I'ma be the devil's advocate - even if they were free, eventually someone would have made it a subscription-based model since PSN servers cost money. Sure, it's not a lot of money, but it's money.
I’m not so sure. Steam servers also cost money. They make way more money from their cut of sales. On console the same thing happens. If not requiring the subscription gets more users, then you make more money by not having it.
They aren’t charging because it costs money to run. They’re charging because it’s more profitable.
Just stop paying for it. After just a few weeks you’ll realize it was a silly addiction. There’s lots of great games that don’t require a subscription.
It goes pretty hard, but it’s no “John Romero’s about to make you his bitch.” https://en.wikipedia.org/wiki/Daikatana#/media/File:Daikatana_infamous_advertisement.jpg
Also, just because the active ingredient semi-naturally occurs in brahmin dung (only if they’re fed a specific pre-war feed) doesn’t mean that that’s the only place where it can be found or that a cow/cow adjacent digestive tract is the only place where the requisite reactions can occur. Jet is basically inhaled meth, there’s no reason to assume that it can’t be mass manufactured.
Lol yes…yes I do! I didn’t know it was banned because it was played quite a bit on whatever I used to watch. Man I want to say G4 but I’m not sure the time lines work out.
I remember being irritated about this in Falllout 3, but even more so that every person pre-war from the poorest child to the most exalted CEOs hoarded bottle caps and stuffed them into every ready container. Almost like they knew I’d need the cash decades later.
The Bethesda fallout games take place 200 years after the Great War.
Imagine walking around America today and someone has the Skelton of a revolutionary war soldier in their half burnt house. Or finding a flintlock from 1760 in someone’s desk and it’s in mint condition. That’s what every Bethesda game has
Honestly, I wrote 200 years initially then couldn’t remember if they were actually that dumb, second guessed myself, and hedged on “decades.”
But yes, realizing that many places in America would have been uninhabited wilderness 200 years before today, the idea that major metro areas would still be untouched ruins 200 years after the war is just ludicrous.
I just put all this stuff in the same “ignore it for the gameplay” box as torches still being lit in ancient tombs and backwoods merchants accepting 1000 year old gold coins as currency for buying beef jerky or magic shields or whatever.
Open world RPG’s like Bannerlord or Skyrim will be “real” alternative reality. Just think, today you can chit-chat in Bannerlord with general NPC. Tomorrow you can get radiant quest from giver by talking to Jarls. In future you can find secret quests and spell-check your way around in Fallout.
Yeah, I’m not sure who kicked it off but the Nintendo, Sega wars in the 80s kind of started with the quirky ‘edgy’ crap and that carried over into the PS/Xbox era. The Nintendo power mags had some seriously nonsense ads and the tv commercials kind of ran the gambit. A lot of ‘we’re gamers, parents just wouldn’t understand’ type ads. Here’s one that even teen me was like ‘wtf?’ www.youtube.com/watch?v=E-qBkWerZDg
I get where you’re coming from, but ads don’t just want people talking, they want to turn people into buyers.
After the success of the PS2, virtually their entire market knew about the PS3. But even with those weird ads and their previous massive success with the PS2, the PS3 was selling terribly poorly around the time of the baby ad, IIRC.
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