not for nothing, the one-standard-multiple-manufactuters thing has been done before with sony and microsoft both involved. the real truth of this article is that the people yearn for MSX
joking aside i'd love to see something like that come back, because you get the convienence of a set standard that makes games Just Work like they do on consoles while offering way more options to consumers. i guess once the floodgates open on third party steamOS machines we'll be halfway there
The plot reminds me of that futurama episode where Fry becomes a cop and the cops use a robot that can simulate the future to stop a crime before it’s happened.
It was a really funny episode, if they took it as inspiration I think it will be a killer plot for a game. I mean even Isaac Asimov’s short stories hinged on AI being unpredictable by humans. (Although, in his stories some of the AI actually worked well) But I just know that that’s not what they have in mind here and I have no hope of someone using AI properly, in its natural domain (ie Sci-fi)
If you like roguelikes like ancient dungeon i would highly suggest until you fall and for a more story based game if you haven’t played lone echo 1 and 2 you’re in for a treat.
I am not really interested in modern gaming, but I needed a 16GB NVidia GPU for the AI/ML course I’m currently doing. I wanted to get a 16GB 4060Ti, but they were out of stock literally everywhere. In the end I gave up and got a 12GB 3060. It’s not as good as what I wanted, but at least it was cheap and readily available.
Worth it. Absolutely, it’s got both great game play and story and more so then any other rpg of its type it feels like your character and the choices you make are actually pretty major. It let’s you be more evil then in almost any other game if you are into that.
It looks real good, but I’m still playing Aginst thr Storm, and will probably give Farthest Frontier a try before goong into this one. Still, it’s on my list!
I honestly loved it almost instantly, especially with the aspect that each settlement is a short time investment of a gaming session with semi randomized goals and build orders to get to those. While there are still overarching goals for the game as a whole.
I mean, this isn’t that dissimilar to a Persona game: normal school kid by day, with requirements on time; superhero badass at night delving into the digital world to fight bad guys.
Reminds me of how Castle super best was saying how some find it refreshing to see metaphor tackle rascism, but it’s not uncommon to see it in western gaming. They just never played games from that end of the pond.
Why did they make an expensive game like Concord which nobody wanted? Don’t they have market analysts or something like that? Everyone was able to tell them beforehand that it will flop.
Afaik they started development when overwatch was already successful. By the time development finished the hype was over and players had moved to other genres, and had very little interest in an overwatch clone.
They probably started it at a time when analysis suggested it was what people wanted more of, and then during the probably what; 4 or 5 years it took to develop, interest waned?
I don’t think it was weird that they started on this; it was pretty weird that they didn’t pivot or cancel earlier.
AI has a legitimate use in helping people of various disabilities and I truly hope AI allows anyone with a disability to benefit, but I don’t want to have to endure AI being shoehorned into every aspect of my life without consent for the disabled to see those benefits.
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