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veniasilente, do gaming w Let's discuss: Monster Hunter
@veniasilente@lemm.ee avatar

A friend got me into Monster Hunter and now I have nearly 5000 hours split across various games, the bastard. I guess I won’t be doing cocaine or gunpla or toy car collecting anytime soon! XD

It’s a really great experience, I often say good MH games (that is, MH games in general: bad games are a rarity in this franchise) bring out my three preferred Ms: music, monsters and marvels, the latter one meaning the landscapes, the maps, the exploration. You haven’t experienced what kind of comfy immersion can game developers go for until you wander about the Sandy Plains at night to bbq up some Aptonoths and Rhenoplos into steak, and you watch the shooting stars in the night sky. And then you get distracted from the bbq serial griller and you end up with 2x Burnt Meat instead…

Started out with 3U. Underwater is great btw, don’t listen to people who say it shouldn’t return. The first time I tried the game I just Didn’t Get It and thought it was not for me… but man the music was so cool (the Sandy Plains battle music!) and the monster designs (Barioth!) insisted that I should make another try. Grabbed it back after a long break, followed the instructions this time, found a weapon that was to my liking (switchaxe, or as we call it, the Swag Axe), and haven’t really stopped much since then. I take good care to backup my saves often as well, juuuuust in case I don’t really like to grind hundreds of hours for the most random rewards on the double. By this point the only gen I have not played is Gen1, I’ve played Dos, FU, Tri, P3rd, 3U (1400 hrs), 4U, XX, Gen, GU (1200 hrs), Rise, Sunbreak and Stories 2 (800 hrs). Nowadays I can sometimes be found on the LanPlay network on MHGU and MHRS, and I’m waiting to get a better computer so I can try Frontier and maybe Iceborne.

Now, everyone has an opinion and so do I, so I’m clear on a number of things. Starting with World the game has casualized so much. Some casualization is fine, as a treat, and I like some QoL such as the tree view for weapon upgrades as much as the next person. But sometimes a game can be casualized to the extreme, to the point even TDS and NCH have taken jabs at it at points, like getting you infinite Ancient Potions, or the loss of most technical inventory management or environment management in Rise. It’d be nice to see Monster Hunter come back to form, with a properly numbered game (Monster Hunter 5, maybe call it “Quinto” or smth!) and fights that are more about besting a monster in its own turf rather than simply hiding under a beast’s legs (or far away at a ledge) and spamming X or R (hey, gunners!) to win.

But the music… oh, the music! And the ambience SFX. Now that has never faltered. Despite its many mishaps, World has some of the best and comfiest music in the series.

blackluster117, do gaming w Choose Option
@blackluster117@possumpat.io avatar

Time to take her to the Wildy.

SplashJackson, do gaming w they're a powerful tool

So hard to believe this game will be 22 years old this year

Peter1986C,
@Peter1986C@lemmings.world avatar

Not 12 years?

SplashJackson,

That’s what makes it so hard to believe

Peter1986C,
@Peter1986C@lemmings.world avatar

And Wikipedia confirms that I was closer to the truth: en.wikipedia.org/…/The_Elder_Scrolls_V:_Skyrim

sundray, do gaming w the secret recipe

I don’t always pay attention to the deep lore in games, and that sometimes hits me all at once. I’ll find myself thinking, “Wait, why did I come all this way down a giant tree full of monsters to kill this lady? What the heck did she do to me to deserve that?”

InvertedParallax,

Riddle me this:

I never look online for game hints, I played ER for a while, got frustrated.

Looked at hints, they explained how you get tempest like it was the most obvious thing in the game to sleep in the church after level 5.

Wtf?!?!?!

I hate from soft games because they seem to expect you to look online.

crmsnbleyd, do gaming w Let's discuss: Monster Hunter
@crmsnbleyd@sopuli.xyz avatar

The only one I’ve played is generations on switch, it was fun! I played it last year but there were still some people to co-op with.

burgersc12, do gaming w Let's discuss: Monster Hunter
@burgersc12@mander.xyz avatar

My favorite??? Thats tough, started on the PSP with with the three up to MHFU, and have played just about all of them since. The best would probably be MH4U, I’m a big fan of the older style gameplay. World and Rise are fun, but they feel a lot different, a bit too many changes for my taste

teawrecks, do gaming w the secret recipe

“Essential lore” is an oxymoron in these games

theangriestbird,

because all lore is essential, right?

teawrecks,

You’re thinking of “redundant”.

Kolanaki,
!deleted6508 avatar

Because of the lore I know why we fight Maliketh. But also because of the lore I don’t know why we fight Maliketh instead of just asking for Destined Death.

teawrecks,

As someone still playing through vanilla Elden Ring, none of that means anything to me. And if my first 80h are any indication, I’ll finish the game and still have no idea.

Kolanaki,
!deleted6508 avatar

That is the beauty of these games; you only get told the story if you go looking for it. You can still play the entire game and even all the extra content and not have a single thing straight told to you that’s out of your control. Every time I go and play something else, the biggest frustration for me is that I’m just there for the game part, but it takes control away a lot just to give me half an hour of exposition to a story I’m not paying attention to.

Riven,
@Riven@lemmy.dbzer0.com avatar

This might be a shit complaint on my part because these games are specifically for those type of people but I’m playing ff14 atm and they fuggin make me go across the world to talk to someone through a cut scene then make me go across the world again to rinse and repeat and that’s the game. I understand repetition is to be expected in mmo questing, I played wow for 17 years but at least for wow there’s some actual world exploration to be done to some degree and it isn’t usually forcing you to cross the world constantly. Ff14 doesn’t even have proper world exploration, they have teleport stones everywhere so you don’t truly get to see what’s up beyond following the quest lines. Glam, posing and rp saves that game.

BurningRiver,

I’m usually that person as well. BG3 was the first game in probably 8 years that hooked me on the story. If I sprinted through it, I would have probably saved like 80% of the time I spent playing it, but I enjoyed it. Maybe I’m simple, to me it felt like the decisions mattered.

teawrecks,

The way I see it, if it’s a rule of film to “show, don’t tell”, then it should be a rule of games to “engage, don’t show and tell”.

NigelFrobisher,

We fight him because he’s behind a fog wall.

ursakhiin,

Because he’d say no. Better to ask for forgiveness.

Montagge, do gaming w the secret recipe

And then the lore is the most generic. boring nonsense

calabast,

If it’s boring and generic, how is it also nonsense? That seems contradictory to me, but maybe I don’t understand.

Honytawk,

It’s nonsense because it is boring and generic.

You could have just not read it and it wouldn’t change a thing.

ursakhiin,

Is it generic? It seems pretty rich in Elden Ring when compared to most games.

echodot, (edited )

I think they just mean that it’s not necessary for playing the game. It isn’t like if you know the lore then you can find a secret cave, that gives you access to extra content. It is there for its own sake.

The value add that it gives is entirely dependent on the individual. It would be nice if there was some gameplay reward for reading it.

Iapar,

That is just, like your opinion man.

Sas,

Makes sense then that entire YouTube channels got big by explaining said “boring nonsense”.

hiroyt, do gaming w Let's discuss: Monster Hunter

I’ve started the serie with MH Freedom on PSP. Too overwhelming for a first play (timed mission, needing to find the monster, weapon sharpness?) , I left it aside.

Few years latter we started MH 4 on switch with a friend. Beeing more motivated to play it as we were two, I took more time to understand it and play with the various weapons and Oh god it clicked ! The combat system is so deep, you have so many options, then there is the monsters, majestous beast giving you a tough battle !

From there I followed with MH World and it’s improvement on about everything and finally Rise. Battle in rise are so fun, you can play on the ground or in the air or both, every one of the 14 weapon type has sub choices in how you want to use it, making your own way to play the game.

It is definitely one of my favorite franchise and I’d really like to try wild when it comes out :)

brognak,

MH4U (on 3DS) is what got me hooked! Still maybe my favorite, it just had an obnoxious amount of content. Still have my CirclePadPro around somewhere…

hiroyt,

Oh man I wanted the circle pad so much, but I had the 2ds :'(

Game changer when I played MH World with 2 joystick!

Reznik, do gaming w the secret recipe

…and the cookbook is in the DLC locked in a secret room behind an optional (but very hard) boss.

lolcatnip,

“But the plans were on display…”
“On display? I eventually had to go down to the cellar to find them.”
“That’s the display department.”
“With a flashlight.”
“Ah, well, the lights had probably gone.”
“So had the stairs.”
“But look, you found the notice, didn’t you?”
“Yes,” said Arthur, “yes I did. It was on display in the bottom of a locked filing cabinet stuck in a disused lavatory with a sign on the door saying ‘Beware of the Leopard.

From is run by Vogons!

bigboig,

That would also explain why piecing the lore together gives me a headache. What sweet poetry

JaymesRS, do gaming w Choose Option

Offer to trim her armor, girls like trimmed armor, Zezima told me.

LallyLuckFarm, do gaming w Let's discuss: Monster Hunter

MH4U on the 3ds was my first introduction and I actually kinda miss being able to quickly tap the items that were up on the touch screen to use them. World on PS and Rise on the switch scratch the itch but I was visibly upset that tracking didn’t make it into Rise; it was just a great mechanic and it felt extra satisfying to build out the monster knowledge, and it added some wonderful depth to the gameplay.

I’m not really all that crazy about the fort defense mechanic in Rise, I’d genuinely skip it if I could.

As much as I enjoy the series and still play it, there’s a certain amount of ennui that I’m experiencing when it comes to hunting Jaggis and the rest of the same monsters every time. New mechanics help to make up for it by having the hunt be slightly different, but wow what I wouldn’t give for a totally new experience playing Monster Hunter.

lqdrchrd, do gaming w Choose Option

Send her back to lumby

HubertManne, do gaming w they're a powerful tool

how exactly does one protect onesself with a meme?

Gaspar,
@Gaspar@lemmy.dbzer0.com avatar

Deflection via humor would be my guess

teawrecks,

People don’t argue as hard if you convince them not to take you seriously.

lowleveldata,

Just leave a vaguely related meme comment and fucking leave the thread. No one will notice that you have run out of valid points to say.

blindsight, (edited ) do gaming w Let's discuss: Monster Hunter

I have a slightly different perspective as someone just starting Rise as my first ever experience with this series.

Holy shit, the tutorials are terrible. Massive info dump walls of text explaining too many systems at once, cryptic warning messages to confirm you want to dismiss the tutorials are extra confusing… And despite the massive info dumping, they don’t even tell you everything you need to know to complete the tutorial missions as you complete them. When you go to trap your first monster, there’s no tooltip to teach you how to use items in the “how to trap” explanation or NPC dialogue. I needed to google it.

And no ability to pause in a singleplayer game? I googled some explanation about pause being on one of the menus, but I couldn’t find it. Thankfully, suspending the game on a Steam Deck pauses it, so it’s playable.

Also, why was I given massively OP equipment and piles of loot just for logging in? The entire early game is now so easy that it’s not fun. I’m only 3 tutorials + 1 “real” mission into the game, so I’m going to try starting over without the EZ-mode loot and give it a second chance, but so far, I’m not impressed.

If I’d bought this through Steam, I’d have refunded it already before the 2-hour playtime window closed.

TL;DR: Terrible new-player onboarding has me questioning if I should push through.

Strykker,

For the ez mode loot it’s to allow players to get to the expansion content quickly if they want to, otherwise yeah just don’t touch the initial high powered loot you got gifted.

Blueberrydreamer,

Yeah, I’m hoping they finally figure out the tutorial balance in Wilds. Earlier games had next to nothing for tutorials, and you pretty much had to look outside the game to even understand the basic movesets of the weapons, much less how things like skills work. I think they overcorrected with the recent ones though, it’d be nice if they could get a little better about introducing information in the world instead of constantly stopping the action to make sure the player sees it.

But yeah, absolutely do not use the OP armor, you’ll only ruin your fun and then have a really hard time once you get to the real fights. The main reason to use it would be to power through low rank if you’ve done it on another platform or something.

all-knight-party,
@all-knight-party@fedia.io avatar

It's really the kind of game that either requires a significant in-game tutorial and very long ramp up (and you're right, even with all the info in the current tutorial it's not all inclusive) or it requires someone to bounce questions off of, which is the far superior way to learn, even though it's far less accessible.

Once you've learned it, though, I actually don't think it's all that complicated, it's just such its own beast that someone coming from nothing would have a hard time wrapping their head around the whole loop and all of the systems, but once you do one time it's like riding a bike.

The pause menu in Rise is if you press start, it's the bottom option on one of the menu tabs, it'll only show mid mission, so trying to find it in the village is pointless. But if you found a workaround that works too.

Also, yes, the free game breaking gear with no clear indicators is fucking stupid. I understand why it exists, but it trivializes the experience for so many new players due to the way its implemented that I think it should never have been created. I get wanting to get to end game fast if you've done it before, but the consequences are absurd.

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