I’ll never forget the day when the movie theater I used to work at got a brand new Soul Calibur arcade cabinet. Me and my coworkers put more money into that game than the customers ever did.
Voldo was great. Total nightmare fuel. I think there’s a strong cast of characters. Yoshimitsu was one of my favourites to play for the sword-pogo stick move.
In keeping with Nintendo naming conventions it with be the “switch u” or more likely “switcheroo” It will be a VR based system that seems like an add on peripheral for the switch, but is actually a new system that nobody buys due to confusion and lack of titles.
I have doubts about the VR thing. Since VR in general doesn’t seem to be healthy or safe for kids under 13. The lowest age recommendation for a VR headset is 12 and that’s just Sony. I highly doubt Nintendo is going to put their brand in the line for a gimmick as weak as VR is. Besides Nintendo gimmicks are about unique innovation. Not rehashing an already dying gimmick.
I’ll buy any CyberConnect2 original IPs. Fuga 3 for the Switch 2, babeyyyyyy! I see they also have a couple of other games cooking with no release date.
No links to the other games in story, other than nopon appearing and one type of unique monster. No real main character (create your own), missions and exploration over story. Very minimal story. Huge mechs, soundtrack by Hiroyuki Sawano (attack on titan) complete with rap during battles.
It’s a very frustrating game, but it is gigantic, has some awesome worlds to explore and is worth playing
I was disappointed in it at launch as it was not what I expected from Xenoblade after getting that one at launch here in the UK in 2011 - that was incredible.
Apparently the main thing that’s been holding Monolith back from remastering X has been trouble updating the engine for Switch. More powerful hardware might enable it… let’s hope.
With their dev cycle and work culture I don’t think we’re getting a launch Xenoblade though, or even anything.
bin.pol.social
Aktywne