I haven’t played many of the indie games on the list, but I’m glad to see Sea of Stars get some love. It’s probably the best game I’ve played in the last year
Old Gods of Asgard live was amazing, and Alan Wake 2 NG+ next Monday, which is huge (for reasons I won’t explain, y’alls will just have to play the game).
I had other things to say but I’m too excited about that, so I’m going to bed.
Played for about 6 hours, great time. I only had 1 “bug” do far. A tutorial popped up before I did something to trigger it. That thing was in the room though.
I don’t ever get many bugs though while gaming so I’m probably not the best example.
The standard game mode has map markers, quest icons, and a health bar. However, if you switch to hardcore mode it removes pretty much everything. There’s no map markers on the world map, and no compass, so you need to figure out where you are on the map by building up knowledge of the landmarks and roads of the area. The sun and moon can be used as directional markers as well.
I definitely recommend it, but it seems there are people that bounce off of the combat system. It takes a bit of getting used to, but it’s very enjoyable when you get it.
Some days I just ignore quests and ride my horse around the countryside. I tend to play a lot of dice at the taverns, and doing some hunting is also fun.
This is a perspective I just don’t understand, personally. I’ve seen people get super excited about being able to turn off the HUD in Souls games and then die because they didn’t realise they were low on health. I’m sure it can be done well and I’m not judging at all, I just don’t get it. I’d rather have a well made HUD (i.e. Not over the top) than nothing. I kinda wish I understood the appeal.
All that said, I am 10,000% in favour of giving users options in all software. So if you can turn the HUD on or off, add or remove details etc, all the better.
It certainly works better in some games than others! Usually a HUD element would need to be replaced with a different on-screen visual indicator…how well it works can vary a lot between games and genres.
Well, you mentioned Battlefield 1 already, but yes.
No HUD, good sound system, only standard issue rifles… Honestly an experience like no other.
I mention good sound because no HUD means you get a lot more focused on what you’re hearing, and the sound in this game is fantastic. So many great audio clues to work with.
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Aktywne