepybisexual,

Thanks

DoucheBagMcSwag, do games w Is Croc coming this month? They said Q1 2025 but no new info. What are the chances it'll be delayed again?

Apparently influencers may have playable copies of it already

Tolstoy, do games w Is anyone else playing Avowed? What are your thoughts so far?
@Tolstoy@lemmy.world avatar

So far I kinda like it but haven’t played much, just arrived at the docks.
The art style is nice and you really can see the love for details. The voices feel a bit off, for a non-nativ english speaker it sounds like americans trying as hard as they can to speak with a british/Victorian era accent.

For those who’s playing on PC, check mods for performance. After some tinkering I’m getting solid 120+fps @1080p with high/max settings with RT enabled (FSR quality and FG) on a RTX 3060 and a Ryzen 3600.

I will give an update as long as i don’t forget it

Tolstoy,
@Tolstoy@lemmy.world avatar

Soooo… I think I’m about to leave the first proper map. The voices aren’t as bad as I thought at the beginning. Some NPCs have stronger accents than others, taking the backstory of the island to account it totally makes sense since a lot of people are coming from different regions.
I love the comments from the companions every time you stumble across a new region, street, house. It really lets you feel like they know the way around and you’re the visitor.

The story picks up a notch and gives enough choices for every mood. Also it lets you remember some of your choices and opens new ways to solve some quests. Combat feels better and better as more you dive into. All weapons are viable and are well balanced. I started as a heavy two hand melee but now my second loadout is a book with a pistol…

The map design is really really nice IMO. You really have to take a look behind everything to find something. The loot is plausible. Enemy placement don’t feel off.

After all it’s a good solid game. Maybe not a full priced one but for 10-20€ off a really nice worth to be played one.
I hope it doesn’t fall off the more you play…

Performance got worse in Paradis but still is around 90 in my case.

gonzo-rand19, do games w Are modern Final Fantasy games bad?

We have totally different tastes lol, I loved 12 and thought 8 was kinda ass. I hope you find what you're looking for with future games!

Personally, I'd love to see another game set in Rabanastre. If 17 was set there, it would be a must-buy for me. Another bonus would be bringing back the license system.

enkonju, (edited ) do games w Are modern Final Fantasy games bad?

I don’t really care for them anymore. I think they’re still very well crafted games from a passionate team, but I haven’t really felt great about a FF game since 10. Ignoring the MMOs:

12 was decent but the story was pretty dry in the first half and Vaan was just not a compelling protagonist at all.

13 was reasonably fun to play after finding the “rhythm” I think they intended from the combat, but I never loved the story or any of the characters aside from Sazh.

15 had a lot of potential in the story, I actually liked the “dudes on a road trip” concept, but that awful sword hanging mechanic was always so unreliable that it eventually killed my progress in its tracks.

After that, I skipped 16 entirely.

The 7 sequel was actually really good, but everything I liked about it came directly from the original or built on top of it in a transparent way. The spooky ghosts and action combat were changes I strongly disliked and endured just to see the extended original story, but I thought they were huge steps back. It was a very good game that constantly had me wishing they just stuck to expanding the original story which is plenty convoluted on its own.

I still haven’t played the 7 sequel part 2, but I expect I’ll feel pretty much the same - in awe of the world and expanded story but constantly annoyed by spooky ghosts and mediocre action combat.

I really think the 7 sequels show that the Final Fantasy franchise has a place in the modern JRPG scene, but they would benefit from a return to form. I’d love to see the next FF game sporting a fast paced Persona-style turn based combat system combined with maybe an Akira-style dystopian techno-futuristic setting. All the parts are in there somewhere, they just need to figure out how to put them together in the right order.

noxypaws, do games w Are modern Final Fantasy games bad?
@noxypaws@pawb.social avatar

I’ve played 7, 8, 7 Remake and Rebirth, and 16. I love each and every one of them.

16 can be tough sometimes just with how much cruelty exists in the world that the game is set in. Otherwise I find it quite excellent. The combat is really fun and varied, music is really good, characters are deep and complicated, visual design and graphics are really really good.

7 Remake and Rebirth are outstanding. I just put 150 hours into Rebirth since it launched recently on PC. I played the original back in the day and loved it back then, the nostalgia that remake and rebirth give me is like a highly refined illicit drug and it’s great. Nanaki and Cosmo Canyon are some of my most beloved gaming memories ever.

I barely remember 8 but I played it a ton as a teenager, still have a bunch of music from it (great salt lake music still sends chills down my spine!)

Viri4thus, do games w Are modern Final Fantasy games bad?

You lost me at XII wasn’t great and saying XIII had an OK story. The writing on XIII is one of the most atrocious I’ve experienced, it hits like a korean dramedy. The combat was OK but had the depth of a puddle. A realm reborn has a steep climb to 60 but it’s worth it for the great story and impactful world events (granted the fetch quests get boring, the community makes up for it). XV was not great, the world-building prior to release was exciting but the hit from the game was lacking. They tried to make it better with episodes and extended content but by then I didn’t feel like coming back. The combat was a sore disappointment, long gone were the puzzles of the prior games. The story was OK enough but it didn’t carry the game. XVI suffers from the same problem as XV. The story is pretty fitting in a fantasy setting, the set piece moments are absolutely sublime, but the pacing and combat are off. Not enough depth. It feels, much like XV, as a final fantasy for dummies (and the performance and technical aspects of the game leave a lot to be desired) XII is a goddamn masterpiece.

any1th3r3, do games w Are modern Final Fantasy games bad?

No?

Realistically, as you mentioned with FF XIV ARR now being a classic but also being a pain to get into is true for any other older FF, many people simply have rose tinted glasses to keep them from seeing all the flaws present in those prior entries.
I also started with FF VII, but 25 years after its release, and let me tell you that it did not age well (at all) imo.

Had I not picked up FF XVI, I probably wouldn’t have given the series another chance.
I now played both FF VII remakes to date and absolutely loved them, especially Rebirth, and am going through FF VI, which I also think is a masterpiece tbh.
FF IV didn’t work out for me, but that’s fine.

All that to say, video game series evolve, ARPGs have been quite popular for a while and FF went that route - for now. That doesn’t make for bad games, and the series will keep evolving.

taiyang, do games w Are modern Final Fantasy games bad?

X is around the time FF lost it’s main architect, Sakaguchi (technically sooner , but dev times I imagine it overlapped). Guys a class act that was with them since the beginning, but he started his own company after a falling out with the direction SE brass wanted to take things. He was the one pushing to always have life and death as main themes and kept certain other producers in line.

I always recall an anecdote on FF7, as him, Kitase and Nomura were working out story. Sakaguchi required a meaningful death in the plot. Kitase (who we can thank for FF6s second half) suggested the whole cast die except one who the player chooses. Nomura talked them down from that. FF7 was his baby (so much so that he’s the character designer and artist), hence why he’s so present on the remake. That said, they kept each other in check and Nomura gets really weird ideas (KHs being his lead, for example).

After Sakaguchi departure, 11 was modeled after EverQuest and had a newish team, 12 was written most by FFT scenario team but had a change mid devolpment midway (the SE brass wanted a plucky young protag, Vaan was late development), 13 was so overbudget that they had to make sequels to recoup costs, 14 1.0 was mostly old guard 11 people with no idea about optimization, 14 2.0 was Yoshida learning from WoW success (flaws and all) but adding “FF theme park” plus a great writing staff, 15… similar to 12 in changes mid production, but iirc it was the SE brass shoehorning bad ideas and plot required DLC, and 16 is Yoshida and his core team making a pretty solid ARPG but with some tedium due to his MMO roots (and if you like 7R you’d probably be ok with 16).

Anyone can like or dislike a game, so I’m just giving you the long range of production issues that are objectively damaging the experience. It’s ok to like flawed games. I know an unhealthy amount of video game industry lore, and the biggest thing I can’t even say because of an NDA. lol

(Bonus fun fact, FF6 was meant to end at the halfway point but was so ahead of schedule and funds they went ahead and created the second half. It’s my favorite FF lol)

icecreamtaco, (edited ) do games w Are modern Final Fantasy games bad?
@icecreamtaco@lemmy.world avatar

13-3 and 14 1.0 are complete trash imo. And some of that era leaked into 15, sending it into development hell. But aside from that, no. They’re held to a higher standard so a FF that’s only a B+ is seen as a complete failure and the internet spends a decade hateposting about it.

GladiusB, do games w Are modern Final Fantasy games bad?
@GladiusB@lemmy.world avatar

14 is going down hill. I have played it for many years and cleared a lot of the harder content. It’s a lot of rinse, wash, repeat. 15 had some beautiful graphics but it dropped the ball in the open world. 16s battle system was fun. The story was good. Had a decent Gothic roots of fantasy in there.

fracture, do gaming w Need MOBA ARAM-games where you just queue in with heroes and go into team fights

no recommendations but i just hopped back on HotS and share your sentiment haha

ramble81, do games w Are modern Final Fantasy games bad?

FF games are like pizza. They’re all a round, baked dish, but you can have them so many ways and everyone will have their opinions. For example

  • I thought 10 was linear and boring and only played it once
  • I really liked 10-2 and the entire dress sphere concept as well as being open to go where you wanted.
  • I absolutely loved 12, as it had amazing lore and call backs to literally every other FF game in the series. A lot of people hated on the battle system but the magic of the strategy was figuring out the best gambit combinations
  • 13 had a beautiful story and graphics, but was way too linear and then suddenly opened up in the end game. Would have made a better movie or visual novel
  • 13-2 is one of my all time favorites in how it was non-linear, expanded on what happened with the 13 cast, who I liked, and also had secret endings
  • 13-3 is good, but it becomes one massive fetch quest. However it has New Game+ which is perfect for curb stomping baddies
  • 15 was one I thought I wasn’t going to like (an FF with cell phones?!) but oddly they pulled it off well and it wasn’t too bad. The villain was frankly one of the best in any FF series. Voice acting was top notch and the DLC really fleshed it out (you could argue it should have been part of the core)
  • Playing 16 right now, and hopes it was Square returning to its roots, but frankly…… it’s not an FF. The pacing is all over the place, and they randomly throw in an FF theme or name in a way like it’s saying “see! We’re a final fantasy game!” This is the first game that I really thought they lost their way on

I haven’t played 11 and 14 but I figured that’s my $0.02 when everyone has their own favorite toppings.

Aztechnology, do games w Are modern Final Fantasy games bad?

Everything after ffx just dropped in quality

SolidShake, do games w How the hell is there not a Green Arrow video game?

It would have to be very short to be any good I think. And have a really good story.

But yeah just unlock different arrow types throughout the game and you’re good. Half finished.

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