I'm glad to hear people finally get closure on a dev team that felt like ignoring their fans for years was the best decision to make.
The complete radio silence, lack progress updates, communication, community engagement or crumb of respect for a clearly passionate and dedicated fan base has really put a sour taste in my mouth about playing this and that's unfortunate for me because Id surely enjoy playing it.
If they didn't want to over hype or give false hope on development for the game, maybe they shouldn't have hyped the game off the back of their first game more than 6 years too early, idiotic choice imo.
Everyone is entitled to their opinion but I think this is a bit harsh. Personally I respect the devs for going silent. I’m glad they took however long they wanted to perfect the project. No doubt their silence has cost them but I would rather see that than see them constantly putting out bits to try and keep the hype alive. It’s more honest and respectable this way, and the game itself will be better for it.
If they didn’t want to over hype or give false hope on development for the game, maybe they shouldn’t have hyped the game off the back of their first game more than 6 years too early, idiotic choice imo.
Hey, just in case you’re unaware, they kickstarted the original Hollow Knight, and one of the stretch goals (which was met) was a second playable character (Hornet) as a DLC that backers would get for free. While they were making that DLC, the scope just expanded to the point of it being an entire standalone game (Silksong). They had to communicate to backers that they were forestalling the promised DLC in favor of a sequel; the cat would have been out of the bag then whether they wanted it to be or not. Better for them to announce the sequel publicly at the same time, rather than have it leak via their Kickstarter update.
That’s cool! I hope it ends up good. My dad was friends with some of the original humongous entertainment crew and all of their games were a huge part of my childhood, especially pajama sam!
Wonder if H4 will really continue off WOA’s ending; or if it’ll be some weird reboot.
Tap for spoilerFor those who don’t know, the ICA, signature org 47 follows, was dismantled in WOA’s story since it was basically a servant of Providence. Providence itself was too large to destroy, so Diana still runs it, basically just dismantling as much as she can.
I might even be interested in some form of main character switching for Hitman if they can invent someone that has most of 47’s capability with some interesting nuance. (No, the spoiler is not that 47 dies)
Star Wars fans who want good stories and characters: “They just told me you were a shite producer. The fact that you’re a woman never came up.”
Also, remind Kennedy that the first and biggest reason good fans hate her is because she hired a white guy …who’s also shite at his job and fucked up a lot of good things about Star Wars lore.
I watched that show during its original run, All the way through. The miniseries was awesome but the series got tiresome over time…
More recently, I binged all of Stargate: SG-1, Atlantis, the TV movies, and I just finished Universe. The latter suffers from the same problems as the rebooted BSG: the constant tension, without release or catharsis (except for very rare moments…) just becomes tiresome. Main characters constantly at each other’s throats, sometimes in obviously contrived ways, plot-wise… I endured it more than I enjoyed it.
Past sci-fi shows (for example, Berman-era Trek) may have been lacking in tension, but nu-BSG and SG:U had too much. There needs to be a cycle of tension and release in a series, so that each new bit of tension can be enjoyed again.
The Karlstad-headquartered company has confirmed it spent SEK 4.2 billion — $395 million at today’s conversion rates — to acquire Middle-Earth Enterprises from the Saul Zaentz Company last August. But estimates at the time projected the rights – which include worldwide rights to films, video games, board games, merchandising, theme parks and stage productions — were worth up to $2 billion.
Interesting that it fell so short of the $2 billion valuation. Wonder why that is.
variety.com
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